Steam release scheduled · App 4973650

SoulForge Legends

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Multi-player
  • PvP
  • Online PvP
  • Co-op
  • Online Co-op
  • Camera Comfort
  • Color Alternatives
Steam

Store data

Store status
Coming soon
Scheduled release
12 November 2026
Positive reviews
—
Total reviews
—
Release date
12 November 2026
Player tracking—Begins when the game launches
Release date12 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4973650
App type
Game
Supported systems
Windows
Genres
Action, Adventure, Indie, RPG
Release date
12 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64-bit
Processor
Intel Core i5-4460 / AMD FX-6300 or equivalent
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 960 / AMD Radeon R9 280 (2 GB VRAM)
DirectX
Version 11
Network
Broadband Internet connection
Storage
10 GB available space
Sound Card
DirectX compatible
Additional Notes
Online multiplayer requires a broadband connection.
Recommended
OS
Windows 11 64-bit
Processor
Intel Core i5-9600K / AMD Ryzen 5 3600 or better
Memory
16 GB RAM
Graphics
NVIDIA GeForce GTX 1660 / RTX 2060 / AMD Radeon RX 590 (4–6 GB VRAM)
Network
Broadband Internet connection
Storage
10 GB available space
Sound Card
DirectX compatible
Additional Notes
SSD strongly recommended. Online co-op requires a broadband connection.
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

Twelve classes. One open world. Endless legends.

SoulForge Legends is a co-op action RPG set on Aerethia, a world torn between two factions: the Elarian and the Legion. Pick a class, build it however you like, and go make a name for yourself. Play solo, or bring up to four friends along for the ride. The whole game is player-hosted, which is the part I'm proudest of. There's no subscription and no server cost.

When you group up, one player hosts the world directly over Steam and everyone jumps in. And you never have to worry about your progress: everything you earn is tied to your account and safely backed up, so your characters won't disappear.

Play on your desktop tonight, log in from your laptop tomorrow, and it's all right where you left it.

Twelve classes, and they actually play differently

The Vanguard holds the line behind a shield. The Chronoweaver messes with time. The Hellborn throws infernal magic around, the Stormcaller chains lightning between enemies, and there are eight more besides. Every class has its own

skills, its own talent tree to grow into, and its own look. Find the one that clicks and get good with it.

A world worth getting lost in

Aerethia is one connected map you roam at your own pace. Go quiet and solo, or fill it with your party and cause some

trouble. There are roaming Champions to hunt, world bosses that turn up daily, hourly events to drop into, materials to gather, and professions to level. Levels don't lock your friends out either, so a high-level buddy can still play

alongside someone who just started.

Co-op without the headaches

Everyone gets a short 8-character friend ID. Add your friends, make a party of up to five, and you're all in the same world with one click. The leader hosts, but everyone keeps their own character and their own progress. Nobody fights

over loot, and nobody's stuck waiting for one specific person to log on before they can play.

You're never really alone out there

Even though you host your own games, there's a whole community running alongside you. A global chat ties everyone on Aerethia together, so you can talk, ask for a hand, show off, or just trade insults with a stranger. Meet someone you

get along with? Grab their friend ID, add them, and party up for real. You get a channel for your group, private whispers for one-on-one, and if you're feeling cocky, you can challenge another player straight to the Coliseum by

their ID. The friends you make here are yours to keep.

The Coliseum: no gear, just skill

Sometimes you just want to fight. The Coliseum throws you into a 40-player free-for-all where everyone is set to the

same power level. No stat advantage, no pay-to-win gear, nobody to blame but your own reflexes. Win fights, earn

badges, and spend them on cosmetics: trails, wings, titles, and some very petty flags you can plant on the people you

knock down.

Forty combatants, every single time: real players when they're around, Champions filling the rest. They hunt, they

fight each other, they plant flags on your corpse and talk trash in chat, and you won't always be sure which is which.

It also means the Coliseum works offline, whenever you want it.

Ranked, for when you want it to count

The Crucible is the serious side of PvP: ranked 1v1, 2v2 and 3v3, queued from anywhere in the world, with a rating

that actually moves. Same fixed power level, same cosmetic-only rewards. No

bots and no filler here, real opponents only. Climb as far as your skill takes you.

Survival Mode: one life, one holdfast

There's another way to play Aerethia, and it's a harder one. As a Forsworn you swear off both factions and walk into

the wilds alone: no party, no queues, nobody coming to help. Die once and that character is gone for good, along with

everything they built.

You claim your ground and raise a holdfast on it. A hearth, walls and gates, farms and a well, a mine, a barracks,

watchtowers. Every building upgrades, and those upgrades are where your power comes from here, not from loot. Hunger and thirst tick down while you work, so you hunt and forage between projects. Recruit Kin to keep the place running, train Wardens to hold the walls, and build your defences properly, because raiders keep coming and they bring worse things every time.

And if another Forsworn reckons they've built better than you, put it on the line. Challenge them by their ID, fight

once, and the loser is gone for good.

Plenty to chase

Gear up with empowerments across eight slots, from common drops to the rare stuff worth hunting for.

Grow into a talent tree that genuinely changes how you play, not just a pile of +1% nodes.

Gather, craft, and empower your way into a stronger character.

Collect cosmetic trails, wings, and titles you earn as you go.

One more thing

I'll be straight with you. SoulForge Legends started as the game my friends and I wanted to play together, and it kept

growing from there. It's built by one person, and everything in this description is in the game today, not promised

for later. I'm not finished with Aerethia either: there's more of this world on the way.

Come play.

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Screenshots

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