Store data
- UK price
- £1.00
- US price
- $1.00
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 28 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 2 | — | — | 0 | — |
| September 2026 | 2 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £1.00 | £1.00 | 0% | £1.00 | No change recorded |
| United StatesUSD · US | USD | $1.00 | $1.00 | 0% | $1.00 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | — | — | Unavailable | — | — | No change recorded |
| IsraelILS · IL | — | — | Unavailable | — | — | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
| KuwaitKWD · KW | — | — | Unavailable | — | — | No change recorded |
| KazakhstanKZT · KZ | — | — | Unavailable | — | — | No change recorded |
| MexicoMXN · MX | — | — | Unavailable | — | — | No change recorded |
| MalaysiaMYR · MY | — | — | Unavailable | — | — | No change recorded |
| NorwayNOK · NO | — | — | Unavailable | — | — | No change recorded |
| New ZealandNZD · NZ | — | — | Unavailable | — | — | No change recorded |
| PeruPEN · PE | — | — | Unavailable | — | — | No change recorded |
| PhilippinesPHP · PH | — | — | Unavailable | — | — | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Shattered‑Realm Corridor is a fast-paced first-person action roguelike set in a decaying post-apocalyptic world built for high-speed parkour and combat.
Core Gameplay
- Fluid fast-paced combat & movement:Slide, dash, and run across walls while engaging enemies in relentless high-speed combat.
- Loot extraction & gear progression loop:Collect loot during each run. Successfully extract to sell your spoils for funds and purchase new equipment for your next attempt. If you die, all collected loot and your carried gear will be lost completely.
- Procedurally assembled levels:Every run features uniquely stitched terrain layouts, paired with a diverse arsenal of weapons and distinct enemy types.
- Score-based endless challenge:Push your limits, refine your movement and combat skills, and strive for higher scores in every trial.
World Lore
Abyssglow:Mysterious luminous blue particles descending from the void, weaving mesmerizing illusions and silently eroding all living matter. The surface world is entirely engulfed by Abyssglow. Beautiful yet deadly, the once vibrant land has become a forbidden zone for all life. Humanity has abandoned the surface entirely, retreating into massive underground realms to survive on remnants of old-world resources.
Trapped in dim, resource-scarcity underground sanctuaries, humans dare not step foot on the Abyssglow-corrupted surface. Thus, a new profession was born — the Machine Tamer.
Machine Tamer:Abyssglow severely disrupts all wireless signals, rendering remote real-time control of surface machines impossible. Every combat and resource-collection robot deployed to the surface must undergo complete independent training inside a virtual simulator, developing its own autonomous behavioral logic before deployment.
This simulated training ground is known as Shattered‑Realm Corridor.
Shattered‑Realm Corridor:An infinitely extending realm constructed from procedurally stitched terrain. The simulator replicates all deadly threats of the Abyssglow surface: floating luminous particles, dynamically spawning corrupted AI enemies, and hazardous terrain.
As a Machine Tamer, you train robot AIs through endless trials — guiding them through high-speed parkour, complex terrain traversal, intense combat, weapon proficiency, and the elimination of Abyssglow-corrupted creatures.
This process is not rigid coding, but genuine taming. You observe, correct, and polish the AI’s instincts and combat judgment. Some AIs fall into Abyssglow-induced virtual delusions, suffering program-level “spiritual corruption” and failing their training permanently.
Only AIs that overcome all trials of the Shattered‑Realm Corridor earn deployment rights to the perilous surface.
2 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.