Store data
- Store status
- Coming soon
- Scheduled release
- 27 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 27 October 2026
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Hello, Dear Grind Lords, With this quick update : The Heroic level has been added to the game. From level 99 onward, progression will continue through the Heroic level. Each heroic level will icrease stat your character much more than a normal level increase. An item that increases EXP efficiency in active dungeons are available through the Premium Shop has been added to the game. An item that increases Coin efficiency in active dungeons are available through the Premium Shop has been added to the game. An item that increases EXP efficiency in AFK dungeons are available through the Premium Shop has been added to the game. An item that increases Coin efficiency in AFK dungeons are available through the Premium Shop has been added to the game. I hope this update makes your character more powerful and easier to play. That's all I can think of for now. If you'd like to support me, don't f...
Read full update on Steam ↗Hello, Dear Grind Lords, With this quick update : Character Aura has been added to the skill tree. You can choose the aura that best suits your playstyle from among 4 different auras and make your gameplay more efficient. The purchase prices of the Health and Mana potions have been increased. The purchase prices of Accessory Upgrade Scrolls have been increased. The purchase price of the Core Upgrade Scroll has been increased. The animation bug that occurred when the baby dragon leveled up in the fast dungeon has been fixed. The issue of being unable to craft multiple accessories has been resolved. Craft requirements have been updated to allow for an increase up to a certain amount. I hope this update makes your character more powerful and easier to play. That's all I can think of for now. If you'd like to support me, don't forget to check out the demo and add the game to your wishlist...
Read full update on Steam ↗Hello, Dear Grind Lords, With this quick update : Passive skills have been added to the Skill Tree section. There are a total of 20 passive skills. These passive skills improve your character's base stats. You can unlock only one passive skill per row. The only thing required to unlock these passive skills is character level. I hope this update makes your character more powerful and easier to play. That's all I can think of for now. If you'd like to support me, don't forget to check out the demo and add the game to your wishlist. Thank you. Sincerely, Musa GUNGOR
Read full update on Steam ↗Hello, Dear Grind Lords, With this quick update : The bug that occurred when the cursor hovered over the “Next Dungeon Floor” button upon reaching the top floor of the active dungeon has been fixed. Adjustments have been made to the effects of the Health and Mana potions. Another small buff has been added to AFK farming : Monsters killed while AFK farming now count toward the total number of monsters killed. The active dungeon monster damage values that were changed in the previous update have been readjusted. That's all I can think of for now. If you'd like to support me, don't forget to check out the demo and add the game to your wishlist. Thank you. Sincerely, Musa GUNGOR
Read full update on Steam ↗Hello, Dear Grind Lords, With this quick update : The power balance of the monsters in the Active Dungeon has been adjusted. AFK farming has become more effective : with this update, you can now obtain trash items while AFK farming. Fixed a visual bug where the character panel would appear even when the player didn't have a baby dragon. The game's release date has been officially announced : October 27, 2026. That's all I can think of for now. If you'd like to support me, don't forget to check out the demo and add the game to your wishlist. Thank you. Sincerely, Musa GUNGOR
Read full update on Steam ↗Hello, Dear Grind Lords, With this quick update : If your inventory is full, you won't be able to remove the accessories on your character. This way, your items won't get wasted. A notification indicating your inventory's capacity has been added. The issue where the mana potion's key binding was not displayed has been fixed. In addition, the bug caused by the sliders in the crafting panel has been fixed. Your character can now move using the right mouse button as well. That's all I can think of for now. If you'd like to support me, don't forget to check out the demo and add the game to your wishlist. Thank you. Sincerely, Musa GUNGOR
Read full update on Steam ↗Hello, Dear Grind Lords, With this quick update : First of all, once your character reaches level 3, it will begin to transform into an elemental form. This means your character will have two separate skills available in both forms. I added difficulty levels to the dungeons. There are 5 different dungeon difficulty levels. As the difficulty increases, the amount of common loot, experience, special loot, and gold that drops also increases. For the best demo experience, I recommend starting a new game. That's all I can think of for now. If you'd like to support me, don't forget to check out the demo and add the game to your wishlist. Thank you. Sincerely, Musa GUNGOR
Read full update on Steam ↗Hello, Dear Grind Lords, With this quick update : Changes have been made to all characters health, damage, and other stats. The cooldown for all characters first skill has been reduced. Mana management has been made easier for some characters. Changes have been made to all enemy stats. The gameplay is now a bit more balanced. An UI element has been added to indicate the difficulty level of selectable characters. The requirements for Gathering upgrades have been changed. For the best demo experience, I recommend starting a new game. That's all I can think of for now. If you'd like to support me, don't forget to check out the demo and add the game to your wishlist. Thank you. Sincerely, Musa GUNGOR
Read full update on Steam ↗Hello, Dear Grind Lords, With this quick update : The Hardcore mode has been added to the game. If you start the game in Hardcore mode, your drop rate, EXP, and coin rates increase significantly. If you start the game in Hardcore mode, your AFK farming efficiency increases. If you start the game in Hardcore mode, you'll begin with a baby dragon pet. The Fast-Grind dungeon system has been added to the game. By entering the rooms here, you can grind quickly across different floors. A HUD that shows which floor you're on inside the Fast-Grind dungeon has been added to the game. There are now locks between dungeon floors. To unlock the next floor, you must complete the previous floor quest on the floor below. A monster kill counter has been added to make it easier for you to track your floor quests. For the best demo experience, I recommend starting a new game. That's all I can think of f...
