Activity briefingSummary of recorded signals
SteamWatch briefingSummary of recorded signals

Nightfall Activity Briefing

As of 22 October 2026, Nightfall shows minimal player engagement with no current players observed. The game has received one Steam review, maintaining a perfect 100% rating. The price has been adjusted to £3.59, with no discounts currently applied. No recent DLC or significant Steam posts were recorded, and there are no recent critic reviews available.

  • Current player count is zero.
  • Total Steam reviews stand at 1 with a 100% rating.
  • Price adjusted to £3.59 with no active discounts.
Steam player data · App 5107850

Nightfall

View on Steam ↗Updated 29 Oct · 23:41 UTC
  • Single-player
  • Family Sharing
Steam

Store data

UK price
£3.59
US price
$2.39
Positive reviews
100%
Total reviews
0
Release date
8 October 2026
Concurrent players0Most recent successful sample
Today's peak077/144 samples
Tracked peak1Highest retained daily peak
Steam rating100%0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5107850
App type
Game
Developer
Publisher
Supported systems
Windows
Genres
Action, Indie
Release date
8 October 2026
Last player update
29 Oct · 23:41 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64-bit
Processor
Any 64-bit dual-core processor
Memory
4 GB RAM
Graphics
Any GPU with DirectX 11 support
DirectX
Version 11
Storage
700 MB available space
Sound Card
Any
Additional Notes
Keyboard and mouse required. Controllers are not supported.
Recommended
OS
Windows 11 64-bit
Processor
Any 64-bit quad-core processor
Memory
8 GB RAM
Graphics
Dedicated GPU with DirectX 12 support
DirectX
Version 12
Storage
700 MB available space
Sound Card
Any
Additional Notes
Keyboard and mouse required. Controllers are not supported.

Launch window

Released 8 October 2026 · Tracking from 8 October 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£2.15
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
1
Steam reviews
1100% positive
Twitch peak
Not recorded
Price observed
£2.15
Top Sellers
No appearanceNo ranked days

7 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011129 Oct 2026, 00:00 UTC29 Oct 2026, 23:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days1——0—
October 20261——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

The hall is empty. The night is not.

Nightfall is a survivor-like: you move, the horde closes, and everything you carry fires on its own. The only thing you actually choose is who you become between the kills.

Every level-up is a roll. Most games of this kind hand you one rank at a time. Here every card arrives with a rarity, and the rarity is not decoration - it is how many ranks the card grants. Common gives one. Legendary gives six. A single lucky pick four minutes in rewrites the rest of the run, and every point of Fortune you buy tilts the odds.

Infusions ride every hit. Past weapons and passives there is a third slot. Ember sets what you touch on fire, Shock chains to whatever stands near it, Frost slows, Leech feeds you, Doom quietly deletes something. An infusion applies to everything you carry - which is how a weak spray of daggers becomes the best weapon in the run.

Weapons become other weapons. Carry one to rank 8 while holding its partner passive and it turns: the Wand stops needing to reload its patience, the Whip starts drinking, the Storm Ring doubles its lightning.

The dead pay for the next descent. Souls torn from the horde buy Ascension - eleven permanent upgrades that make the next hunter faster, tougher, greedier, luckier. They stay bought.

The Reaper arrives at two minutes. Then the Maw, the Sentinel, the Hollow King - each one sooner than the last.

Features

Six hunters, each with a different opening weapon and bias

22 weapons: 11 to find, 11 more they can become

13 passives and 5 infusions - four, six and three carried at once

Rarity-weighted upgrades: 1 to 6 ranks per pick

Four bosses on a tightening clock

11 permanent upgrades bought with souls

13 trophies

English and Russian

One hand on WASD. That is the entire control scheme.

Steam gallery

Screenshots

5 available
More game data · Seller history