Store data
- UK price
- £7.15
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 4 November 2026
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1 player-data day recorded in this window.
1 player-data day recorded in this window.
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Domino VR is a sandbox about one thing: building domino chains and watching them fall. Place dominoes one by one or paint long rows with a sweep of your hand. Bend them around corners, run them up stairs and over bridges, and let a ball roll down a ramp to start the next part. Then push the first one and hope you didn't knock it over by accident. (You will.)
Domino VR first came out in 2016 and has since been rebuilt from scratch, with new physics, controls, art and sound, 24 puzzle levels and a level editor.
Real-scale dominoes: sized and weighted like the real thing, with a preview before you place. Grab them, throw them, undo the last one.
Thousands at once: up to 20,000 dominoes per world on PC. When a giant chain gets heavy, the simulation slows down a little instead of stuttering.
Contraptions: ramps and balls, bridges, stairs and a bell; a crane, a rotator, a pendulum and a seesaw catapult; a conveyor belt, a fan, a bounce pad, a cannon, a domino blaster and a finish gate.
Placing car and stamps : the car drives off and lays a line of dominoes behind it, the line and curve stamps put down a whole row at once.
Tools on your wrist: colour, weld (glue dominoes together or pin them in mid-air) and destroy, plus props, undo and the menu.
World controls: gravity, slow motion, pause, player size and reset.
24 puzzle levels: three short tutorials, then 21 puzzles. Ring the bell, climb the stairs, cross gaps, sweep, swing and catapult. Each level has a domino budget and up to three stars.
Level editor: build your own puzzle levels in the game, test them and beat them before you save, then share them on the Steam Workshop.
The Workshop : a cosy room with a big table, a rug, shelves and toys.
Forest Island : a stone plaza and a meadow.
Your Room (Steam Frame) : build in your own room with passthrough , on your real floor and tables.
Save and load worlds: as many save slots as you like.
Steam Workshop: share your worlds and levels, and browse, subscribe to and load other people's creations.
Build together (experimental): host a world for friends through Steam, or join one from your friends list.
Spectator camera: show its view on your desktop for friends watching.
Photo camera: photos land in your Pictures folder and your Steam screenshots.
Camera paths: fly a smooth camera along your chain for videos.
Teleport or smooth movement, and snap or smooth turning.
Vignette, seated mode and a left-handed mode.
Separate volume sliders and adjustable haptics.
PC VR through OpenXR: Valve Index, HTC Vive, Meta Quest via Link/Air Link/Steam Link, and other OpenXR headsets with tracked controllers.
Steam Frame: runs natively on the headset, no PC needed (up to 5,000 dominoes per world).
| # | ||
|---|---|---|
| 01 | Domino Count 100 | 32.8% |
| 02 | Domino Count 500 | 12.6% |
| 03 | Complete Objective Test | 6.3% |
| 04 | Domino Count 9001 | 2.9% |
| 05 | All Levels | 0.0% |
| 06 | All Three Stars | 0.0% |
| 07 | All Tutorials | 0.0% |
| 08 | Chain Reaction 1000 | 0.0% |
A minor update covering some more of the feedback I have gotten: Pointing the Surface tool at a marked table now says which button removes it. Added Redo next to Undo on the wrist menu (Ctrl+Y on PC): it puts back what Undo took away, until you build something new. New Achievements: Chain reaction (knock over 1,000 dominoes in one go) and Graduate (finish every tutorial). Removed the 100,000 dominoes achievement: it was not realistic. The controls tour says how to start a chain: push a domino you hold into the first one (hands pass through dominoes). It also tells you to bring a controller close to your face to read what its buttons do again. Prop explanations name your controller's real buttons (the Steam Frame has no B or Y).
Read full update on Steam ↗Domino VR 0.9.2 brings dominoes into your own room on the Steam Frame, a new prop that fires dominoes across gaps, and a few menu improvements. Your Room (mixed reality, Steam Frame) New on the Sandbox page: Your Room. Build domino runs in your real room with passthrough. It works with the Frame's own cameras, and should work in full colour with an Arcturus Vision camera (I don't have one yet, so this is untested). New Surface tool: touch the tip of the tool to a table and pull the trigger three times (a corner, the next corner, the far edge) to turn it into a surface dominoes can stand on. Your tables are remembered for next time. Point the Surface tool at a marked table to get edit handles: drag the edges to resize it, move it (height too) or turn it. The face button removes it. In your room you walk for real: teleporting, turning and resizing are switched off there. New prop: the c...
