Activity briefingSummary of recorded signals
SteamWatch briefingSummary of recorded signals

Wayfarer Protocol Activity Briefing

As of September 11, 2026, Wayfarer Protocol shows no current player activity. The game has 1 total Steam review with a perfect rating of 100%.

  • Current player count is 0; no recent Twitch activity reported.
  • The game is priced at £7.72 with a 15% discount; there has been no recent price change.
  • A recent update introduced interface improvements displaying critical in-game metrics for player awareness.
  • There are no recent critic reviews available for the game.
Steam player data · App 4983860

Wayfarer Protocol

View on Steam ↗Updated 21 Oct · 05:10 UTC
  • Single-player
  • Steam Achievements
  • Custom Volume Controls
  • Adjustable Difficulty
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Save Anytime
  • Family Sharing
Steam

Store data

UK price
£9.09
US price
Awaiting regional check
Positive reviews
100%
Total reviews
3
Release date
5 September 2026
Concurrent players0Most recent successful sample
Today's peak031/144 samples
Tracked peak2Highest retained daily peak
Steam rating100%3 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4983860
App type
Game
Supported systems
Windows
Genres
Indie, Simulation, Strategy, Early Access
Release date
5 September 2026
Last player update
21 Oct · 05:10 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10/11
Processor
Dual Core 2GHz
Memory
4 GB RAM
Graphics
Integrated Graphics, Intel HD 4000
Storage
1 GB available space
Sound Card
Integrated
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10/11
Processor
Quad Core, 2,5 GHz
Memory
4 GB RAM
Graphics
Integrated or dedicated GPU
Storage
1 GB available space
Sound Card
Integrated

macOS

Minimum
OS
macOS 11.0 (Big Sur)
Processor
Apple Silicon or Intel Core i3
Memory
2 GB RAM
Graphics
Integrated graphics
Storage
1 GB available space
Sound Card
Integrated
Recommended
OS
macOS 11.0 (Big Sur)
Processor
Apple Silicon (M1 or newer) or Intel Core i5
Memory
4 GB RAM
Storage
1 GB available space
Sound Card
Integrated

Launch window

Released 5 September 2026 · Tracking from 5 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£7.72
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
2
Steam reviews
1100% positive
Twitch peak
Not recorded
Price observed
£7.72
Top Sellers
No appearanceNo ranked days

7 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011120 Oct 2026, 06:00 UTC21 Oct 2026, 05:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days200.0%0-70.2%
October 20261-1-50.0%0-94.8%
September 20262——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Wayfarer Protocol is a colony sim on a single starship. You get a cramped hull, a reactor that barely keeps up, and a crew who will suffocate if you look away too long. Everything past that, you build.

Build the ship

Floor and hull go down one tile at a time. Reactors, oxygen recyclers, hydroponics, bunks. Turrets and thrusters bolt onto the outside. Every system pulls power and throws off heat, and a reactor that falls behind will brown out exactly the half of the ship you needed running.

Keep the crew alive

Your crew get hungry, tired and scared, and each of them carries traits that cut both ways. The hard worker is fifteen percent quicker at everything. The coward fights at less than half strength and would rather hide. The voidborn sleeps less and eats more. Morale sinks when the ship falls apart around them.

When something goes wrong, somebody drops what they are doing and deals with it. Fires. Hull breaches. If the breach is on the outside, they put on a suit and go out on a tether to patch it.

Then you jump

Every sector deals a new hand. An asteroid field worth stripping, a trader worth hailing, a distress call that might be a trap. Pirates who will cut through the hull to get at the cargo, and who send people across to take the ship room by room. Boarders die in vacuum, so an airlock is a weapon, as long as your own crew are somewhere else.

Fight their ship, not a health bar

Drop the shields, then pick apart the engines, the guns, the life support. Missiles go around shields entirely. A railgun charges for a few seconds and then guts one component in a single strike.

Deeper

A dreadnought guards sector 10, and it does not take bribes. Killing it is the first thing that counts as winning. It is also not the end. Another one waits at 20, and at 30, each drawn from heavier stock than the last.

Lose the whole crew and it ends there instead.

Steam gallery

Screenshots

7 available
More game data · Seller history