Update notes for Sept 10.
Whats New Updates Added a default starting melee weapon Grave Knife which can wear down Added melee weapon attack as a new attack method Added Two new guns Four new enemies to fight against Sixteen new sfx for guns, weapons and enemies. New ASCII art for the eight melee weapons, guns, two new projectiles, four enemies and key 8 New Melee weapons Grave Knife Split Stick Ossuary Claws Ashfold Katana Arc Blade Gatehouse Poleaxe Gallows Flail Knight's Longsword 2 New Guns Windlass Crossbow Blightspitter Other Improvements Added helper button text for keyboard and controller for missing controls Fixed issue where there was a stray drop-table entry inside the items table that broke validation Fixed missing gun sfx Stay tuned for more updates in the coming weeks
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