Read full update on Steam ↗Fixed: with SteamVR (Valve Index and other PC headsets), the game could start in mouse-and-keyboard mode while the headset was also running. The game now waits for SteamVR and starts in VR properly.Changed: the wrist menu now sits a bit further from your hand, so it no longer clips through the tool.Thanks to everyone playtesting and sending feedback! I'm also looking at making menu text easier to read, especially on the main menu. More on that soon.
Read full update on Steam ↗Small, but fun update! I've added steam achievements to the game. More will probably be added over time.
Read full update on Steam ↗Small, but fun update! I've added steam achievements to the game. More will probably be added over time.
Read full update on Steam ↗In this update I've added some new useful things as well as a new map to test objective mode on. Changelog: Added ball rolling contraption to objects table Added more "floating cube" type objects in various sizes to objects table Added changelog to the main menu. You should be able to see this in there right now :) Made main menu easier to use. No more turning around all the time, the menu will rotate for you Added testing objective map! This one was used just for development, but now you can try it and let me know what you think about the mechanics used
Read full update on Steam ↗In this update I've added some new useful things as well as a new map to test objective mode on. Changelog: Added ball rolling contraption to objects table Added more "floating cube" type objects in various sizes to objects table Added changelog to the main menu. You should be able to see this in there right now :) Made main menu easier to use. No more turning around all the time, the menu will rotate for you Added testing objective map! This one was used just for development, but now you can try it and let me know what you think about the mechanics used
Read full update on Steam ↗This is a small update. Next update will follow soon. Changelog: Re-added the HMD. You can now see your HMD on the spectator cameras again Added table with camera stuff to the "forest island" map, I'm working on a way to spawn other items UI pointer no longer collides with anything but UI UI controller tooltips and left menu no longer collides with anything Teleporting with certain objects now works without shooting them into the distance (still needs improvements) Objects indicate whether you can grab them again (change color) You can no longer teleport onto objects
Read full update on Steam ↗This is a small update. Next update will follow soon. Changelog: Re-added the HMD. You can now see your HMD on the spectator cameras again Added table with camera stuff to the "forest island" map, I'm working on a way to spawn other items UI pointer no longer collides with anything but UI UI controller tooltips and left menu no longer collides with anything Teleporting with certain objects now works without shooting them into the distance (still needs improvements) Objects indicate whether you can grab them again (change color) You can no longer teleport onto objects
Read full update on Steam ↗This update was quite a bit of work, but I'm sure you'll enjoy it. Game performance should be way better. A new map was also added and some extra fun stuff. Be sure to provide feedback! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25857992/804c3744025ff35baaf14ef7f4c6dec84be242ae.jpg Changelog: Updated to Unity 5.4 for performance reasons - Started from scratch again, this took me hours Now using Valve's "The Lab renderer" for Adaptive quality and a bunch of extra performance! Had to remove the light you can drag around because of the new renderer (it's worth it!) Game no longer shows your HMD on the cameras. This will be re-added soon When scaling the world, menu & color picker distance now stays correct When scaling the world, your "ghost" domino on the right controller will now be the correct size Changed Main Menu domino sizes and spawn amounts Changed Main...
Read full update on Steam ↗This update was quite a bit of work, but I'm sure you'll enjoy it. Game performance should be way better. A new map was also added and some extra fun stuff. Be sure to provide feedback! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25857992/804c3744025ff35baaf14ef7f4c6dec84be242ae.jpg Changelog: Updated to Unity 5.4 for performance reasons - Started from scratch again, this took me hours Now using Valve's "The Lab renderer" for Adaptive quality and a bunch of extra performance! Had to remove the light you can drag around because of the new renderer (it's worth it!) Game no longer shows your HMD on the cameras. This will be re-added soon When scaling the world, menu & color picker distance now stays correct When scaling the world, your "ghost" domino on the right controller will now be the correct size Changed Main Menu domino sizes and spawn amounts Changed Main...
