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Steam player data · App 5060260

Weed Inc.

View on Steam ↗Updated 29 Oct · 15:31 UTC
  • Single-player
  • Steam Achievements
  • Custom Volume Controls
  • Mouse Only Option
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Family Sharing
Steam

Store data

UK price
£9.62
US price
Awaiting regional check
Positive reviews
—
Total reviews
0
Release date
29 October 2026
Concurrent players0Most recent successful sample
Today's peak09/144 samples
Tracked peak0Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5060260
App type
Game
Supported systems
Windows
Genres
Indie, Simulation, Strategy
Release date
29 October 2026
Last player update
29 Oct · 15:31 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
Intel Core i3-6100 or AMD Ryzen 3 1200
Memory
4 GB RAM
Graphics
Intel HD Graphics 530 or equivalent
DirectX
Version 11
Storage
1 GB available space
Recommended
Requirement
Requires a 64-bit processor and operating system

Launch window

Released 29 October 2026 · Tracking from 29 October 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
0
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£9.62
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
0
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£9.62
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

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Player history

Concurrent players

Peak 0Average 0Latest 0
0011129 Oct 2026, 13:00 UTC29 Oct 2026, 15:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days0——0—
October 20260——0—
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About this game

Description

Supplied by the Steam store

Weed Inc. is a global strategy simulation about creating a cannabis strain and pushing it into a world that eventually pushes back.

You begin with an empty lab, a little Kief and a map full of untouched markets. The first country is easy. What comes next depends on the strain you built, where you planted it and how much harm you’re willing to tolerate while the numbers climb.

Spread country by country

Grow gives you a direct foothold in legal markets. From there, your strain moves across borders on its own. Closed markets can’t be targeted directly, so sometimes the best route into a country starts next door.

When natural spread reaches a new region, the first country stays quiet on the map until you pop its Chaos bubble. Then the market comes alive.

Not every country is equally valuable. Population, suitability, legal status and geography all affect where your next Grow will do the most work.

Appeal turns untouched populations into Consumers. Addiction pulls those Consumers toward Addict. A strain that catches quickly can cover the map before you’re ready for what follows.

Build the strain yourself

Every run begins with an empty formula. There’s no starter strain waiting to make the important decisions for you.

Buy fragments and fit them into eight sockets to create four reacting pairs. Terpenes, Cannabinoids and Enzymes determine the reaction inside each pair. The stats on the fragments provide the raw strength.

A fragment with great stats can still be the wrong fit. Its type may break a reaction you need. Another fragment may add more Side Effects but complete the pair that pushes the whole formula forward.

The lab shows the old reaction, the new reaction and the final stat change before you pay. Fill all eight sockets to choose a Base, then keep replacing fragments for as long as your Kief holds out.

The product works. Now deal with it.

Consumers create Market Exposure. Addicts and Liabilities count twice. Side Effects and Liability push Global Response even faster.

Global Response never goes down.

You can invest Kief in permanent Institutions that reduce Public Harm and Market Exposure. That makes the run safer, but the Kief you spend there can’t buy another fragment, Shuffle or Grow.

The world also reacts to the run you’re actually playing. Hospitals notice local clusters. Ports begin sharing lists. Authorities learn your strain’s name. Events draw from the countries you reached, the damage you caused and the way you built the product, then leave you with two ways to handle the fallout.

Five runs, five different problems

• Green Rush is the standard Weed Inc. campaign. Build your strain and turn 75% of the world into Addicts.

• Chain Reaction doubles every reaction output. The bonuses grow, but so do the Side Effects.

• Legalize Weed begins in 2025 with only twenty legal countries. A country becomes legal once Addict reaches 20% of its population. Bring the total to 150 legal countries.

• 52 Weeks gives you one year to turn 50% of the world into Addicts.

• Human Liability asks for something uglier: turn 25% of the global population into Liability.

Before any scenario except Green Rush, choose two pieces of Run Equipment. Start with extra Kief, make Shuffle cheaper, strengthen reactions, open faster routes or build around Liability. The objective changes, so the same loadout won’t solve every run.

What’s in the game

• A country-by-country global spread simulation

• Eight fragment sockets, four reacting pairs and six reaction types

• Legal markets, closed markets and natural cross-border spread

• Permanent Institutions and an escalating Global Response

• World events based on your strain, geography and run history

• Five scenarios with pre-run equipment choices

Steam gallery

Screenshots

6 available
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