Store data
- UK price
- £1.61
- US price
- $1.79
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 25 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 1 | — | — | 0 | — |
| September 2026 | 1 | — | — | 0 | — |
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| United KingdomGBP · GB | GBP | £1.79 | £1.61 | 10% | £1.61 | No change recorded |
| United StatesUSD · US | USD | US$1.99 | $1.79 | 10% | $1.79 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Shrine Train is a character-driven survival narrative game set aboard an end-times engineering train. You don’t drive the locomotive—you make the calls for a carful of people who could fall apart at any moment: who goes out today, what you’re willing to trade for, whose line you can cross once, and whether to answer a broadcast no one can decode.
Daytime away team: Choose who goes, how hard you search—and always leave someone to hold the train.
Encounters: You aren’t picking A or B. You’re choosing who takes the lead, how they do it, and how much you spend.
Event checks: Base roll, character stats, train modifiers, status penalties, and bond bonuses resolve beat by beat in animation—then land on one of five tiers, from critical success to catastrophe.
After nightfall: Choose your heading, your night actions, and face what finds you on the rails.
Thirteen characters can board. Each one is written with what they want, what they fear, what they will never accept—and under what conditions they truly change. Every choice you make is stamped with a value tag. They speak up on the spot, they remember, and days later they answer you with what they do.
Gather radio scraps and frequencies, get a signal out, then face whether rescue will take a train of “unclean” people.
Follow the hive’s hum toward the mother, stockpile firepower, and in the finale pour every round you have into one last stand.
Take the third road. It isn’t on the menu. When something wrong starts appearing aboard the train at the same time, something begins to notice you—first as unreadable white noise on the radio, then as different people dreaming the same building, until a station that should not exist shows up on the map.
| # | ||
|---|---|---|
| 01 | Gathering FragmentsRestore 6 pages in the character archives. | 66.6% |
| 02 | A Moment to ShineAchieve a critical success during fieldwork. | 50.0% |
| 03 | Day FiveKeep the train moving until Day 5. | 50.0% |
| 04 | First ArrivalComplete your first journey. | 50.0% |
| 05 | First CallResolve your first event. | 50.0% |
| 06 | First DepartureBegin your first journey. | 50.0% |
| 07 | Frequency ArchivistArchive every piece of world intelligence. | 50.0% |
| 08 | Hear Them OutComplete 10 nighttime conversations. | 50.0% |
| 09 | Lone Operative | 50.0% |
| 10 | Long HaulSurvive until Day 15 in a single run. | 50.0% |
| 11 | Noise CollectorArchive 10 pieces of world intelligence. | 50.0% |
| 12 | One Less AboardLose a member of the train for the first time. | 50.0% |
| 13 | One More AboardWelcome a new member onto the train for the first time. | 50.0% |
| 14 | Pull Up a ChairComplete your first nighttime conversation. | 50.0% |
| 15 | Rail ScavengerResolve 50 events. | 50.0% |
| 16 | Someone DisagreesHear a member openly oppose your decision for the first time. | 50.0% |
| 17 | A Sample Is Not MedicineWatch Lulu and Hao turn on each other over what to do with a sample. | 33.3% |
| 18 | Beloved ConductorReach an ending on good terms with at least three surviving companions. | 33.3% |
| 19 | Five People, One LodgeComplete a real deal with the Qinglong Lodge and earn a place in their ledger. | 33.3% |
| 20 | Midnight ConfidantComplete 30 nighttime conversations. | 33.3% |
| 21 | Riding with the BonesInvite the Skeleton King aboard and make him the train's blade. | 33.3% |
| 22 | The Machine Still Wants CoinsFind a vending machine that is somehow still running. | 33.3% |
| 23 | Twenty PagesRestore 20 pages in the character archives. | 33.3% |
| 24 | Clean ArrivalReach an ending with no one aboard currently mutated. | 16.6% |
| 25 | Conductor of a United CrewReach an ending with deep bonds to at least three surviving companions. | 16.6% |
| 26 | Decline the InvitationEscape the second dinner table the cannibals prepared for the train. | 16.6% |
| 27 | Ethan's Return GiftOpen the supply zone Ethan left behind. | 16.6% |
| 28 | Four States, One TrainHave healthy, infected, mutated, and contained members aboard the same train at once. | 16.6% |
| 29 | Neither One Shut UpDeal with the argument between Iz and Shen J that simply would not end. | 16.6% |
| 30 | Permanent RestraintPlace Shen J in a permanent restraint device. | 16.6% |
| 31 | The Circle on the Salt Flat | 16.6% |
| 32 | The Song of Thirteen Names | 16.6% |
| 33 | Thirty-Six PagesRestore 36 pages in the character archives. | 16.6% |
| 34 | Turn Away the Bone KingRefuse the Skeleton King and watch him walk back the way he came. | 16.6% |
| 35 | You Made Him What He FearedCross a member's red line again and again until he changes completely. | 16.6% |
| 36 | An Ending Is Just a RecordWitness 3 different endings. | 0.1% |
| 37 | Every DestinationWitness every ending. | 0.1% |
| 38 | Hive Symbiosis | 0.1% |
| 39 | Only Bullet Holes CountOpen fire on the Red Ledger Gang and formally go to war. | 0.1% |
| 40 | Own It to Their FaceFace a broken relationship and admit what we did. | 0.1% |
| 41 | Tear the Corner OffRefuse the Red Ledger Gang's wager and tear a corner from their ledger. | 0.1% |
| 42 | The People on This TrainComplete every page in the character archives. | 0.1% |
| 43 | The Red Ledger RemembersMake the Red Ledger Gang list the train among its enemies. | 0.1% |
| 44 | The Rift After FieldworkWatch Iz, Jiahao, and Shen J's argument over the route collapse completely in the ruins. | 0.1% |
| 45 | The Secret Under the SleeveResolve a crisis aboard the train caused by a concealed bite. | 0.1% |
| 46 | Veteran ConductorComplete 3 runs. | 0.1% |
| 47 | Who Gets the Parts?See Eugene and Shen J erupt over how the parts should be used. | 0.1% |
1 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.