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Steam player data · App 5037670

We're Gonna Need More Fireballs

View on Steam ↗Updated 05 Nov · 23:31 UTC
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Steam

Store data

UK price
£8.60
US price
Awaiting regional check
Positive reviews
—
Total reviews
0
Release date
5 November 2026
Concurrent players4Most recent successful sample
Today's peak49/144 samples
Tracked peak4Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5037670
App type
Game
Supported systems
Windows
Genres
Indie, Strategy
Release date
5 November 2026
Last player update
05 Nov · 23:31 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64-bit
Processor
4-core 64-bit CPU (Intel Core i5-6500 / AMD Ryzen 3 1200)
Memory
8192 MB RAM
Graphics
DirectX 12 GPU with WebGPU support and 2 GB VRAM (NVIDIA GeForce GTX 1050 / AMD Radeon RX 560)
DirectX
Version 12
Storage
1 GB available space
Additional Notes
The swarm simulation runs on the graphics card. Integrated graphics may run the early maps, but are not recommended.
Recommended
OS
Windows 10/11 64-bit
Processor
6-core 64-bit CPU (Intel Core i5-10400 / AMD Ryzen 5 3600)
Graphics
NVIDIA GeForce GTX 1660 / RTX 2060 or AMD Radeon RX 5600 XT, 6 GB VRAM
DirectX
Version 12
Storage
1 GB available space
Additional Notes
Recommended for the late maps with hundreds of thousands of bugs on screen.

Launch window

Released 5 November 2026 · Tracking from 5 November 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
4
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£8.60
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
4
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£8.60
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 4Average 4Latest 4
0123405 Nov 2026, 22:00 UTC05 Nov 2026, 23:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days4——3—
November 20264——3—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

We're Gonna Need More Fireballs is a incremental rogue-like tower defense game about defending a single crystal heart against enormous swarms of enemies.

Thirty towers, thirty machines

Towers don't share a weapon rack. A magma throat spits slag, a mycelium mother

lobs cauldrons of gas, a thorn blowgun fires a stream of spores, a hunger rose

plants itself in the swarm's own path. Picking the tower IS picking the spell —

each one built and animated as its own machine.

Can you discover all combos?

A million of them

Not twenty enemies per wave. Hundreds of thousands on screen at once, with larger maps unleashing seemingly endless hordes before the battle is over. The swarm floods every tunnel from wall to wall, thinning where your defenses burn through it, only to surge forward and fill the gaps again.

Upgrade tree

Crystals earned every run, won or lost, unlock new spells, new towers, hexes... and deeper

branches. The map doesn't get easier — you get heavier.

Steam gallery

Screenshots

7 available
More game data · Seller history