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Steam player data · App 5084910

Choice of History

View on Steam ↗Updated 27 Oct · 09:21 UTC
  • Single-player
  • Steam Achievements
  • Adjustable Text Size
  • #category_contrast_controls
  • Mouse Only Option
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Save Anytime
Steam

Store data

UK price
£5.59
US price
$6.29
Positive reviews
86%
Total reviews
7
Release date
22 September 2026
Concurrent players0Most recent successful sample
Today's peak052/144 samples
Tracked peak5Highest retained daily peak
Steam rating86%7 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5084910
App type
Game
Supported systems
Windows · Linux
Genres
Indie, RPG, Simulation, Strategy, Early Access
Release date
22 September 2026
Last player update
27 Oct · 09:21 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 / Windows 11
Processor
Intel Core 2 Duo E8400
Memory
2 GB RAM
Graphics
Intel HD Graphics 4000 support DirectX 11
DirectX
Version 11
Storage
4 GB available space
Sound Card
Not required
VR Support
None
Additional Notes
Requires a 64-bit operating system
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 11 64-bit
Processor
Intel Core i3 / AMD Ryzen 3 or higher
Memory
8 GB RAM
Graphics
Intel HD Graphics 4000 or higher (supports DirectX 11)
DirectX
Version 11
Network
Broadband Internet connection
Storage
8 GB available space
Sound Card
Not required
VR Support
None
Additional Notes
Personal AI API recommended

macOS

Minimum
Memory
1 GB RAM
Sound Card
no need
Recommended
Memory
2 GB RAM
Sound Card
no need

Linux

Minimum
OS
Ubuntu 20.04 / SteamOS 3 (64-bit)
Processor
Any x86_64 dual-core processor
Memory
2 GB RAM
Graphics
Intel HD Graphics 4000 or equivalent integrated GPU (supports OpenGL 3.3 / DX11)
Storage
4 GB available space
Sound Card
Any
VR Support
None
Additional Notes
Requires a 64-bit operating system
Recommended
OS
Ubuntu 22.04 or later / SteamOS 3.5+
Processor
Intel Core i3 / AMD Ryzen 3 or higher
Memory
8 GB RAM
Graphics
Vulkan 1.0 compatible or higher
Network
Broadband Internet connection
Storage
8 GB available space
Sound Card
Any
VR Support
None
Additional Notes
Personal AI API recommended

Launch window

Released 22 September 2026 · Tracking from 22 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
5
Steam reviews
1100% positive
Twitch peak
Not recorded
Price observed
£5.03
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
5
Steam reviews
475% positive
Twitch peak
Not recorded
Price observed
£5.03
Top Sellers
No appearanceNo ranked days

7 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 1Average 0Latest 0
0011126 Oct 2026, 15:00 UTC27 Oct 2026, 09:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days3-2-40.0%0-69.6%
October 20263-2-40.0%0-64.1%
September 20265——1—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

The throne is yours now

The Yellow River has burst its banks; three provinces are under water. The frontier army is three months unpaid, and its commander is still outside your tent waiting for one word. The censor's memorial has just landed on your desk — accusing the one man you trust.

You can only sign one of them today.

The other two will not go away. They will come back next month, as your new problems.

Choice of History is a deep historical simulation built on one thing: the decision. It never tells you which option is right, because the people who sat in that chair did not know either.

739 real rulers · 8 civilizations · 4,100 years · 76,000+ story events

Who will you be

From the Xia dynasty of the 21st century BC to the White House of the 21st century AD.

China, Rome, France, Germany, Britain, America, Russia, the Ottoman Empire — eight courts, one resolution engine, eight different arithmetics: Rome's Senate and Praetorian Guard, Britain's Parliament and gentry, France's parlements, the Ottoman Janissaries, Russia's politburo, America's Federalists.

You can be Kangxi. You can be Caesar. You can be Washington — or a boy emperor who reigned eleven months and got three lines in the history books.

Honestly, the last one is harder.

New: the German chapter. 66 rulers across six periods fill in the middle of Europe — from clan warbands and the age of migrations through the Salian investiture crisis and the Habsburg household, to Prussian-Austrian dualism and reunification.

Four worlds, four ways to live

Not four difficulty levels — four currencies, four different prices to pay.

The Historical World · 739 rulers Govern. Treasury, popular support, military, court, livelihood, technology — six tightropes at once. Weigh the royal clan, the scholar-officials, the frontier generals and the merchants against each other, and at the end a historian grades your whole life.

