Store data
- UK price
- £3.83
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 6 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
2 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 1 | — | — | 0 | — |
| November 2026 | 1 | — | — | 0 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
It's 2001. Meridora Solutions provides IT support for dozens of client companies, and today is your first shift. Reset forgotten passwords. Recover crashed machines. Calm furious callers. Close the ticket before the SLA expires. Most days, that's all there is.
Every person remembers how you treated them. Patience earns trust but drains your energy. Sarcasm might make you feel better, but someone else pays for it. Your stress rises throughout the day, mistakes happen under pressure, and one bad conversation can follow you long after you've hung up.
Every fix lives in the company Wiki. Solve a problem once, and the next time it appears, you already know the answer. Levels and certifications exist, but the progression that matters lives in your head: you become faster because you genuinely learned the job.
Colleagues remember your behaviour. Management notices patterns. The company's internal feed reacts to yesterday's events. Files accumulate on the network. Decisions echo through later shifts. Small moments become larger stories long after you've stopped thinking about them.
The building has six floors. The blueprints agree. Everyone agrees. Then a support ticket arrives from Floor 7. Nobody explains it. You piece together the truth one ticket at a time, from conversations, forgotten files, and things that were never supposed to exist.
Sections 10–14 of this manual have been removed by Management.
12 diagnostic minigames inspired by real IT support, including Task Manager, Terminal, Networking, Registry, Disk Management, Spam Analysis and stranger systems, each introduced naturally through the MeridoraWiki.
Persistent career progression where even getting fired becomes part of your story.
Three game modes : Story Campaign, Infinite Shift, and a shared Daily Shift — the same challenge for everyone, one attempt per day, and a streak to protect.
Meaningful dialogue where your tone affects customers, colleagues and future events.
Procedural music and sound effects , synthesized entirely in code.
Every visual is rendered at runtime instead of using traditional pre-rendered artwork.
Calm Mode available from the very beginning for a more relaxed experience.
Full English and European Portuguese (PT-PT).
And there's a night shift nobody talks about.
FIRST LINE is made by a solo developer who spent years as a helpdesk supervisor — taking the calls, reading the transcripts, watching the SLA clocks. That experience is the game: the design, the tone, the people, every decision. The building was done with modern AI tools under that direction, alongside extensive procedural generation — a game this personal, made by one person who isn't a trained programmer, wouldn't have been possible any other way.
For players who enjoy interface-driven mysteries, immersive work simulations, and stories hidden inside ordinary routines.
| # | ||
|---|---|---|
| 01 | Perfect Day | 50.0% |
| 02 | Do Not Press | 25.0% |
| 03 | Ending B | 25.0% |
| 04 | First Week | 25.0% |
| 05 | Market Corrects | 25.0% |
| 06 | The Box Was Ready | 25.0% |
| 07 | Access Logged | 0.0% |
| 08 | Badge Still Opens | 0.0% |
| 09 | Black Friday | 0.0% |
| 10 | Case Closed | 0.0% |
| 11 | Coffee Hero | 0.0% |
| 12 | Containment | 0.0% |
| 13 | Decade | 0.0% |
| 14 | Door From Inside | 0.0% |
| 15 | Elevator Down | 0.0% |
| 16 | Ending A | 0.0% |
| 17 | Ending C | 0.0% |
| 18 | Exemplary Punctuality | 0.0% |
| 19 | Machine | 0.0% |
| 20 | Mult 340 | 0.0% |
| 21 | One Hand Tied | 0.0% |
| 22 | One More Euro | 0.0% |
| 23 | Parallel Lives | 0.0% |
| 24 | Sand No Sla | 0.0% |
| 25 | Second Bar | 0.0% |
| 26 | Shift Legend | 0.0% |
| 27 | Still Here | 0.0% |
| 28 | Straight Green | 0.0% |
| 29 | Telepathy | 0.0% |
| 30 | Third Dose | 0.0% |
| 31 | Twenty Minutes | 0.0% |
| 32 | Whisper To It | 0.0% |
The latest FIRST LINE demo update is now live!This update focuses on bringing more variety to your shifts and making it easier to switch between tasks.What’s changed:• Improved ticket selection in Infinite Mode reduces repeated problem types within a shift and gives recently seen cases a break.• Tools are introduced gradually as you progress through the demo’s Infinite Mode.• Some tickets now require closer attention to diagnostic clues before choosing a solution.• Minigames preserve your progress when you close their window or switch to another ticket during the shift.• Improved save reliability and backup recovery.The demo’s existing content limits remain unchanged.Give the updated demo a try and let us know how the shifts feel. Your feedback helps shape FIRST LINE.If you enjoy your time at the helpdesk, add the full game to your wishlist!
Read full update on Steam ↗1 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
The latest FIRST LINE demo update is now live!This update focuses on bringing more variety to your shifts and making it easier to switch between tasks.What’s changed:• Improved ticket selection in Infinite Mode reduce…