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- Store status
- Coming soon
- Scheduled release
- 9 November 2026
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- Release date
- 9 November 2026
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Industry Unbound is a single-player factory automation strategy game set on an infinite canvas. Begin with raw deposits and a fragile settlement, then design the mining, processing, power, and logistics networks that turn a planet into a self-sustaining industrial system.
Every building, route, cache, and power source belongs to the same living network. Place facilities, choose recipes, connect material-specific lines, manage throughput and congestion, and diagnose bottlenecks before shortages disrupt your plans. Power limits, construction supplies, storage, research, and human needs all shape the factory you build.
Build on an infinite canvas. Place mines, furnaces, assemblers, generators, storage, research facilities, and more where your network needs them.
Make logistics visible. Route individual materials, inspect line capacity and in-transit stock, and respond to blocked outputs or missing inputs.
Balance a real power grid. Match generation, storage, and demand as industrial expansion puts pressure on the network.
Research new capabilities. Produce and deliver physical research materials to unlock more buildings, recipes, and expansion options.
Keep settlements supplied. Reliable food, water, and industrial support let people survive, recover, and contribute to long-term growth.
Pursue planetary-scale projects. Coordinate construction and deliveries for major engineering milestones while your factory continues to run.
Start with guided scenarios that teach the core systems, then continue in an open-ended planetary mode where the next bottleneck, production route, and expansion plan are yours to solve.
Channel your factory’s output into monumental space projects. Deliver materials and watch stellar magnetic flux arrays and deep-space observatories take shape, powering industrial expansion and revealing distant horizons. In the Megastructure Workshop, freely combine components, build structural frameworks, and customize layouts, colors, and lighting to create your own megastructure designs—and place your creations among the stars.
Demo Update: Recycling, Standalone Milestones and Clearer Black Core GuidanceThis update reworks the path from a new game to research, along with the Black Core Base, ability progression and item destinations. In a standard new game, energy points come from recycling: keep machines processing and send their output downstream, or switch their output to recycling to build up energy. Recipes and the encyclopedia show actual recycling values to help you compare production lines.Additions and changes- Three standalone milestone buildings: the Research Center, Planetary Elevator and Interstellar Logistics Center. Unlock each globally once, then place one of each on every planet for free. Construction and power are still required, and you can jump directly to cards you have already placed.- The Black Core Base focuses on energy and stellar construction: it no longer receives items or serves...
Read full update on Steam ↗Hello, factory builders!Since our last announcement on October 1, we have continued improving the Industry Unbound Demo based on your playtest feedback. This collection of updates focuses on the Black Core opening, Research Station construction, the factory canvas and equipment visuals, making your first goals clearer and everyday expansion and production-line inspection easier.Black Core opening and Research Station guidance• New games now start directly with the Black Core Base's dialogue bubbles and starter factory. You no longer need to deploy the Pioneer Pod first.• The guide now takes you from power, mining and basic material production through production lines for Structural Frames, Circuit Components and Metal Plates, until the Research Station is built. It then guides you to open the research page and choose a technology.• Research-related expansion keeps your existing produc...
Read full update on Steam ↗Hello, factory builders!This Demo update brings improvements to factory canvases, planet displays and everyday controls. You can switch between independent and multi-world canvases, explore industrial development through 3D planets, and get a clearer view of inventory, buildings and production.Independent and multi-world canvasesThe former Join control on the left has been replaced by two buttons: SOLO and MULTI.SOLO: View the current planet's factory canvas and focus on construction and production lines.MULTI: Bring deployed planets that can be added to the canvas onto one shared canvas, making it easier to inspect factories on different planets.Entering the multi-world canvas automatically adds eligible planets. You can still adjust the layout manually.Your existing region positions are preserved, and returning to this mode will not add duplicate planets.Switching back to the indepe...
Read full update on Steam ↗Hello everyone! The Industry Unbound Demo has a new language update.Alongside Simplified Chinese and English, we've added Traditional Chinese, Japanese, German, Russian, Portuguese (Brazil) and Spanish (Spain). The Demo now supports eight interface languages.Choose your language in the top-right corner of the main menu, or change it in the game settings. Your choice is saved on your device and will be used the next time you launch the game.The translations cover in-game text such as menus, item and facility descriptions, research and gameplay guidance. These translations were produced and reviewed with AI assistance, and we'll keep improving them based on player feedback.If you spot awkward wording, untranslated text or text display issues, please leave a comment below. Including your selected language, the screen where the issue appears and a screenshot will help us find it.Thank you...
Read full update on Steam ↗Hello everyone, and thank you for playing the Demo and sharing your feedback!This announcement covers the updates from Build 25527348 to Build 25541744, with improvements to deep-space observation, megastructure maintenance, colonization, and population migration.Observatory Expansion & Megastructure MaintenanceThe Deep-Space Phase Observatory no longer requires a separate Deep-Space Phase Hub. Supply Phase Observation Units to the megastructure’s own ground interface and enable continuous construction. Nodes will build automatically once the required construction stages, power, upkeep, and operating conditions are satisfied.Megastructure upkeep now uses project warehouse stock first, then automatically draws any shortfall from the core base warehouse on the same planet. Dedicated upkeep supply lines to the megastructure are no longer necessary. Materials for node construction must st...
Read full update on Steam ↗Steam currently lists 9 Nov 2026 as the release date.
Demo Update: Recycling, Standalone Milestones and Clearer Black Core GuidanceThis update reworks the path from a new game to research, along with the Black Core Base, ability progression and item destinations. In a st…
Hello, factory builders!Since our last announcement on October 1, we have continued improving the Industry Unbound Demo based on your playtest feedback. This collection of updates focuses on the Black Core opening, Re…
Hello, factory builders!This Demo update brings improvements to factory canvases, planet displays and everyday controls. You can switch between independent and multi-world canvases, explore industrial development thro…
Hello everyone! The Industry Unbound Demo has a new language update.Alongside Simplified Chinese and English, we've added Traditional Chinese, Japanese, German, Russian, Portuguese (Brazil) and Spanish (Spain). The De…
Hello everyone, and thank you for playing the Demo and sharing your feedback!This announcement covers the updates from Build 25527348 to Build 25541744, with improvements to deep-space observation, megastructure maint…