Store data
- UK price
- £2.51
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 10 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
2 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 14 | — | — | 1 | — |
| November 2026 | 14 | — | — | 1 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | — | — | Unavailable | — | — | No change recorded |
| United StatesUSD · US | — | — | Unavailable | — | — | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | — | — | Unavailable | — | — | No change recorded |
| IsraelILS · IL | — | — | Unavailable | — | — | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
| KuwaitKWD · KW | — | — | Unavailable | — | — | No change recorded |
| KazakhstanKZT · KZ | — | — | Unavailable | — | — | No change recorded |
| MexicoMXN · MX | — | — | Unavailable | — | — | No change recorded |
| MalaysiaMYR · MY | — | — | Unavailable | — | — | No change recorded |
| NorwayNOK · NO | — | — | Unavailable | — | — | No change recorded |
| New ZealandNZD · NZ | — | — | Unavailable | — | — | No change recorded |
| PeruPEN · PE | — | — | Unavailable | — | — | No change recorded |
| PhilippinesPHP · PH | — | — | Unavailable | — | — | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
In Fizzburg, physics isn't a setting — it's an epidemic. Scoop up the Bounce rule, pour it on a barrel — now the barrel hops. Smear Slippery on a chicken and it becomes an ice-skating disaster. Five rules — Bounce, Slippery, Sticky, Light, Heavy — leak from pipe vents into town, changing whoever carries them.
Every round the town needs something: a broken bridge repaired, a giant plug hauled to the hole, a cauldron filled. Beams are heavy — that's a two-Kap job. Unless you carry the Light rule as cargo. Every solution is physics, and every physics is a fresh accident.
Some of you are saboteurs . No meetings, no voting, no bodies — just the question "why does this beam keep falling in the creek?" If you suspect someone, your evidence is physical: GRAB the suspect, CARRY them to the judgment pier, THROW them in the lake. But you can't do it alone — three holders or nothing. Guess wrong, and the town just lost a worker.
The game confirms nothing. Who was what, who sabotaged which beam, who got launched into the lake while innocent — it all detonates on the end-of-round reveal screen. Then one more round. Because this time it's definitely Kemal.
4-8 players, friend lobbies + room codes (public matchmaking post-EA)
15-20 minute rounds, frictionless loop
5 contagious physics rules, 6 town projects, 40 personal contracts
Physical judgment: no vote screen — carry-and-throw
A goat, a duck gang, chickens and pigs — all infectable
Dress your Kap: 3 forms, lids, labels, liquid effects
No horror, no blood, no death — daytime, colorful, storybook chaos
| # | ||
|---|---|---|
| 01 | Ach Fizz Pop | 33.3% |
| 02 | Ach Personal Touch | 33.3% |
| 03 | Ach All Trades | 0.0% |
| 04 | Ach Bridge Crew | 0.0% |
| 05 | Ach Catapult Ride | 0.0% |
| 06 | Ach Cauldron Crew | 0.0% |
| 07 | Ach Clean Slate | 0.0% |
| 08 | Ach Cork Fit | 0.0% |
| 09 | Ach Double Agent | 0.0% |
| 10 | Ach First Beam | 0.0% |
| 11 | Ach Full Hand | 0.0% |
| 12 | Ach Goat Alchemy | 0.0% |
| 13 | Ach Pig Escape | 0.0% |
| 14 | Ach Seal The Deal | 0.0% |
| 15 | Ach Steady Hands | 0.0% |
| 16 | Ach Team Lift | 0.0% |
14 concurrent players — the highest daily peak recorded at that point.
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.