Steam release scheduled · App 4977090

Little Lua & The Lost Six

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Steam Achievements
  • Full controller support
  • Custom Volume Controls
  • Adjustable Difficulty
  • Mouse Only Option
  • Playable without Timed Input
  • Touch Only Option
Steam

Store data

Store status
Coming soon
Scheduled release
3 November 2026
Positive reviews
—
Total reviews
—
Release date
3 November 2026
Player tracking—Begins when the game launches
Release date3 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4977090
App type
Game
Supported systems
Windows
Genres
Action, Adventure, Casual, Indie, Strategy
Release date
3 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64-bit
Processor
Dual-core 2.0 GHz (e.g. Intel Core i3 or equivalent)
Memory
4 GB RAM
Graphics
Integrated graphics with OpenGL 3.3 support (e.g. Intel HD 4000 or better)
Storage
500 MB available space
Sound Card
Integrated / DirectX-compatible
Recommended
OS
Windows 10/11 64-bit
Processor
Quad-core 2.5 GHz+
Memory
8 GB RAM
Graphics
Dedicated GPU with OpenGL 3.3+ (e.g. GTX 750 Ti or better)
Storage
500 MB available space
Sound Card
Integrated / DirectX-compatible
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

Once upon a time, a mischievous girl named Lua was at school with her friends. Then came a blinding flash… and every child was gone.

They wake in Everbloom — a bright realm gone grey, sick with a shadow called the Blight. To find their way home, and free the families the Blight has stolen, six kids must become something more: a squad of young mages, armed with elemental magic and whatever courage they can muster.

Command a squad, not a lone hero. Direct all six kids at once, form them into tactical formations, and counter each enemy's weakness with the right element — fire, ice, or lightning. Chain status effects, exploit formation bonuses, and adapt on the fly as fights escalate.

Every run matters. Explore ancient trial-grounds, a blighted marsh, a maze grown by the Mystic Trees, and a plain of black smoke-towers — each guarded by escalating waves of enemies and capped by a boss fight. Difficulty scales from a gentle Kids mode all the way to Hard, where permadeath is real and the minotaurs don't go easy.

A hub to call home. Between runs, return to a walkable garden hub — train in the glade, sit by the companion campfire, and pet the critters who live there.

A story that remembers what you did. How many families you're able to save — and at what cost — shapes the ending you get. Not every victory feels the same.

Features:

Command a squad of six kids, each with their own elemental magic and playstyle

Weakness-based elemental combat: fire, ice, and lightning, with burn/chill/chain status effects

Formation bonuses that reward smart squad positioning

Four difficulty modes, from family-friendly Kids mode to permadeath Hard mode

A hand-crafted story campaign across shifting seasonal biomes, plus a secret wave-survival mode

A living garden hub between missions

Full storybook narration with an ending that reflects how your run went

Steam gallery

Screenshots

7 available
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