Steam release scheduled · App 5005580

Nova Protocol

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Steam Achievements
  • Full controller support
  • Camera Comfort
  • Custom Volume Controls
  • Gamepad Recommended
  • Keyboard Only Option
  • Playable without Timed Input
Steam

Store data

Store status
Coming soon
Scheduled release
10 November 2026
Positive reviews
—
Total reviews
—
Release date
10 November 2026
Player tracking—Begins when the game launches
Release date10 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
5005580
App type
Game
Developer
Publisher
Supported systems
Windows
Genres
Action, Casual, Indie
Release date
10 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10/11
Processor
Intel i5-4590 or similar
Memory
8 GB RAM
Graphics
NVIDIA GeForce RTX 3060 / AMD Radeon RX 5700 XT (8 GB VRAM)
Storage
1 GB available space
Recommended
OS
Windows 11
Processor
AMD Ryzen 5 5500
Memory
12 GB RAM
Graphics
NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800 XT (10 GB+ VRAM)
Storage
1 GB available space
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

Nova Protocol is a high-speed neon arena survival shooter. You pilot a single interceptor against thousands of wireframe enemies on a grid floor that physically buckles and warps beneath them. Your guns fire themselves - your job is to move, to build, and to survive.

The swarm runs at full speed with thousands of enemies on screen - thirteen distinct types that flank, weave, split, snipe, and fly. The hard ceiling is three thousand six hundred, and yes, you can reach it. Kill one and it shatters into its own wireframe edges and rains apart.

Every level deals you four augments. Stack them into builds that spiral out of control:

Chain Lightning - shots arc between enemies, one extra jump per stack

Saw Drones - orbiting blades that shred anything you brush past

Rocket Pods, Cryo Rounds, Bleed, Shrapnel, Thorns, Dash Blades and more

Weapon Evolutions - find the right combination and your loadout transforms: RAILSTORM turns your shots into infinite-pierce rounds, SAW HALO doubles your orbital blades

A boss arrives every five waves and the roster never repeats - the Warden , the Omega Warden , the Gate Guardian , the enormous Colossus that shifts tactics every ten percent of its health, and the bullet-hell Vortex .

Then at wave thirty, the Black Hole arrives: a boss that dilates time, drags you off your course, and craters the floor beneath it.

Survive that and the Final Stand begins - a relentless, escalating swarm that only ends one way.

Survival - the full run. The boss ladder to the Black Hole, then Final Stand.

Time Trial - 240 seconds on the clock, then the Omega Warden shows up.

Expedition - three themed maps, shrines to claim under pressure, gate guardians to break.

Loadout - choose your gun, pre-pick your augments, and crank the swarm multiplier up to 6x.

Custom - dial in exactly which enemies and which bosses you want, and how many of each.

Credits bank between runs and buy permanent upgrades in the Armory and a six-node Research tree - all of it additive, so nothing is ever locked away from a first-time player.

Five ships , each a different opening hand rather than a skin: the balanced WRAITH , the glass-cannon LANCE , the armoured BULWARK that hits back when struck, the HALO that launches with blades already in orbit, and the frantic SURGE that ramps as you kill.

Ascension levels raise the ceiling once the game starts bending to you. Twenty-eight achievements and global leaderboards for best wave, high score, and time survived in Final Stand.

Full controller support

A driving electronic soundtrack

Screen-shake and damage-flash sliders, a reduced-flashing photosensitivity mode, and a render-resolution setting

Online co-op coming in a post-launch update

Steam gallery

Screenshots

16 available
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