Activity briefingSummary of recorded signals
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Preparing a concise update from the latest recorded activity.

Steam player data · App 5077290

Ashfall Keep

View on Steam ↗Updated 27 Oct · 18:01 UTC
  • Single-player
  • Steam Achievements
  • Full controller support
  • Adjustable Text Size
  • Camera Comfort
  • Color Alternatives
  • Custom Volume Controls
  • Adjustable Difficulty
Steam

Store data

UK price
£6.29
US price
$6.29
Positive reviews
67%
Total reviews
3
Release date
12 September 2026
Concurrent players0Most recent successful sample
Today's peak086/144 samples
Tracked peak1Highest retained daily peak
Steam rating67%3 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5077290
App type
Game
Supported systems
Windows · Linux
Genres
Action, Adventure, Indie, RPG, Strategy
Release date
12 September 2026
Last player update
27 Oct · 18:01 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
Memory
500 MB RAM
Storage
1 GB available space
Recommended
Requirement
Requires a 64-bit processor and operating system
Memory
2 GB RAM
Storage
5 GB available space

Linux

Minimum
Memory
500 MB RAM
Storage
1 GB available space
Recommended
Memory
1 GB RAM
Storage
5 GB available space

Launch window

Released 12 September 2026 · Tracking from 12 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
1
Steam reviews
1100% positive
Twitch peak
Not recorded
Price observed
£5.66
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
1
Steam reviews
2100% positive
Twitch peak
Not recorded
Price observed
£5.66
Top Sellers
No appearanceNo ranked days

7 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011126 Oct 2026, 19:00 UTC27 Oct 2026, 18:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days100.0%0-73.9%
October 2026100.0%0-64.3%
September 20261——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Ash falls slow over a keep that won't stay buried

A kingdom burned here. The village at the foot of the hill lives on anyway — farming, fishing, trading, arguing — while something up in the keep has still not finished with the place.

You arrive with nothing but a choice of weapon. What you do after that is largely up to you.

Fight, or don't

Turn-based combat built to reward attention rather than grinding. Enemies have elemental weaknesses worth exploiting, a combo streak that builds while you go untouched, and a limit gauge that fills whether the fight is going well or badly.

Bosses change shape as they fall. At certain thresholds they enrage, gain new attacks, and open real-time dodge phases where the turn order drops away and you move for yourself.

And not every fight has to end in a death. Some can be talked down — including one where that turns out to be the whole point.

A world that isn't only a battlefield

Farming — till a plot, plant, come back. Four crops, different patience.

Cooking — a timing minigame at the fire. Overcook it and you ruin the lot.

Fishing — wait for the bite, hit the window. You will catch junk, and some of the junk is worth keeping.

Crafting — 53 recipes across anvil, alchemist's table and cookfire, discovered by holding the materials rather than bought from a list.

Gambling — slots and table games at Dice-Eyed Sal's. Win big enough and he offers you something rather more dangerous.

Minigames — reaction tests, rock-paper-scissors, tic-tac-toe, and a drop-the-token board. Some villagers only play after dark.

Companions — a stray pup, a ruins cat, a mountain crow, an owl. Each earned rather than given, each with a bond that deepens as you travel.

Choices that stay chosen

Five skill trees and 37 nodes, several of which lock each other out for the rest of the run . Respec is possible, at a price that climbs each time you use it. Twenty-five side quests. Fifty-two achievements. Decisions about people — a captured bandit, a deserter, a friend who has been talking to the wrong crowd — that the world remembers and comments on later.

For a second run

Beating the King is not where the content stops. The world visibly reacts, New Game+ opens a tier of skills above anything in the base game, Boss Rush puts every boss back to back, and there is a secret ending you cannot fight your way to.

Play it your way

Four difficulties from Story to Nightmare, the last with permadeath. Four optional run modifiers — No-Armor, No Fast Travel, Permadeath-Lite, Speedrun Timer. Full keyboard, mouse and controller support, every button rebindable. English and German. Colourblind palette, text scaling, reduce-motion, and separate volume controls.

Steam gallery

Screenshots

5 available
More game data · Seller history