Store data
- UK price
- £7.15
- US price
- $7.99
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 22 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 1 | 0 | 0.0% | 0 | -52.0% |
| November 2026 | 0 | -1 | -100.0% | 0 | -100.0% |
| October 2026 | 1 | 0 | 0.0% | 0 | +154.7% |
| September 2026 | 1 | — | — | 0 | — |
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| United StatesUSD · US | USD | $7.99 | $7.99 | 0% | $7.99 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Four races. Five hearts. No safety net.
Rifts of Cozmos throws you into an unstable dimension where every choice is a wager. Draft a leader, pull a warband together from Orcs, Verdae, Demons, and Hadalisk — each playing by rules the others don't — and send them into automated combat where one bad gamble can cost you everything you've built.
The rifts don't care what you need. Every location offers power wrapped in risk: modifiers that can win you the run or unravel it, events that trap you in a chess puzzle or make you watch a unit's death ripple permanently across your board. Some units are banned before you even start — sealed away in Limbo, out of reach, unless the rift decides to hand them back.
There's no script here. Build around a single race and master it, or chase reckless hybrid synergies nobody's warned you about. Play safe for forty-five rounds, or refuse to stop and push into modifiers that were never meant to be survivable. The Cozmos doesn't have a right answer — just the one you're willing to bleed for.
Over a hundred of characters, voiced entirely solo. An original score, music and SFX built track by track in-house. A universe with jokes for the casual, lore for the obsessive, and something else entirely for the players paying closest attention.
Choose your warband. Gamble on the rift. Find out what's actually down there.
Voiceovers for Gilgamesh, Arianna and Stormborn are complete! Over 240 voice files have been added in this update! Leaders can now talk to you and respond to actions. New sounds for recruiting and dragging units. New combat animation polish. Great Treasure fixes. Advanced debug/cheat menu on ' - "tilde" button. Changed scaling formula from round 12 onward - more suitable enemies. Improved snapshot system to encounter own boards in future runs. Adjusted T6/T7 unit voices and sounds. Fixed combat trigger stacking with several multipliers. Toned down the power scaling on Turns 8 and 9 for the enemies. Fixed inspector inconsistencies. Fixed cursor responsiveness on edges of buttons. Fixed rune breaking %, adjusted rune power scaling for Weak and Raw. Fixed Ascended Accabra triggers against enemy. Fixed jumping units in Combat. Fixed Xthullu and Shamahan combo.
Read full update on Steam ↗More music for events and combat 96 unit characters now have a sound/voiceover 60+ bugs are fixed Treasure skip patched Clowness Patched Artifact bug patched Accabra, Maw, Carrion, Explodia are patched Tutorial is fixed(2 chapters still) Lumina deduction fixed Double Ambush fixed Enemy stat gain bug is fixed
Read full update on Steam ↗Gilgamesh Rule First two chapters of the tutorial has been added. New Unit - Royal Warrior of Uruk Has and AURA that scales with number of treasures played. Bug fixes, interface fixes, debug console, sound fixes.
Read full update on Steam ↗New unit - Madruk New rune mechanics Cosmic Codex, a go-to glossary of Cozmos terminology Many bugfixes and QOL updates Lore on Events
Read full update on Steam ↗New keyword - Vampiric Accabra is now playable More music added Bugfixes Quality of life - Leader Selection Screen
Read full update on Steam ↗Voiceovers for Gilgamesh, Arianna and Stormborn are complete! Over 240 voice files have been added in this update! Leaders can now talk to you and respond to actions. New sounds for recruiting and dragging units. New…
More music for events and combat 96 unit characters now have a sound/voiceover 60+ bugs are fixed Treasure skip patched Clowness Patched Artifact bug patched Accabra, Maw, Carrion, Explodia are patched Tutorial is fix…
Gilgamesh Rule First two chapters of the tutorial has been added. New Unit - Royal Warrior of Uruk Has and AURA that scales with number of treasures played. Bug fixes, interface fixes, debug console, sound fixes.
New unit - Madruk New rune mechanics Cosmic Codex, a go-to glossary of Cozmos terminology Many bugfixes and QOL updates Lore on Events
1 concurrent players — the highest daily peak recorded at that point.
New keyword - Vampiric Accabra is now playable More music added Bugfixes Quality of life - Leader Selection Screen