Store data
- UK price
- Free
- US price
- Awaiting regional check
- Positive reviews
- 100%
- Total reviews
- 1
- Release date
- 29 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 3 | — | — | 0 | — |
| October 2026 | 3 | — | — | 0 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
From the twisted depths of 80s and 90s trash-horror cinema comes HandFoot — a blood-soaked, neon-drenched nightmare where every gun is more than a gun. You play as a hard-boiled private detective investigating a string of disappearances in the decaying industrial sprawl of Massacre City . All leads point to a run-down kitten food factory — and what’s inside will change you forever.
HandFoot blends grotesque action, physics-driven combat, and gritty stealth into one chaotic ride. Shoot, smash, throw, and improvise with any weapon in your hands. When bullets aren’t enough, slow time and use your surroundings to turn enemies into debris.
But violence isn’t always the answer. Crawl through vents, climb across rooftops, and sneak through the shadows to stalk your targets or avoid detection entirely. Solve light environmental puzzles, uncover clues, and piece together the grim mystery behind the factory’s secrets. Whether you fight or hide, every move counts — and every mistake leaves a stain.
Key Features
Bullet-Time Combat: Slow down time to unleash cinematic destruction.
Weapon Versatility: Every gun doubles as a melee weapon — shoot, smash, or throw it straight into someone’s skull.
Stealth & Exploration: Hide, climb, crawl, and sneak through dark industrial zones and twisted environments.
Environmental Puzzles: Simple but clever challenges that reveal hidden paths and lore.
Grindhouse Aesthetic: Inspired by 80s–90s trash horror with over-the-top gore, grim humor, and VHS-era attitude.
Physics-Driven Gore: Dismember enemies, blast apart bodies, and paint the walls with chaos.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
3 concurrent players — the highest daily peak recorded at that point.
2 concurrent players — the highest daily peak recorded at that point.
1 concurrent players — the highest daily peak recorded at that point.
1 positive · 0 negative.
Release date supplied by the Steam store.