Store data
- UK price
- £3.35
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 5 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 1 | — | — | 1 | — |
| November 2026 | 1 | — | — | 1 | — |
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| IndonesiaIDR · ID | IDR | IDR 50,999.00 | Rp 40 799 | 20% | Rp 40 799 | No change recorded |
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| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
The crypt is absolute darkness. Every step you take rings out as a pulse, a neon wave that reveals walls, doors, treasure, and everything that hunts you. Sound is your only light, and every light you make is a beacon for the blind things listening in the dark.
The villagers went below, and the dark kept them. You are the only one who walks in, armed with nothing but your own footsteps and a heartbeat that refuses to stay quiet. Somewhere at the bottom of the crypt waits the Great Resonance. Light every anchor, lead every lost soul out of the dark, and the crypt fills with light for the first time in an age. Fail, and the dark keeps you too.
Echolocation is everything. Walking lets you see. Sneaking keeps you silent but shows you nothing. Every movement is a trade between sight and safety.
Every hunter has its own rules. Stalkers chase every sound you make. Screechers sweep the dark with red sonar rings, and getting marked brings the whole floor running. Mimics wear the shape of treasure. Wardens walk fixed patrols, sweeping a gaze you can slip behind. Wailers wander the dark sending out pulses of their own that give you away. Burrowers wait underground until a loud noise draws them up. Bellringers lob sound bombs that mark you if the blast catches you.
Turn sound into a weapon. Throw a Decoy and let them hunt a lie. Stun the dark with a Tuning Fork. Ping ahead in silence before you commit to a doorway.
Rescue them all. Every villager you reach joins you and follows your light through the dark. Only when every soul is safe does the exit unseal.
A handcrafted descent. From your first breath to the Great Resonance. Die, and you go back into the dark to try again.
A full level builder inside the game. Paint your own crypt, place the hunters, set the villagers, then play it or share it as a file with anyone.
Full controller support for Xbox, PlayStation, and generic pads. Every control is rebindable, on pad and keyboard alike.
Accessibility options: rhythm assist, a screen shake toggle, a high contrast reveal mode, and separate audio buses.
3D positional audio. Headphones strongly recommended. The game is meant to be heard.
| # | ||
|---|---|---|
| 01 | Ach Dodge Stalker | 40.0% |
| 02 | Ach Evade Stalker | 40.0% |
| 03 | Ach First Death | 40.0% |
| 04 | Ach Gate Open | 40.0% |
| 05 | Ach Level 1 | 40.0% |
| 06 | Ach Mark Screecher | 40.0% |
| 07 | Ach Rescue 1 | 40.0% |
| 08 | Ach Tool Decoy | 40.0% |
| 09 | Ach Tool Fork | 40.0% |
| 10 | Ach Tutorial Done | 40.0% |
| 11 | Ach Fork Double | 20.0% |
| 12 | Ach Pulses 1000 | 20.0% |
| 13 | Ach Sealed Bump | 20.0% |
| 14 | Ach Stand Still | 20.0% |
| 15 | Ach All Levels | 0.0% |
| 16 | Ach Build Export | 0.0% |
| 17 | Ach Build Import | 0.0% |
| 18 | Ach Build Save | 0.0% |
| 19 | Ach Build Win | 0.0% |
| 20 | Ach Caught By All | 0.0% |
| 21 | Ach Deaths 50 | 0.0% |
| 22 | Ach Decoy 15 | 0.0% |
| 23 | Ach Evade 25 | 0.0% |
| 24 | Ach Evade Warden | 0.0% |
| 25 | Ach Every Name | 0.0% |
| 26 | Ach First Try | 0.0% |
| 27 | Ach Full Belt | 0.0% |
| 28 | Ach Full House | 0.0% |
| 29 | Ach Level 10 | 0.0% |
| 30 | Ach Level 15 | 0.0% |
| 31 | Ach Level 20 | 0.0% |
| 32 | Ach Level 25 | 0.0% |
| 33 | Ach Level 5 | 0.0% |
| 34 | Ach Level 9 | 0.0% |
| 35 | Ach Mark Bellringer | 0.0% |
| 36 | Ach Mimic Sprung | 0.0% |
| 37 | Ach No Tools | 0.0% |
| 38 | Ach Rescue 100 | 0.0% |
| 39 | Ach Rescue 25 | 0.0% |
| 40 | Ach Rescue 50 | 0.0% |
| 41 | Ach Streak 5 | 0.0% |
| 42 | Ach Stubborn | 0.0% |
| 43 | Ach Stun Bellringer | 0.0% |
| 44 | Ach Stun Burrower | 0.0% |
| 45 | Ach Stun Wailer | 0.0% |
| 46 | Ach Tool Moss | 0.0% |
| 47 | Ach Tool Ping | 0.0% |
| 48 | Ach Tool Vacuum | 0.0% |
| 49 | Ach Trap Death | 0.0% |
| 50 | Ach Unmarked | 0.0% |
The Sounding Dark - Demo UpdateBuild: The Sounding Dark Demo - September 5, 2026 Thank you to everyone who played the demo and sent feedback. This update is built almost entirely from it: fewer keys to juggle, no more unfair deaths on arrival, clearer timing in the heartbeat, and villagers who feel like people. ControlsSneak is now a toggle. Press Ctrl (LT on a controller) once to start sneaking and again to stop. A SNEAKING tag shows on screen while it is on. If you prefer holding the key, switch it off under Settings > Gameplay > Sneak toggle. Mouse buttons can be bound. Pulse, Sneak and every tool can now be set to left, right, middle or side mouse buttons in Settings > Controls. Sprint has been removed for now. It cost more than it gave and added one more held key. Spikes can be crossed safely by sneaking. Tutorial cards and death tips always show the key you actually have bound....
Read full update on Steam ↗1 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
The Sounding Dark - Demo UpdateBuild: The Sounding Dark Demo - September 5, 2026 Thank you to everyone who played the demo and sent feedback. This update is built almost entirely from it: fewer keys to juggle, no more…