Store data
- UK price
- £13.75
- US price
- Awaiting regional check
- Positive reviews
- 63%
- Total reviews
- 16
- Release date
- 23 September 2026
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1 player-data day recorded in this window.
1 player-data day recorded in this window.
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Go on an adventurous expedition to the frontier of the southern Pagonian sea. The legendary islands of Aldramar are waiting with monumental ruins, a coarse desert landscape, and the remains of a long-forgotten civilization.
Explore the story of the Galdrar, restore monumental buildings made of marble and revive a land that was split into several islands.
The new story campaign with four maps tells a story of a lost civilization. Restore the monumental buildings of Aldramar in several successive stages. Step by step you piece together Aldramar's legacy. What has been a legend for generations becomes a story you can experience.
Colossal stone warriors who guard the ancient monuments are out of control. With their unique unit behavior they challenge you to think strategically. You can either face them in battle or evade their patrols with clever tactical maneuvers.
Activate the mysterious obelisks with magical key stones and turn the landscape fertile again. Altars can give you combat boosts and open new strategic possibilities to face new and familiar enemies.
The new desert landscape provides new challenges for your settlements. Sand dunes and quicksand form the environment; water is scarce, fertile land is rare, and some passages are blocked. Stranded Pagonian adventurers depend on your help.
If you succeed in the multi-level restoration of the monuments and activation of the obelisks, new life will return to Aldramar: Parts of the desert turn back to fertile land and change the conditions of your settlement.
The Expedition Camp and the new Expedition Builders are now able to restore the monuments and obelisks outside of your territory. Regular buildings from the settlement progression can only be built in your in your own territory as per usual.
New story campaign with four maps
Monumental buildings, which can be restored in multi-level stages
Marble: mined in the Master Quarry and used as building material for the monuments
Out-of-Territory Construction: Expedition Camps, Expedition Builders
All new gameplay features are also playable on custom maps
Desert landscape: sandy sediment turns the ground barren, quicksand blocks areas and resources
Variable island landscapes: desert can be turned into fertile land
New enemy type: colossal stone warriors with unique behavior
New final boss
New POIs: obelisks as patrol points for the stone warrior; altars for a combat boost
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0 concurrent players — the highest daily peak recorded at that point.
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