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Steam player data · App 5070120

DeltaV Orbital Strategy

View on Steam ↗Updated 05 Nov · 19:42 UTC
  • Single-player
  • Adjustable Difficulty
  • Mouse Only Option
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Family Sharing
Steam

Store data

UK price
£3.35
US price
Awaiting regional check
Positive reviews
—
Total reviews
0
Release date
5 November 2026
Concurrent players0Most recent successful sample
Today's peak016/144 samples
Tracked peak0Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5070120
App type
Game
Developer
Publisher
Supported systems
Windows · macOS
Genres
Strategy, Early Access
Release date
5 November 2026
Last player update
05 Nov · 19:42 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
64-bit dual-core processor
Memory
8 GB RAM
Graphics
DirectX 11-compatible GPU with WebGL 2 support
DirectX
Version 11
Storage
2 GB available space
Sound Card
DirectX-compatible
Additional Notes
64-bit processor and operating system required.
Recommended
Requirement
Requires a 64-bit processor and operating system

macOS

Minimum
OS
macOS 12 Monterey or later
Processor
Apple M1 or newer
Memory
8 GB RAM
Graphics
Apple M1 integrated GPU or better
Storage
2 GB available space
Sound Card
Standard macOS-compatible audio
Additional Notes
Apple Silicon only. Intel Macs are not currently supported.

Launch window

Released 5 November 2026 · Tracking from 5 November 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
0
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£3.35
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
0
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£3.35
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

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Player history

Concurrent players

Peak 0Average 0Latest 0
0011105 Nov 2026, 17:00 UTC05 Nov 2026, 19:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days0——0—
November 20260——0—
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About this game

Description

Supplied by the Steam store

DeltaV is an orbital strategy game built through AI code and visual asset generation, under one creator's direction. Set across the Solar System in 2079, it asks you to keep your fleet refueled while denying your opponents the same opportunity.

AI-generated code and visuals. A strategy game you can play.

Codex generated the original game code and visual assets under the developer's detailed direction: from the simulation and interface to the spacecraft and planetary environments. The developer designs the rules, directs iterations, tests the game and reviews the results. The soundtrack is licensed separately; third-party fonts, source sound recordings and software libraries are credited separately. No generative AI runs during gameplay.

Try the free guided demo to learn the shared-fuel economy, orbital transfers and missile timing. The full game is in development and supports complete single-player matches against one or two computer-controlled factions.

One reserve for the entire fleet

Delta-v pays for orbital transfers, point defense against incoming missiles, and the upkeep required to remain in a contested orbit. Because every ship uses the same reserve, moving one vessel can leave another unable to reposition or defend itself. Operating tritium factories is the only way to replenish that reserve. Access to them determines how long your fleet can continue to move, fight, and hold strategic positions.

Plan transfers before committing

Before issuing a movement order you can preview its route, delta-v cost and arrival turn. Planets and moons march along their orbits. Missile attacks and point defense are entirely deterministic. There are no hit chances or damage points.

Victory depends on fuel access

Tritium factories increase fuel reserves while your ships operate them. The last faction with a viable path to tritium wins. You can deny that path by destroying ships, controlling important orbits or making an opponent spend too much delta-v.

Procedural layouts change for every game

Early Access launches with single-player matches against one or two AI-controlled factions. Multiplayer is a stretch goal and is not included at launch.

Complete single-player matches against one or two AI-controlled factions

Procedural layouts using planets and moons across the Solar System

One fleet-wide delta-v reserve shared by every ship

Visible positions and transfer previews with route, cost and arrival turn

Orbital transfers across a continuously moving planetary system

Deterministic missile attacks and point defense, with no hit chances or damage rolls

Tritium production, shipyard construction, contested orbits, and mandatory launches

Steam gallery

Screenshots

6 available
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