Activity briefingSummary of recorded signals
SteamWatch briefing

Preparing a concise update from the latest recorded activity.

Steam player data · App 4994630

Commit!!!

View on Steam ↗Updated 22 Oct · 12:20 UTC
  • Single-player
  • Steam Achievements
  • Full controller support
  • Family Sharing
Steam

Store data

UK price
£9.09
US price
$7.99
Positive reviews
100%
Total reviews
3
Release date
10 September 2026
Concurrent players0Most recent successful sample
Today's peak075/144 samples
Tracked peak2Highest retained daily peak
Steam rating100%3 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4994630
App type
Game
Developer
Publisher
Supported systems
Windows · macOS · Linux
Genres
Casual, Indie, Simulation
Release date
10 September 2026
Last player update
22 Oct · 12:20 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
Any 64-bit dual-core CPU
Memory
4 GB RAM
Graphics
OpenGL 3.3 compatible GPU
Storage
500 MB available space
Recommended
Requirement
Requires a 64-bit processor and operating system

macOS

Minimum
OS
macOS 11 Big Sur or later
Processor
Apple Silicon or 64-bit Intel (universal build)
Memory
4 GB RAM
Graphics
OpenGL 3.3 compatible GPU
Storage
500 MB available space

Linux

Minimum
OS
Ubuntu 22.04, SteamOS, or any modern 64-bit distribution
Processor
Any 64-bit dual-core CPU
Memory
4 GB RAM
Graphics
OpenGL 3.3 compatible GPU
Storage
500 MB available space

Launch window

Released 10 September 2026 · Tracking from 10 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
1
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£7.27
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
2
Steam reviews
3100% positive
Twitch peak
Not recorded
Price observed
£7.27
Top Sellers
No appearanceNo ranked days

7 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011121 Oct 2026, 13:00 UTC22 Oct 2026, 12:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days1-1-50.0%0-74.6%
October 20261-1-50.0%0-73.6%
September 20262——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

The legacy monolith is the final boss.

COMMIT!!! is a life-and-career simulation about being a software developer. You take jobs, ship commits, and inherit somebody else's undocumented monolith. Codebase debt is real and it fights back. Rent is due. The performance review is coming. Your bank balance and your nerves are both stats and only one of them refills overnight.

Ship the commit. Plan each day in slots, then resolve real development work through the Commit Pulse: feature work, bug-fixing, merge-conflict resolution, refactors, stack-trace hunts, and code review, each its own distinct minigame modeled on the operation it's named for. Land it clean for an Ace; fumble and you ship a hidden bug that QA may or may not catch before it reaches production.

The debt compounds while you sleep. The monolith is the antagonist. Refactor it, route around it, or drown in it, every unfixed bug and every shortcut is quality debt that comes due at ship time, when reliability is scored against what you actually left in the code.

Take the job, any job. Startups, enterprises, agencies, and one-off gigs each arrive with their own codebase, their own debt, and their own way of breaking your week. Interview for the offer, negotiate the salary right up to the brink, hold the job through weekly performance reviews, and earn raises or get fired after one too many rough weeks. Or incorporate: hit real traction and go founder, with a burn rate, a weekly revenue tick, and one hire whose commits aren't yours.

Then the AI era arrives. Mid-run, the industry shifts. Subscribe to an assistant and delegate your work faster, but it leaves AI Residue: invisible debt and bugs that hide behind a convincing "False Green." Learn to Trust But Verify, or ship someone else's hallucination under your name.

Ship and be seen. Post to the DevWire feed, gain followers, build a reputation or torch it with one bad take. Earn the unprompted nod of a Legendary Coder. The timeline never forgets.

Your career, a story. Events, choices, relationships, a cat, burnout, and an epilogue that remembers what you shipped and what you skipped. Careers end. This one gets a changelog.

Deterministic, seed-based runs, every run is a fresh industry to survive, each takes about 20-40 minutes depending on game mode

Full gamepad support, built for Steam Deck (native 1280×800, pad-only playable)

Retro phosphor-terminal aesthetic; an in-game Commiepedia of languages, industries, and the folklore of the craft

58 achievements, including the hidden approval of ten Legendary Coders

Disclaimer: This game does not involve any programming. Mini games are based on timing skill.

Steam gallery

Screenshots

18 available
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