The Palace World · 10 consorts Empress Lü, Lady Gouyi, Zhao Feiyan, Wu Zetian, Consort Yuan, Consort Zheng, Empress Yi'an, Empress Zhaosheng — plus Hurrem Sultan and Kösem Sultan of the Ottoman harem. Four dynasties, one inner court, nearly 1,500 hand-written scenes. You are not measuring a nation, but how far up the wall one woman can climb, and what title she is left with. Favor, palace authority and faction are your main readouts; expenses and health drain you in the dark.

The Sci-Fi World · 10 protagonists · two billion years From the Homeworld to Changgeng, then to Youyao. The survival of a civilization rests on your judgment alone. No six-stat panel to catch you — only one choice chain that runs to the end, where every line you pick becomes a line in the Human Chronicle.

The Fantasy World · 4 realms, 20 protagonists Juyong: blood is the cage, and the price is lifespan. The Sea Kings: recognition is sovereignty, and the price is old wounds. Flameshadow: people priced by the job, and the price is exposure. Jiuyou: the blade's name is the self you dare not speak, and the price is your remaining years. Four realms that never touch, each with its own stats, its own way to die, nearly 2,900 scenes.

779 playable characters in total — each with their own attributes, faction board and opening situation.

One month, one move

The game advances month by month. Every step brings a documented event: a flood out of nowhere, a frontier rebellion, a memorial from a scholar-official, a succession quarrel behind the palace walls.

Each event branches. Each branch rewrites faction relations, the treasury and the mood of the realm on the spot.

There is no correct answer — only costs and trade-offs. Cutting taxes buys you goodwill and empties the treasury. Promoting an unaffiliated scholar wins you public praise and angers the hereditary clans. Executing a powerful minister stops the bleeding today and may cost you the loyalty of every frontier general tomorrow.

You are not choosing an option. You are choosing what you are willing to pay.

Three pillars that keep strategy players up at night

1. Tech tree: 1,158 nodes, ten branches Nine branches, from agriculture and industry to law, ritual and natural philosophy — plus a fantasy branch of cultivation. Research climbs the eras and obeys prerequisites, and what you develop becomes real combat odds, livelihood gains and event mitigation — a disciplined long-term investment that also peels the fog off your hidden stats.

2. Factions and the five-part verdict Royal clan, scholar-officials, frontier generals, merchants — they rise and fall against each other under your rule (-100 to 100). Your life is finally judged across treasury, popular support, military, court and livelihood. There is no single victory condition. There is only what you leave behind.

3. Flags and causal gating A decision echoes further than its numbers. An act of mercy early on may block a coup decades later; a broken promise plants the seed of its own revenge. A narrative memory layer lets events call back across a whole reign — what you write is not a run, but a national history belonging to this one ruler.

Something no one else does

Chinese emperors and the rulers of Rome, France, Germany, Britain, America, Russia and the Ottoman Empire, under one comparable rule set — same six stats, same faction logic, same measuring stick.

Almost nobody has attempted that. It is why all 739 rulers were audited against two independent sources: better one ruler short than one ruler invented.

Replay is the design, not the bonus

The same ruler, in different hands, produces opposite histories — a direct consequence of the flag system, not a marketing line.

76,000+ events , unlocked in layers by ruler and era. Every new run is a new context.

114 achievements across six categories: career, statecraft, technology, decisions, collection, biographies.

454 encyclopedia entries on figures, institutions, events and terms — all sourced, so you learn history while you play.

A collection room that files each reign into a card album, with rarity tiers and cloud saves.

A plain-language mode that turns classical Chinese prose, plot and choices into modern Chinese with one click. Read the original, or read it easy.

Built for long reading sessions

Full Steam Deck and controller support : native 1280x800 layout; stick and d-pad reach every screen without touching a keyboard.

16 languages : Simplified and Traditional Chinese, English, Japanese, French, Spanish (Spain and LatAm), German, Portuguese (Brazil and Portugal), Russian, Turkish, Hindi, Bengali, Urdu, Arabic.

No timers, no reaction checks : save anytime, adjustable text size and contrast, mouse-only or touch-only.

About Early Access

The game is in Early Access. Every world, every ruler and every scene described above is playable right now — not a roadmap.

Future chapters will be folded into the base game as updates.

About AI: optional, never required

Offline, the full built-in content and every core system are playable end to end.

If you want more immediacy, bring your own free LLM API key (Agnes, Qwen and other flash-tier models work) and paste it into settings. The game uses it to write event prose live, so every court session feels like someone is waiting for you to speak.

The key and quota stay with you; your play data is never uploaded or used for training. Skip the API and no built-in content goes missing.

Your turn

History will not make the move for you. It just sets the throne out, and watches.

Sit down.

Steam gallery

Screenshots

5 available
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