Store data
- UK price
- £4.59
- US price
- $4.99
- Positive reviews
- 100%
- Total reviews
- 1
- Release date
- 9 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 1 | 0 | 0.0% | 0 | -9.1% |
| October 2026 | 0 | -1 | -100.0% | 0 | -100.0% |
| September 2026 | 1 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £4.59 | £4.59 | 0% | £4.59 | No change recorded |
| United StatesUSD · US | USD | $4.99 | $4.99 | 0% | $4.99 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | CRC | ₡2.700 | ₡2.700 | 0% | ₡2.700 | No change recorded |
| Hong KongHKD · HK | HKD | HK$ 30.00 | HK$ 30.00 | 0% | HK$ 30.00 | No change recorded |
| IndonesiaIDR · ID | IDR | Rp 49 499 | Rp 49 499 | 0% | Rp 49 499 | No change recorded |
| IsraelILS · IL | ILS | ₪17.99 | ₪17.99 | 0% | ₪17.99 | No change recorded |
| IndiaINR · IN | INR | ₹ 259 | ₹ 259 | 0% | ₹ 259 | No change recorded |
| JapanJPY · JP | JPY | ¥ 655 | ¥ 655 | 0% | ¥ 655 | No change recorded |
| South KoreaKRW · KR | KRW | ₩ 5,450 | ₩ 5,450 | 0% | ₩ 5,450 | No change recorded |
| KuwaitKWD · KW | KWD | 1.25 KD | 1.25 KD | 0% | 1.25 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | 1 650₸ | 1 650₸ | 0% | 1 650₸ | No change recorded |
| MexicoMXN · MX | MXN | Mex$ 73.99 | Mex$ 73.99 | 0% | Mex$ 73.99 | No change recorded |
| MalaysiaMYR · MY | MYR | RM13.49 | RM13.49 | 0% | RM13.49 | No change recorded |
| NorwayNOK · NO | NOK | 59,50 kr | 59,50 kr | 0% | 59,50 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$ 7.89 | NZ$ 7.89 | 0% | NZ$ 7.89 | No change recorded |
| PeruPEN · PE | PEN | S/.13.49 | S/.13.49 | 0% | S/.13.49 | No change recorded |
| PhilippinesPHP · PH | PHP | P169.00 | P169.00 | 0% | P169.00 | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
You are a god over a procedurally generated wilderness. You cannot command your people directly — you shape the world they live in, and they draw their own conclusions. Burn a rival's forest and your faithful will call it a sign of favour. Burn your own and they will fear you by night.
Every act leaves a mark. Places touched by your mercy become holy ground that pilgrims visit for generations; places struck by your wrath stay cursed, and no colony will settle there. Fall silent for too long and the world simply forgets you.
Wildfire that spreads on its own, leaps between trees and can burn a village to the ground
Earthquakes, meteors, tornadoes and lightning
Plague, blessing and bloom
Reshape the land itself: water, grass, sand and forest floor
Seed animals, plants, herbs and ore veins where your people need them
Every villager has a name, a trade and a life of their own. They farm, fish, hunt, mine, build, study and fight. They grow hungry, cold, tired and sick. They marry, raise children, take a craft and grow skilled at it over years — and pass that skill to the next generation before they die.
Settlements raise granaries, wells, mills, bakeries, forges, workshops, markets, libraries, shrines, taverns and Monuments. They elect chiefs whose courage decides battles. They send caravans, take in refugees and pay tribute when beaten.
Seasons are not decoration. Crops wither in drought and blacken in spring frost. Summer heat spoils stored food, so grain must be milled and baked into bread. Herds need fodder once pasture dies. Bonfires burn firewood or go dark. Lakes freeze and fishing stops. Wolves come closer to the huts as the cold deepens, and clothing wears out with the years.
Neighbouring settlements befriend each other or come to blows over crowded land. Alliances form and lapse. When war breaks out, warriors muster at the edge of the village, march out in column and break when losses mount — and a beaten tribe will sue for peace with tribute rather than fight to the last.
The dead are buried where they fell, and each soul rises into the sky. Villages mourn at the graves, and once a year, at the threshold of winter, they gather to honour their ancestors by candlelight.
Beyond the open sandbox, unlock scenarios that each break the world differently: a brutal winter, a race to raise a Monument, barren soil, a flooded archipelago, endless nights and a land consumed by fire.
There are no image files and no sound files. Every villager, building, tree, flame and snowflake is drawn from vector shapes at runtime, and every wolf howl, church bell and crackling fire is synthesised as you play — so no two worlds ever look or sound quite the same.
A running chronicle of everything that happens in your world
End-of-game statistics: wars, alliances, disasters, chiefs, Monuments and more
18 achievements that persist across worlds and unlock new scenarios
Nine interface languages
Save anywhere, with autosave
1 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
1 positive · 0 negative.