Store data
- UK price
- £5.29
- US price
- $5.39
- Positive reviews
- 83%
- Total reviews
- 29
- Release date
- 21 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 16 | -10 | -38.5% | 4 | -76.4% |
| October 2026 | 10 | -16 | -61.5% | 2 | -69.9% |
| September 2026 | 26 | — | — | 8 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £5.29 | £4.76 | 10% | £4.76 | No change recorded |
| United StatesUSD · US | USD | US$5.99 | $5.39 | 10% | $5.39 | No change recorded |
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| PeruPEN · PE | PEN | PEN 16.49 | S/.14.84 | 10% | S/.14.84 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Museum DisARTer is a cozy first-person organization and deduction game where you'll have to return hundreds of paintings to the collections they belong to.
Forget those endless museum descriptions. Here, artworks come with descriptions written the way a friend might describe a painting while pointing at it.
Observe each painting, interpret the clues, and deduce which one it belongs to before putting it in its place.
No rush, no pressure, and plenty of little moments of satisfaction when, suddenly, everything clicks.
"Oh no! Someone has stolen all the paintings from the Museum! What are we going to do...?! Oh, never mind, they've already been returned. Would you mind putting them all back where they belong? Don't worry, it won't take a minute..."
On an otherwise ordinary Monday, your workday has been interrupted by a rather unfortunate robbery. Now that the artworks have been recovered, it's up to you to put them all back in their place so you can finally enjoy a well-deserved vacation.
Explore the different galleries and return each painting to its rightful place. As you complete each collection, the museum slowly returns to its former glory.
If you can't tell fuchsia from magenta, or don't know the difference between "Impressionism" and "Expressionism", don't worry, the developer of this game has absolutely no idea either.
No one here talks about composition, symbolism, or masterful brushwork. Each painting comes with a short, casual description (not academic in the slightest), with just enough historical accuracy to help you figure out which artwork you're looking at.
"Post-Impressionist canvas by a certain Dutch artist consciously exploring the connection between color and emotion?"
No. But maybe...
"Bearded man in a top hat leaves the house for the first time in fifteen years and this happens."
And don't worry, if you're an art lover, you'll be able to find some actual (serious) information about each painting after putting it in its place.
There are no time limits or pressure. Explore the museum at your own pace, enjoy the process, and experience the satisfaction of watching the chaos disappear, one painting at a time.
This game is NOT incremental. You won't unlock some magical tool that suddenly lets you place multiple paintings at once to "save you work." Heaven forbid playing a game should turn into doing a job...
You don't need to optimize anything here. The game is about taking your time to read the description, look at the details, and find the right painting before placing it in its collection. Every painting is a little puzzle to solve and enjoy : some clues will be obvious, while others... well, you'll have to use a little imagination.
Organize hundreds of paintings across numerous collections.
Solve bite-sized puzzles by deducing which description belongs to each artwork.
Absurdly informal, surprisingly useful, and genuinely funny descriptions.
A cozy experience with no time limits.
Note: NO AI was used to make this game. The artworks are in the public domain, and every description was thought up and written by me, by hand, in the only two languages I can express myself in (Spanish and English). They might be funnier or less funny, clearer or more confusing, but they're part of my personal sense of humor.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | First Attempt | 20.5% |
| 02 | First Painting | 16.7% |
| 03 | Ten Paintings | 16.0% |
| 04 | Nightpainting | 15.4% |
| 05 | Curator | 14.9% |
| 06 | Monalisa | 14.2% |
| 07 | Throw Painting | 12.8% |
| 08 | Look Painting 60 | 12.5% |
| 09 | Strong | 12.5% |
| 10 | Unknown Collection | 12.1% |
| 11 | Hundred Paintings | 11.2% |
| 12 | Inspect Painting | 10.9% |
| 13 | Many Attempts | 8.9% |
| 14 | All Paintings | 8.8% |
Quick fix of canvas vanishing when using "Respawn lost canvas" while holding them in hand
Read full update on Steam ↗Fixed problems with lost saved games. Sorry for all inconveniences caused to players who may lost progress during sunday playthroughs.
Read full update on Steam ↗Hi! I am aware of the problems with the last update v1.0.6 where some saved games have been lost.So while I try to fix it for future updates, I have reverted the game to the v1.0.5 where everything was working.Hope this solve the issue for all players while I keep trying to find the problem.Sorry again to all affected players!
Read full update on Steam ↗Hi! Quick update with some minor fixes: - Fixed some paintings display the ' and " wrong - Fixed sliders' value with settings - Fixed some sea artwork misplaced in beach Thanks for all your feedback!
Read full update on Steam ↗Finally! Achievements are here :) Hope you enjoy getting all of them!
Read full update on Steam ↗For this update I have fixed one of the most recurrent complains about the game: the physics. So here are the changes: - Paintings no longer collide with the walls when walking around - Paintings no longer fly all over the room once you pick them up - Fixed blurr for sickness motion - Added FOV slider in settings - Added separate sliders for music and SFX in settings - Fixed error where night collection does not affect painintgs if picked multiple - Added missing collision to doors - Added steam cloud save Thanks again for all your feedback! In the next update, I will work torward the achievements :)
Read full update on Steam ↗Hi! Thanks for your feedback I have fixed the following: - Fixed text overlap by some big paintings - Big paintings moved to the side and rotated so that they do not obstruct placing nor view - Added Y-Axis invert - Modified physics parameters to avoid paintings flying around too much - Minor visual fixes - Minor description fixes NOTE: For the next update (v1.0.3) I will also added the full support for controllers. I wanted to release it with this update, but it looks like I will need a couple more hours than I expected. Thanks again for the feedback!
Read full update on Steam ↗I deleted one door by mistake in the previous upload.... sorry for that!
Read full update on Steam ↗1 positive · 0 negative.
1 positive · 0 negative.
1 positive · 0 negative.
Quick fix of canvas vanishing when using "Respawn lost canvas" while holding them in hand
Fixed problems with lost saved games. Sorry for all inconveniences caused to players who may lost progress during sunday playthroughs.
Hi! I am aware of the problems with the last update v1.0.6 where some saved games have been lost.So while I try to fix it for future updates, I have reverted the game to the v1.0.5 where everything was working.Hope th…