Steam release scheduled · App 5021510

MUTARIUM: Mutant Aquarium Defense

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Steam Achievements
  • Full controller support
  • Custom Volume Controls
  • Mouse Only Option
  • Playable without Timed Input
  • Steam Cloud
  • Steam Leaderboards
Steam

Store data

Store status
Coming soon
Scheduled release
12 November 2026
Positive reviews
—
Total reviews
—
Release date
12 November 2026
Player tracking—Begins when the game launches
Release date12 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5021510
App type
Game
Developer
Publisher
Supported systems
Windows
Genres
Action, Casual, Indie, Strategy
Release date
12 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 (64-bit)
Processor
Dual-core 2.0 GHz
Memory
2 GB RAM
Graphics
OpenGL 3.3 compatible GPU (integrated graphics supported)
Storage
500 MB available space
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

What you feed is your build.

MUTARIUM is a feed-and-defend roguelite. You run a lab aquarium full of specimens that mutate based on what you feed them — and the lab's failed experiments keep breaking in to eat everything you've grown.

You never command your fish. You feed them, they fight. Every pellet is a build decision.

Three feeds, one build — MEAT makes killers, GLOW makes earners, ORE makes walls. The mix decides each fish's mutation branch: pure lines, hybrids, and a KING rank for those who push their luck.

Read the forecast, change the diet — every wave is announced before it hits. Chargers punish your shots, spitters hit from outside your tank line, splitters punish your finishers. Your counter-pick is what you feed next.

Overfeeding is real — max out a specimen and keep stuffing it, and it goes berserk. Your best fish becomes the invader. You made it; now deal with it.

Bosses drop sealed specimen eggs — hatch them to unlock new species (Guppy, Veiltail, Ironjaw, and one still sealed), each with its own mutation tree and a codex to fill.

Short runs, long descent — a run is one dive through the facility: the Isolation Tank, the Deep Vats… and four sealed floors below. The elevator keeps going down.

Heads-up on tone: mutation is cartoon body horror. Specimens visibly deform and grow clustered eyes as they advance. No gore, no realistic injury.

Insaniquarium invented the feed-and-defend aquarium in 2001, and nothing has carried it forward since. MUTARIUM is a love letter to that genre — rebuilt as a roguelite, where the feeding itself is the build.

The game sends anonymous progress counts (e.g. “chapter cleared”) to help balance it — no account, no personal data, no IP stored. You can turn this off in Options › Anonymous stats.

Steam gallery

Screenshots

9 available
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