Store data
- UK price
- £2.65
- US price
- $2.99
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 17 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 1 | -2 | -66.7% | 0 | -89.0% |
| November 2026 | 0 | -1 | -100.0% | 0 | -100.0% |
| October 2026 | 1 | -2 | -66.7% | 0 | -89.8% |
| September 2026 | 3 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £2.65 | £2.65 | 0% | £2.65 | No change recorded |
| United StatesUSD · US | USD | $2.99 | $2.99 | 0% | $2.99 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
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| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | — | — | Unavailable | — | — | No change recorded |
| IsraelILS · IL | — | — | Unavailable | — | — | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
| KuwaitKWD · KW | — | — | Unavailable | — | — | No change recorded |
| KazakhstanKZT · KZ | — | — | Unavailable | — | — | No change recorded |
| MexicoMXN · MX | — | — | Unavailable | — | — | No change recorded |
| MalaysiaMYR · MY | MYR | RM8.15 | RM8.15 | 0% | RM8.15 | No change recorded |
| NorwayNOK · NO | NOK | 36,00 kr | 36,00 kr | 0% | 36,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$ 4.79 | NZ$ 4.79 | 0% | NZ$ 4.79 | No change recorded |
| PeruPEN · PE | PEN | S/.8.49 | S/.8.49 | 0% | S/.8.49 | No change recorded |
| PhilippinesPHP · PH | PHP | P109.00 | P109.00 | 0% | P109.00 | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
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| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
One camp, five adventurers, twelve dungeons.
You control nothing once a fight starts. You choose who goes down, with which gear, with which talents. Then you watch, and you find out whether your preparation held. Every defeat is a sentence about what you should have planned for.
Warrior, Ranger, Priest, Paladin, Ninja, Cleric, Orc, Druid, Mage, Duelist. Each one swears to one of their two paths, and swearing one closes the other: a Paladin will hold the wall or heal, never both.
The trees are not lists of bonuses. They are graphs where a node opens only once you have mastered its parent — thirty points at the cap, sixty nodes per tree. You will never have all of it.
The Arena — duel, two against two, or three against three. Nothing at stake: this is where you test a build in two minutes.
The Gauntlet — five rounds back to back, health carrying over from one fight to the next. The fourth round is won during the second.
The Dungeon — a full descent, several packs, and a boss at the end who has rules of his own and tells you what they are before you go in.
You start with a crypt full of skeletons. It is reassuring, and it is meant to be. Then there is a gardening robot in a wood, a mining station with no air, an inn whose slate carries names you recognise.
Nobody will ever explain to you why these places sit on the same itinerary. What you bring back from them, on the other hand, shows: every dungeon cleared for the first time leaves one more crate on the table in the yard. Eleven dungeons leave one. The twelfth is the Pit, and the Pit does not get cleared.
A dungeon asks for a number of places, and it does not negotiate: going down with four where five are needed is a descent lost before the first blow. So you build around real roles — who holds the threat, who heals, who hits — and you raise up to five adventurers in the same camp, all served by the same chest.
And the camp changes. Not in a quest log: an anvil, a portcullis, a table that were not there yesterday. It is the game's only progress report, and it does not lie.
From level 1 to 30, it walks with you. The thread names the next dungeon, opens the menu piece by piece and tells you what to bring. No wall, no grind.
After that, it lets go of you. Nightmare mode replays the whole game at the cap, with nothing left to hold your hand. That is where the build counts.
No multiplayer, no leaderboard, no social tab, nothing more to buy. It is a single-player game, written and built by one person, and all of it is there the moment you install it.
The game sends a handful of anonymous play statistics (play time, dungeons attempted, level reached) to see where players stop. Never a name, never an address — one random id per install. It can be switched off in Settings → Anonymous statistics.
3 concurrent players — the highest daily peak recorded at that point.
1 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.