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Steam player data · App 4985500

All-In Immortal

View on Steam ↗Updated 01 Nov · 11:11 UTC
  • Single-player
  • Family Sharing
Steam

Store data

UK price
£4.59
US price
$4.99
Positive reviews
—
Total reviews
0
Release date
1 November 2026
Concurrent players1Most recent successful sample
Today's peak17/144 samples
Tracked peak1Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4985500
App type
Game
Developer
Publisher
Supported systems
Windows
Genres
Indie, RPG, Simulation, Strategy
Release date
1 November 2026
Last player update
01 Nov · 11:11 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 / 11 (64-bit)
Processor
64-bit dual-core processor with SSE2 support
Memory
4 GB RAM
Graphics
DirectX 11 compatible graphics card
DirectX
Version 11
Storage
1 GB available space
Recommended
Requirement
Requires a 64-bit processor and operating system

Launch window

Released 1 November 2026 · Tracking from 1 November 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
1
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£4.59
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
1
Steam reviews
Not recordedRating not recorded
Twitch peak
Not recorded
Price observed
£4.59
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 1Average 1Latest 1
0011101 Nov 2026, 10:00 UTC01 Nov 2026, 11:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days1——0—
November 20261——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

This single-player cultivation adventure is built around a dice economy, exploration, crafting, and trade. Common Dice are both an action resource and the currency behind purchases, healing, rewards, and risk. Plan each journey and investment as you build a sustainable production loop.

Start small, find your path

Each new run offers two randomly selected introductory tasks. Complete them to earn dice, learn your way around, and decide where to invest your next handful of resources.

Gather, craft, and make your work count

Begin at a humble residence, then travel through the market, wilderness, and sect. Explore distinct regions, gather ingredients for alchemy, forging, and cooking, uncover recipe clues, and face enemies with different traits and target ranges.

Every production attempt unfolds across three stages. Choose materials, complete dice checks, and adapt to changing conditions. The quality of the finished item affects its usefulness, commission value, and market return.

Make a living — and take a chance

Accept commissions with in-game deadlines, sell surplus goods, buy tools and medicine, and take chances on appraisal stock. You can also operate your own shop and earn Common Dice by serving customers.

At the wagering stall, choose a cricket and stake dice earned through play. Watch the rounds and championship tiebreaks unfold, then check the results and Champions board. A correct pick earns rewards; a wrong pick loses the stake.

Face the wilderness and choose when to retreat

Play as a male or female cultivator and face beasts, spirits, and hostile cultivators in the wilderness. Both player characters have their own attack, hurt, and retreat animations, while each enemy has distinct combat actions. Equipment, food, enemy traits, and target ranges shape the outcome of turn-based dice checks.

Injuries persist and treatment costs resources. During ordinary adventures, reaching the Injury limit ends the run. Deciding whether to press deeper, retreat, recover, or meet the next deadline is at the heart of every journey.

Stay in the mortal world — or aim for 88

Reach level 50 in your character or any profession to unlock the Ascension Platform. Choose how many dice to roll and when to stop. Exactly 88 means success. Other totals from 85 to 90 leave you alive but unsuccessful; totals outside that range mean death and end the run. Unlocking the trial does not force you to take it: keep crafting and trading until you are ready.

Current Version Highlights

A single-player resource economy driven by dice and risk decisions.

Multiple cultivation locations, wilderness sites, regional events, enemies, and recipe clues.

Three-stage Alchemy, Forging, and Cooking production paths.

Turn-based dice combat, seven equipment slots, consumables, and retreat choices.

Male and female character actions, with individual attack and hurt animations for 15 enemy types.

Timed commissions plus market trading, appraisal, and shop management.

Round-by-round cricket contests, championship tiebreaks, reward previews, and a Champions board.

Randomized introductory tasks and a final ascension trial you choose when to attempt.

Local profiles and save slots, with Simplified Chinese and English interfaces.

Wagering and appraisal use resources earned through play. There are no real-money wagers, cash withdrawals, or purchasable dice.

Steam gallery

Screenshots

9 available
More game data · Seller history