Store data
- Store status
- Coming soon
- Scheduled release
- 4 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 4 November 2026
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The free demo is on Steam until the full game comes out on November 4. Your progress carries into the full game on the same computer.
Something ended here. The star is cold, nine worlds are empty, and the only voice left is P.O.R.T.I.A., the caretaker who kept this system through a hundred thousand dark years. What the people left behind is the light you are about to spend.
Light a star in one of four colors and bring its worlds back, from Mercury to the cold worlds past Saturn
Watch Earth grow from thousands to billions, build a city you name, and keep a written record
When a star is spent, let it go: your worlds, people and record stay, and the next star begins brighter
Up to a day of progress while you are away, and her Watch Report when you come back
57 themes and 34 tones for the glass, all earned in play, none sold
Her piano, ciphers, constellations and a novella in nine chapters, all optional
Light the star. Grow the worlds. Bring them home.
Choose the star's color and light it. Sweep falling stars out of the dark, buy back the worlds one by one, and watch Earth's brown continents turn green.
When a star has given all it can, let it go. Each one leaves a faint ring in the sky, and by the sixth you are playing under a sky with a history.
At three billion people, lights come on along one dark coast, and she asks you to name the city. From that night on, the world keeps its own record. Its first vote waits a season, because nobody has a family name yet, and she offers the only ones she has: the names the dead carried.
Mars gets the same care: domes in a canyon, by the ice or on the open plain, each with its own weather. Rocks fall and storms come. A world can be hurt, but it is never emptied, and what was lost stays in the record.
Each city prints its own Almanac: the tides, the phases of the Moon, and the best week to plant beans, which it admits is a guess.
P.O.R.T.I.A. was built from a woman's mind, and the woman is still in there. When a settlement on a flood plain sends up flares, the call comes to you with three answers and no right one.
She never thanks you. She counts the windows.
It is an idle game: close it, and when you come back she tells you what happened while you were gone. Relaxed mode and a calm sky are in Settings.
Four star colors at first light. 57 themes for the worlds (watercolor, noir, stained glass, cats), 34 tones for the glass, and 15 looks each for the beam and the vacuum, all earned in play. 59 achievements, eleven of them secret.
Her piano, a harmonograph, a double pendulum, a prime spiral and her tap. Sealed ciphers, a word search, constellations to chart and a novella in nine chapters.
None of it is required. All of it is aboard.
Trailer music: "Theory of Machines" by Scott Buckley (CC BY 4.0)
The clearest thing people told us about the demo was that there was too much on screen too early. A station console, a tape deck, a puzzle shelf and a panel of systems, all at once, before you had lit anything. So the demo has been rebuilt around the first hour. THE DEMO, UPDATED TODAYAll of this is playable right now, free. The console introduces itself one piece at a timeA new save no longer opens with every system out. Each one arrives the first time it means something. The radio turns up when you take Venus, so it appears once there is a reason for one. Station Systems appear the first time something is falling toward a world you own. The tone strip appears when you have tones worth trying. The desk toys, the piano and the rest, wait until your first star has died. You still end up with the whole console. You just are not handed it in the first minute. A save with real progress on...
Read full update on Steam ↗Two days after the big one, a patch. Most of it came from watching people play the last build. Mac players: please try again If you played the demo on a Mac through Steam this past week, it ran at about 20 frames per second, and that was our bug, not your machine. The Steam overlay helper we ship for Windows was also running on Mac, where the overlay has never worked, and it was costing more than half the frame rate. It is off on Mac now. On the same MacBook the demo went from 22 fps to 165. If it felt sluggish before, it will not now. The opening The game starts in fullscreen on first launch. Leaving fullscreen is remembered. The tutorial no longer snaps from step to step. Cards dim and fade between steps, the check mark holds a beat, and panels open a moment after the card that introduces them. When the tutorial ends, PORTIA names your next world and its price instead of going quiet...
Read full update on Steam ↗First demo update since August 20, and it is a big one. Here is everything that changed. The opening The game now opens on a Portia Plays studio card, then the title emerges out of black over a living star field. Any click or key skips ahead. First-time players skip the card and go straight into PORTIA's boot sequence. Boot lines animate in properly, and skipping the boot fades instead of cutting. Continue only appears when there is actually a save to continue. Light The star has always been on screen and never lit anything. Now every world, moon, and rock is shaded from where the star actually is. Day and night sides, city lights on the night side, limb haze, and halos all follow the star. Moons fall into their planet's shadow. A thriving world glows with an outward halo instead of hiding behind a white disc. Neglect is visible. Let a colony struggle and its city grid gutters, one di...
Read full update on Steam ↗Steam currently lists 4 Nov 2026 as the release date.
The clearest thing people told us about the demo was that there was too much on screen too early. A station console, a tape deck, a puzzle shelf and a panel of systems, all at once, before you had lit anything. So the…
Two days after the big one, a patch. Most of it came from watching people play the last build. Mac players: please try again If you played the demo on a Mac through Steam this past week, it ran at about 20 frames per…
First demo update since August 20, and it is a big one. Here is everything that changed. The opening The game now opens on a Portia Plays studio card, then the title emerges out of black over a living star field. Any…