Activity briefingSummary of recorded signals
SteamWatch briefingSummary of recorded signals

SteamWatch Activity Briefing for 'Bee on a Roll'

Currently, 'Bee on a Roll' shows no active players observed at this time. Total Steam reviews remain at zero, indicating no user feedback has been recorded.

  • The game's price is set at £4.49, with a 10% discount available.
  • No recent DLC or updates have been released for the game.
  • There are no recent critic reviews to report.
Steam player data · App 5064960

Bee on a Roll

View on Steam ↗Updated 29 Sept · 23:10 UTC
  • Single-player
  • Multi-player
  • Co-op
  • Shared/Split Screen Co-op
  • Shared/Split Screen
  • Full controller support
  • Color Alternatives
  • Custom Volume Controls
Steam

Store data

UK price
£4.49
US price
$4.49
Positive reviews
—
Total reviews
0
Release date
28 September 2026
Concurrent players0Most recent successful sample
Today's peak1140/144 samples
Tracked peak1Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5064960
App type
Game
Supported systems
Windows · Linux
Genres
Casual, Indie
Release date
28 September 2026
Last player update
29 Sept · 23:10 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 (64-bit)
Processor
Any x86-64 dual-core, 2.0 GHz
Memory
2 GB RAM
Graphics
OpenGL 3.3 compatible GPU; integrated graphics are fine
Storage
300 MB available space
Sound Card
Any
Additional Notes
Gamepads optional. No internet connection required.
Recommended
Requirement
Requires a 64-bit processor and operating system
Additional Notes
4-player co-op requires 4 input devices, for example mouse + keyboard + 2 gamepads, or 4 gamepads.

Linux

Minimum
OS
Ubuntu 22.04 or a comparable modern 64-bit distribution
Processor
Any x86-64 dual-core, 2.0 GHz
Memory
2 GB RAM
Graphics
OpenGL 3.3 compatible GPU; integrated graphics are fine
Storage
300 MB available space
Sound Card
Any
Additional Notes
Gamepads optional. No internet connection required.
Recommended
Additional Notes
4-player co-op requires 4 input devices, for example mouse + keyboard + 2 gamepads, or 4 gamepads.

Launch window

Released 28 September 2026 · Tracking from 28 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£4.49
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
1
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£4.49
Top Sellers
No appearanceNo ranked days

2 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 1Average 0Latest 0
0011129 Sept 2026, 00:00 UTC29 Sept 2026, 23:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days1——0—
September 20261——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

A puzzle that runs when you let go

You get a honeycomb board, a hungry bee larva, and a box of track parts. Fit the parts together, then send a golden pellet rolling. No timer, no pressure, no stress — the pellet either reaches the larva or it doesn't, and afterwards you get to see exactly why.

Every board is generated fresh, so the puzzles never run out.

Everyone plays. Nobody gets carried.

Up to four players share one screen. This is not the same puzzle four times over: each player gets their own piece of the board, their own parts, and their own difficulty. A four-year-old and someone who likes genuinely hard logic puzzles can sit down together, and both solve something pitched at them.

Solved sections slide to the middle and lock into one shared contraption. When the last one lands, everybody watches a single run come alive and feed the larva. Nobody waits — sections are handed out as players finish, so a quick solver simply takes on more of the run. One score, for everyone: you all work on the same run, never against each other.

From four-year-olds to puzzle veterans

The gentlest boards are a small gap and one or two parts. Further up they become real puzzles: you fit all sorts of parts into a run that resembles the Gordian knot more than a children's toy. Ten minutes in, you are still turning the same part over. And then it clicks — all at once, everything makes sense and everything fits — and you get to watch the thing you just worked out come alive and roll. Difficulty is set per player: dial in a relaxed board for a child, or push to your limit and unlock ever more intricate puzzles — or anywhere in between, exactly as you like it.

No time pressure, per-player difficulty, and co-op where nobody is just along for the ride — which is also why it works in therapy and special-education settings.

Also in the box

Free-build sandbox — no goal, no inventory limit, just build.

Progression — unlock higher difficulties and new part types as you play.

One PC, one couch — no online modes, no accounts, no ads, no in-app purchases.

What it doesn't do

No timers. No lives. No failure states to undo. It collects no data and sends nothing anywhere.

Steam gallery

Screenshots

7 available
More game data · Seller history