Read full update on Steam ↗The first bigger update for Domino VR is now live. I have also created a new subreddit for the game hoping to get more feedback over there. Link: https://www.reddit.com/r/DominoVR/ Please do provide feedback! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25857992/14822e33c576c03e3cd117d28b6cc9223cc919e1.png Changelog: Increased world size Moved tools and items to two new big tables, they respawn when you take one Added new animatable camera with key points (experimental feature) Added a small area with some random cubes and a few preset dominos to test save/load. This is a WIP Better grab mechanics for placer car Created subreddit for the game: https://www.reddit.com/r/DominoVR/
Read full update on Steam ↗The first bigger update for Domino VR is now live. I have also created a new subreddit for the game hoping to get more feedback over there. Link: https://www.reddit.com/r/DominoVR/ Please do provide feedback! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25857992/14822e33c576c03e3cd117d28b6cc9223cc919e1.png Changelog: Increased world size Moved tools and items to two new big tables, they respawn when you take one Added new animatable camera with key points (experimental feature) Added a small area with some random cubes and a few preset dominos to test save/load. This is a WIP Better grab mechanics for placer car Created subreddit for the game: https://www.reddit.com/r/DominoVR/
Read full update on Steam ↗Update 0.0.5 is now live. Most important change is the new teleport method and the new destroy tool. I've also managed to fix a few bugs. Changelog: Added new teleporting method Left controller can no longer use menus. Grip on the left controller triggers teleport Added destroy tool on left controller menu to remove dominos Added small beam on left controller when aiming at close objects to help you aim when welding and destroying things Fixed bug with bridge shadow Fixed spectator camera UI colliding with game objects Fixed UI colliding with game objects
Read full update on Steam ↗Update 0.0.5 is now live. Most important change is the new teleport method and the new destroy tool. I've also managed to fix a few bugs. Changelog: Added new teleporting method Left controller can no longer use menus. Grip on the left controller triggers teleport Added destroy tool on left controller menu to remove dominos Added small beam on left controller when aiming at close objects to help you aim when welding and destroying things Fixed bug with bridge shadow Fixed spectator camera UI colliding with game objects Fixed UI colliding with game objects
Read full update on Steam ↗Update 0.0.4 is now live. You should be able to have lots of fun with this one :) Changelog: Added experimental weld tool (use it by aiming at object A, then use the weld option, then aim at object B and use the weld option again) Added possible new domino model to the game. Let me know what you think about this. Added some bounce to the balls Added options to scale the world and to ajust the floor height (I suggest not using scale at this time, it is very buggy) Added reset buttons for all sliders in the game menu
Read full update on Steam ↗Update 0.0.4 is now live. You should be able to have lots of fun with this one :) Changelog: Added experimental weld tool (use it by aiming at object A, then use the weld option, then aim at object B and use the weld option again) Added possible new domino model to the game. Let me know what you think about this. Added some bounce to the balls Added options to scale the world and to ajust the floor height (I suggest not using scale at this time, it is very buggy) Added reset buttons for all sliders in the game menu
Read full update on Steam ↗Domino VR update 0.0.3 has arrived! You can now choose the color a domino will be when you spawn it! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25857992/d00141f1ce5f1f6b82e0ad4f759020895a229c56.png Changelog: - Added menu on left controller touchpad - Added color picker - Changed screenshot folder, screenshots are now stored in My Pictures/DominoVR - The "display" for the camera can now be seen on both sides - Spectator camera now draws a HMD so spectators are able to see what the player is looking at - Moved a few items in the world around a little
Read full update on Steam ↗Domino VR update 0.0.3 has arrived! You can now choose the color a domino will be when you spawn it! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25857992/d00141f1ce5f1f6b82e0ad4f759020895a229c56.png Changelog: - Added menu on left controller touchpad - Added color picker - Changed screenshot folder, screenshots are now stored in My Pictures/DominoVR - The "display" for the camera can now be seen on both sides - Spectator camera now draws a HMD so spectators are able to see what the player is looking at - Moved a few items in the world around a little
Read full update on Steam ↗So, I asked for you to provide me with some nice screenshots... If only you had the tools to do that! Well, now you do. You'll find a camera you can drag around the world, and use to show to spectators what you're doing. It also allows you to take screenshots (through that camera) in 1080p or 4K. You can find screenshots in this folder: STEAM_FOLDER\steamapps\common\DominoVR\DominoVR_Data\screenshots Be sure to send me some in the discussions!
Read full update on Steam ↗So, I asked for you to provide me with some nice screenshots... If only you had the tools to do that! Well, now you do. You'll find a camera you can drag around the world, and use to show to spectators what you're doing. It also allows you to take screenshots (through that camera) in 1080p or 4K. You can find screenshots in this folder: STEAM_FOLDER\steamapps\common\DominoVR\DominoVR_Data\screenshots Be sure to send me some in the discussions!
Read full update on Steam ↗0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
A minor update covering some more of the feedback I have gotten: Pointing the Surface tool at a marked table now says which button removes it. Added Redo next to Undo on the wrist menu (Ctrl+Y on PC): it puts back wha…
Domino VR 0.9.2 brings dominoes into your own room on the Steam Frame, a new prop that fires dominoes across gaps, and a few menu improvements. Your Room (mixed reality, Steam Frame) New on the Sandbox page: Your Room…
Fixed: with SteamVR (Valve Index and other PC headsets), the game could start in mouse-and-keyboard mode while the headset was also running. The game now waits for SteamVR and starts in VR properly.Changed: the wrist…
Small, but fun update! I've added steam achievements to the game. More will probably be added over time.