Store data
- UK price
- Free
- US price
- Awaiting regional check
- Positive reviews
- 58%
- Total reviews
- 12
- Release date
- 3 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 8 | -11 | -57.9% | 2 | -71.2% |
| October 2026 | 8 | -11 | -57.9% | 2 | -57.0% |
| September 2026 | 19 | — | — | 5 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Break glowing neon rings with orbiting comets in a cosmic idle that respects your time and your brain.
Tap to herd your comets, shatter ring after ring, then prestige into Cores and spend them on a constellation map of 269 stars. Here's the twist: the STAR LIMIT means only some of them can shine at once, so you're not filling a checklist, you're crafting a build. Crit burst, break farming, AFK empire, prestige engine. Respec is free, experiment forever. Dark keystones bend the rules entirely: a single comet that grows with every kill, glass comets that hit three times harder, zero gravity and more.
Past the surface waits a real endgame. Eclipse Rifts are five-minute challenge runs with rolled modifiers that feed an endless Void Forge. Hollow Vaults are four-floor dungeons where every door you choose grants a lasting boon, with the Vault Lord waiting at the bottom. And beyond phase 200 the Deep begins, rings hardening all the way down to the Singularity at phase 500.
Constellation map with 269 stars and a Star Limit: builds, not checklists
Hollow Vaults: 4-floor dungeons with door choices, boons and a boss
Eclipse Rifts: timed challenge runs feeding endless Void Forge upgrades
Trials in 6 escalating tiers, each stacking permanent rewards
Prestige and Ascension: two layers of rebirth, and Ascension grows your Star Limit
Equipment: hunt set bonuses and legendaries, salvage and craft with Stardust
The Warden: a shielded boss guarding every 25th phase
Daily Anomaly: a new world modifier every day
Offline progress: your comets keep earning while you sleep
Ambient cosmic soundtrack and a fully skinnable neon interface
No forced ads, ever. Made by a solo developer from Brazil.
Cloud save keeps your progress synced across your machines. Play offline, no account needed.
Music: "Cosmic Star" by JDSherbert
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | New Achievement 1 0 | 70.1% |
Added Abandon Cycle to restart without rewards, even below 50 Cores, while keeping permanent progress.Renamed “Worshipped Entity” to “Active Entity.”Added animated cosmetic previews and separate Comets, Bursts and Themes categories.Added 8-bit Arcade, Neon Grid, Green Terminal, Pixel Comet and Pixel Burst to the Supporter Pack.Improved existing cosmetic visuals.Fixed new cosmetics not unlocking for some existing Supporter Pack owners.Constellation nodes can be inspected without buying them. Purchases require ALLOCATE confirmation.
Read full update on Steam ↗Patch Notes v9.13.0Added clearer upgrade tooltips.Added volume, visual theme, text size and accessibility settings.Improved Cosmic Journey progress and access to Trials.Expanded Trial explanations, failure details and run controls.Added configurable AFK rewards and phase progression.Added three persistent Constellation Profiles.Added Eternal Manager, a permanent full Auto Buyer upgrade purchased with Echoes.Fixed equipment loadouts, Constellation refunds, Auto-Salvage and inventory handling.Fixed the Ring cosmetic Steam achievement.Updated the Supporter Pack to use Steam and Steam Wallet exclusively.
Read full update on Steam ↗Added separate music and sound effect volume controls.Added light panels and high-contrast modes.Added text size options.Added reduced motion, reduced flashes, and screen shake settings.Added fullscreen and music shortcuts.Improved settings menu clarity and accessibility.Minor story text improvements.
Read full update on Steam ↗0 positive · 1 negative.
1 positive · 0 negative.
1 positive · 0 negative.
0 positive · 1 negative.
0 positive · 1 negative.
Added Abandon Cycle to restart without rewards, even below 50 Cores, while keeping permanent progress.Renamed “Worshipped Entity” to “Active Entity.”Added animated cosmetic previews and separate Comets, Bursts and The…