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Preparing a concise update from the latest recorded activity.

Steam player data · App 5005920

HALFTIME Manager

View on Steam ↗Updated 01 Nov · 15:21 UTC
  • Single-player
  • Steam Achievements
  • Steam Workshop
  • Adjustable Text Size
  • Camera Comfort
  • Adjustable Difficulty
  • Mouse Only Option
  • #category_playable_at_your_own_pace
Steam

Store data

UK price
£15.99
US price
$19.99
Positive reviews
—
Total reviews
0
Release date
1 November 2026
Concurrent players6Most recent successful sample
Today's peak913/144 samples
Tracked peak9Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5005920
App type
Game
Supported systems
Windows · Linux
Genres
Indie, Simulation, Sports
Release date
1 November 2026
Last player update
01 Nov · 15:21 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
Quad-core 2.5 GHz (Intel Core i5-6500 / AMD Ryzen 3 1200)
Memory
4 GB RAM
Graphics
DirectX 11 and WebGL 2 capable GPU, 2 GB VRAM (NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 560 / Intel Iris Xe)
Storage
1 GB available space
Sound Card
Any
Additional Notes
Matchdays are rendered in 3D and require WebGL 2. On first launch, a short benchmark picks one of five graphics presets; on weaker machines you play on the Minimum preset. An internet connection is only needed for optional features (Steam Workshop, cloud saves, importing your own league data). The game is fully playable offline.
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 11 64-bit
Processor
Quad-core 2.5 GHz or better
Memory
8 GB RAM
Graphics
Any dedicated or modern integrated GPU
Storage
2 GB available space
Sound Card
Any

Linux

Minimum
OS
Ubuntu 22.04 64-bit or newer (glibc 2.34+), SteamOS 3
Processor
Quad-core 2.5 GHz (Intel Core i5-6500 / AMD Ryzen 3 1200)
Memory
4 GB RAM
Graphics
OpenGL ES 3.0 / Vulkan and WebGL 2 capable GPU, 2 GB VRAM (NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 560 / Intel Iris Xe)
Storage
1 GB available space
Sound Card
Any
Recommended
OS
Ubuntu 22.04 64-bit oder neuer (glibc 2.34+), SteamOS 3
Processor
Quad-core 2.5 GHz or better
Memory
8 GB RAM
Graphics
Any dedicated or modern integrated GPU
Storage
2 GB available space
Sound Card
Any

Launch window

Released 1 November 2026 · Tracking from 1 November 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
9
Steam reviews
Not recordedRating not recorded
Twitch peak
0
Price observed
£15.99
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
9
Steam reviews
Not recordedRating not recorded
Twitch peak
0
Price observed
£15.99
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 9Average 8Latest 6
0257901 Nov 2026, 13:00 UTC01 Nov 2026, 15:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Viewers right now
0
Live channels
0
24-hour peak
0
Tracked peak
0

Last sampled 01 Nov · 15:10 UTC

Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days9——7—
November 20269——7—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Your Club. Your Tactics. Your Football Story.

A classic football manager that does none of the work for you. You take charge of a club, pick the lineup, fine-tune the tactics, expand your stadium and grounds, and build the club up over the years.

What Makes HALFTIME Different

No hidden dice rolls - the simulation is calibrated against real seasons and fully reproducible: the same savegame and the same decisions give the same result. If you win, it was you.

Test runs before kickoff - play your plan up to 200 times against your next opponent before it counts. You see where your chances come from and what they cost, but never the result. A search nudges every unlocked slider one notch and shows what is genuinely better.

Merch Lab - design your own kits and merchandise with six sliders, test prototypes on your target groups, and watch the finished piece come out of the 3D printer.

Dilemmas - fifteen decisions land on your desk unasked, each with a deadline and real consequences for your squad. Write your own in the workbench and share them through the Steam Workshop.

Four fan groups with a mind of their own - transfers, a change of coach, and ticket prices move them, and every group has its own place in the stadium.

No yearly re-release - HALFTIME is maintained continuously. New features and improvements arrive as updates to the game you already own, and your savegame comes along.

Native on Windows and Linux , SteamOS included. Under 3 GB of storage, no high-end graphics card needed.

29 languages , with more translations coming from the community through the Steam Workshop.

Matchday

A real TV broadcast in 3D - from your own stadium, with a TV director or four fixed cameras, replays, weather, and floodlights. You decide how much you see: just the big moments or every shot.

Players with faces - every player has their own head, hairstyle, and beard, and you see that same face in your squad and on the tactics board. Their movement comes from almost 4,000 captures.

The halftime locker room - the three key moments of the first half as replays, then team talk, tactical changes, substitutions. You see who is buying in. Or skip ahead if the opponent isn't worth your time.

Tactics That Matter

Lineup and 3D tactics board - pick your eleven with every player's picture, rating, and fitness, 16 formations, then draw your game plan for each phase on the 3D board: runs and zones in your club colors.

The opponent reads you - the dossier shows what they played recently. In turn, the AI prepares for your signature style. Play the same way every week and they will have you figured out.

Every setting has a price - a high press makes you stronger and costs stamina, over several matchdays even for a big squad. A low block the other way around.

Touchline calls - change things live at the press of a key, and the opponent responds. Your assistant coach makes substitutions in windows you set on a timeline.

The Club

Your stadium, stand by stand - from a local ground to an arena, plus training pitches and buildings on your 3D campus, with seasons, weather, and night.

The money - main and secondary sponsors, ticket prices, season tickets, loans. Price it too high, and the stands stay empty.

A board that sets you a season objective, watches how you do, and eventually runs out of patience.

The Players

Weekly training with your own plans that you save and rotate. If your plan is no good, you'll find out on Monday.

Youth Academy - sign talents, track them through three performance tests, and decide in the end: promote them or let them go.

Transfer market with negotiations, fees, signing bonuses, loans, pre-contracts, and agents who take a cut everywhere.

The Whole Football World

Six game worlds - from the six major leagues for a quick start to all of Europe with 52 countries and 3,054 clubs, plus South America, North America, Asia with Oceania, and Africa.

Up to four tiers with promotion and relegation, playoffs as real matches, domestic and continental cups. The clubs are fictional, the league structures are rebuilt for real.

Build your own world in the editor and share it through the Steam Workshop.

And Also

Local multiplayer for up to four managers on the same computer, five difficulty levels, 40 achievements, cloud saves, and 49 tracks on the soundtrack.

Steam gallery

Screenshots

19 available
More game data · Seller history