Steam release scheduled · App 4984370

Of Dice and Minions

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Steam Achievements
  • Full controller support
  • Custom Volume Controls
  • Mouse Only Option
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • DualShock Controller Support
Steam

Store data

Store status
Coming soon
Scheduled release
16 November 2026
Positive reviews
—
Total reviews
—
Release date
16 November 2026
Player tracking—Begins when the game launches
Release date16 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4984370
App type
Game
Developer
Publisher
Supported systems
Windows · macOS · Linux
Genres
Indie, Strategy
Release date
16 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 (64-bit)
Processor
Intel Core i3 or AMD Ryzen 3
Memory
4 GB RAM
Graphics
Integrated graphics with DirectX 12 support
Storage
500 MB available space
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 or 11 (64-bit)
Processor
Intel Core i5 or AMD Ryzen 5
Memory
8 GB RAM
Graphics
NVIDIA GTX 1050 / AMD RX 460 or better
Storage
500 MB available space

macOS

Minimum
OS
macOS 13 Ventura
Processor
Apple M1 or Intel Core i5
Memory
4 GB RAM
Storage
500 MB available space
Recommended
OS
macOS 14 or later
Processor
Apple M1 or better
Memory
8 GB RAM
Storage
500 MB available space

Linux

Minimum
OS
SteamOS 3 or Ubuntu 20.04+ (64-bit)
Processor
Intel Core i3 or AMD Ryzen 3
Memory
4 GB RAM
Graphics
Vulkan-compatible graphics
Storage
500 MB available space
Recommended
OS
SteamOS 3 or Ubuntu 22.04+ (64-bit)
Processor
Intel Core i5 or AMD Ryzen 5
Memory
8 GB RAM
Graphics
NVIDIA GTX 1050 / AMD RX 460 or better
Storage
500 MB available space
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

Roll five dice. Hold what you like, reroll the rest, and chase a poker hand. Every hand becomes an army, and your minions fight on their own.

"Balatro meets autobattler" - AboboKnows

EVERY ARMY STARTS WITH A ROLL

Each die carries a minion. Roll high and more of them show up. Hold a promising pair, gamble on a straight, or chase the full house that brings the whole crew in.

Unused dice can burst into Gold, XP, healing, extra damage or another minion. Even a low roll can help.

WATCH THE DICE COME ALIVE

Tanks take the front, ranged minions fire from behind them, and healers keep the crew standing. Pick your recruits, commit your hand, then watch both armies go at it. Now and then, an enemy even has the nerve to heckle your roll.

COME BACK SWINGING

Some fights post a bounty: roll the dice it asks for, and one of the prizes is a Second Wave. Once the battle starts, you get a fresh hand with two rolls to send in another army. If your first army falls, the surviving enemies wait for you.

RECRUIT. COLLECT. DEPLOY.

Unspent Gold is yours to keep when a run ends. Buy new recruits, strengthen future armies with permanent shop upgrades, and upgrade the Backpack for your deeper starts.

Build your collection and chase 100 Steam achievements.

TEMPT FATE BETWEEN BATTLES

Between fights, memorize a disappearing roll, stop the reels at just the right moment, or try your luck at a dice table. A lucky stop can change the run.

OPEN IT AND SEE

Chests along the way let you pick a prize. A sealed goblin envelope is a 50/50: 150 Gold or a level. Opening Salvo makes every minion's first hit deal 50% more damage for the rest of the run.

REST. SHOP. REBUILD.

Camps let you heal, change your recruits or carve an unwanted face off a die. Shop with a shady goblin and collect relics that bend the rules, each with a boon and a catch.

Every 20 floors you reach a checkpoint: keep going, or cash out to bank your Gold and end the run. Each checkpoint also unlocks a deeper starting floor. Ride the lift down to a welcome camp, where the bard tosses you a Backpack of upgrades and offers one free pick, such as a relic.

DESCEND AS FAR AS YOU DARE

100 floors. Ten zones, each with a boss who rolls dice of their own. New enemies, stranger stops and tougher fights keep turning up as you go down.

The full game launches November 16, 2026. Wishlist it so you don't miss it, or try the free demo first. The demo is separate: no saves, progress or achievements carry over to the full game.

Steam gallery

Screenshots

10 available
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