Read full update on Steam ↗Hello, Dear Grind Lords, With this quick update : The issue with the character's skill range shifting downward has been fixed. The Baby Dragon pet is now automatically enabled. Glitches in some VFX animations have been fixed. That's all for this update for now. If you'd like to support me, don't forget to check out the demo and add the game to your wishlist. Thank you. Sincerely, Musa GUNGOR
Read full update on Steam ↗Hello, Dear Grind Lords, With this quick update : Once you've completed all the floor quests in the dungeons, you'll earn a milestone. Milestones have been added for all dungeon floors. I've added a more prominent alert that appears when a milestone is opened. Hashasin's first skill now has a much shorter cooldown, so I hope this makes the character more playable. A minor visual glitch in the drop indicators inside the dungeon has been fixed. That's all for this update for now. If you'd like to support me, don't forget to check out the demo and add the game to your wishlist. Thank you. Sincerely, Musa GUNGOR
Read full update on Steam ↗Hello, Dear Grind Lords, With this quick update : The Baby Dragon has been added to the Premium Store. The Baby Dragon can be leveled up to level 99. Every time the Baby Dragon levels up, it gains a +1 bonus to all its stats (Except Critical Hit). The Baby Dragon restores its stats from Curse Harm once every 10 levels and resets the Curse Harm counter. The baby dragon gains EXP in both the active dungeon and the AFK dungeon. That's all for this update for now. If you'd like to support me, don't forget to check out the demo and add the game to your wishlist. Thank you. Sincerely, Musa GUNGOR
Read full update on Steam ↗Hello, Dear Grind Lords, With this quick update : In the Active Dungeon, for every 80 monsters you defeat, a treasure chest drops that you can open by standing inside it. You can obtain all the items and experience available on that floor from the Treasure Chest. I have gradually increased the efficiency of the AFK farm. The rewards will increase gradually each time an AFK farm quest is completed. A few minor visual glitch were fixed and some sound effect issues have been fixed. That's all for this update for now. If you'd like to support me, don't forget to check out the demo and add the game to your wishlist. Thank you. Sincerely, Musa GUNGOR
Read full update on Steam ↗Hello, Dear Grind Lords, With this quick update : A minor issue that occurred while configuring keybindings in Town has been fixed. I fixed the issue where the item purchase sound didn't play when buying parchment. The resale values of upgrade items and certain other items have been increased. I added floor-selection buttons on the dungeon floors and a HUD that shows which special items can be obtained on the floor you're currently on. I added an effect that shows the amount of gold that comes out when the Treasure Chest opens. I made an improvement to Upgrade Station that will make it easier to switch between parchments. You no longer have to press the Enter key to confirm the amount entry field. I've added a feature to the game that automatically saves the amount when you click anywhere. That's all for this update for now. If you'd like to support me, don't forget to check out the d...
Read full update on Steam ↗Hello, Dear Grind Lords, In today's quick update, I added a functional key-binding system to the game. You'll now be able to control your skill hotkeys, as well as the character menu, inventory menu, and other menus found in dungeon and town, more easily by assigning keys to them. That's all for this update, thank you for your supports. Sincerely, Musa GUNGOR
Read full update on Steam ↗Hello, Dear Grind Lords With today's quick update, there have been some changes and improvements to the game ; The Hashasin, one of the game's starting classes, has been buffed. The “Quick Tutorial” section on the character selection screen is now automatically enabled, making it easier for users who didn't see the Quick Tutorial area to get started. The purchase price of Health and Energy (Mana) Potions has been reduced. A feature that reduces the respawn time of monsters has been added to the rewards for active dungeon quests. I added a red highlight to the background when you're within a monster's attack range, so it's easier to tell whether you're within range to deal damage to them. A bug fix was implemented for the leaderboard section. A bug affecting dungeon drop rates has been fixed. Some typos in the UI and language support have been corrected. That’s basically all I can thin...
Read full update on Steam ↗Steam currently lists 27 Oct 2026 as the release date.
Hello, Dear Grind Lords, With this quick update : The Heroic level has been added to the game. From level 99 onward, progression will continue through the Heroic level. Each heroic level will icrease stat your charact…
Hello, Dear Grind Lords, With this quick update : Character Aura has been added to the skill tree. You can choose the aura that best suits your playstyle from among 4 different auras and make your gameplay more effici…
Hello, Dear Grind Lords, With this quick update : Passive skills have been added to the Skill Tree section. There are a total of 20 passive skills. These passive skills improve your character's base stats. You can unl…
Hello, Dear Grind Lords, With this quick update : The bug that occurred when the cursor hovered over the “Next Dungeon Floor” button upon reaching the top floor of the active dungeon has been fixed. Adjustments have b…
Hello, Dear Grind Lords, With this quick update : The power balance of the monsters in the Active Dungeon has been adjusted. AFK farming has become more effective : with this update, you can now obtain trash items whi…