Store data
- UK price
- £3.59
- US price
- $3.59
- Positive reviews
- 100%
- Total reviews
- 2
- Release date
- 16 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 1 | -1 | -50.0% | 0 | -86.4% |
| October 2026 | 1 | -1 | -50.0% | 0 | -86.4% |
| September 2026 | 2 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £3.59 | £3.23 | 10% | £3.23 | No change recorded |
| United StatesUSD · US | USD | US$3.99 | $3.59 | 10% | $3.59 | No change recorded |
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| MexicoMXN · MX | MXN | MX$59.49 | Mex$ 53.54 | 10% | Mex$ 53.54 | No change recorded |
| MalaysiaMYR · MY | MYR | MYR 10.99 | RM9.89 | 10% | RM9.89 | No change recorded |
| NorwayNOK · NO | NOK | NOK 47.50 | 42,75 kr | 10% | 42,75 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$6.39 | NZ$ 5.75 | 10% | NZ$ 5.75 | No change recorded |
| PeruPEN · PE | PEN | S/.11.25 | S/.11.25 | 0% | S/.10.12 | 26 Sept 2026 |
| PhilippinesPHP · PH | PHP | P139.00 | P139.00 | 0% | P139.00 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Warrior Extraction is a fast, brutal top-down survivor-extraction roguelite. Every run drops you into a cursed graveyard swarming with the undead. Auto-attacks tear through the horde while you dodge, dash, and unleash devastating active skills. Clear enough kills and survive long enough, and a portal tears open — now the real decision begins.
Fight through 10 escalating waves
From shambling hordes to stone-hurling brutes, plague carriers, and towering giants — each wave layers in deadlier foes. Wave 10 pits you against the Grave Warden, a three-phase boss that shatters the keep gate and hunts you across the field.
Extract or push your luck
When the portal opens, you choose: extract now to lock in your loot, or gamble a 30-second break to fight on for rarer rewards. Greed is punished. Nerve is rewarded.
Loot that actually feels good
Enemies drop rarity chests — and opening them is an event. Watch the reel spin, slot by slot, and pray it lands on that Mythic drop. Six rarity tiers (Uncommon → Mythic), full gear slots (chest, helmet, gloves, boots, relic), and hunt-worthy special drops like Anger of the Warden and The Shackle.
Build a home between runs
Death isn't the end. Spend gold and soul shards at your persistent base: unlock active skills, buy permanent perks at the Shard Station, upgrade gear tiers at the Upgrading Bench, trade with the merchant, and expand your territory.
Build your own playstyle
Stack in-run level-up upgrades — crit, multishot, homing orbs, electric auras, magnet range — and combine active skills for chaotic synergies. No two runs feel the same.
| # | ||
|---|---|---|
| 01 | Ach First Extraction | 77.7% |
| 02 | Ach Boss Slain | 11.1% |
| 03 | Ach Mythic Drop | 11.1% |
| 04 | Ach Reach Wave 10 | 11.1% |
30 new sound effects Until this patch the only things you could hear were your own orb, pickups and a few UI sounds — the enemies, the boss and your own character were silent. Every enemy has a hit, a death and an attack sound, written to be told apart: skeletons crack dry, the Plague Carrier is dull and wet, the Specter is pure air The Plague Carrier's fuse ticks faster as it is about to blow — the sound alone tells you how long you have to leave the radius The Grave Warden has nine sounds of its own: opening gong, mace, dark flame, charge, void sword, scream, sky beam, every phase change and its death Your character has a hurt sound and a death sound Bone Orbit and Grave Nova are audible too — and Grave Nova's level-5 aftershock has its own weaker sound, so a maxed nova reads as two waves instead of one blast twice Sounds fade with distance and are dropped when they happen too far a...
Read full update on Steam ↗🎮 Controller support The whole game is now playable on a gamepad — combat and every menu. Left stick to move (analog — a half-pushed stick moves you at half speed), right stick to aim spells D-pad or stick to navigate menus, A to confirm, B to go back Inventory on a pad: A picks an item up, A again drops it — on a gear slot to equip, on another cell to rearrange, or on the discard bar to throw it away Rebind anything, keyboard or pad, in Settings → Controls On-screen prompts show your actual binding 💾 Three save slots Pick a slot from the main menu and keep separate games side by side. Each slot shows its gold, shards, runs and buildings, and can be deleted on its own. Your existing save moves into Slot 1 automatically — nothing is lost. 🧭 A clearer start The opening objective now walks you through the actual loop: build the Vault and the Portal, head out on an expedition, then com...
Read full update on Steam ↗Skill Mastery — skills now level up Every active skill now gains permanent levels as you use it, up to Lv5. Each level makes the skill stronger, and Lv5 unlocks a brand-new behaviour: Light Orb — pierces through enemies (Lv3), then splinters into two homing shards (Lv5) Electric Cloud — bigger radius and faster ticks, with a double-damage Discharge that blasts enemies back (Lv5) Chain Lightning — up to 7 jumps with far less falloff, and forks into two chains (Lv5) Bone Orbit — up to 5 bones, faster and wider, plus a counter-rotating inner ring (Lv5) Grave Nova — larger, faster waves, and every nova is followed by an echo wave (Lv5) Progress is permanent and carries across runs. The Skill Station now shows each skill's level, mastery bar and the full upgrade ladder. Kills you already earned still count, so returning players may start this patch with skills already levelled. Night atmos...
Read full update on Steam ↗Fixes - Fixed the trader being invisible in the released build - The base gold counter now updates instantly when you spend - Fixed a structure staying invisible after cancelling a move Balance - Chest rarity is now a floor: a chest can roll HIGHER rarities at a low chance (an Epic chest has a ~15% shot at Legendary) and can never roll below its own rarity - Soul Shard drop rate halved
Read full update on Steam ↗Fixes - Fixed the trader being invisible in the released build - The base gold counter now updates instantly when you spend - Fixed a structure staying invisible after cancelling a move Balance - Chest rarity is now a floor: a chest can roll HIGHER rarities at a low chance (an Epic chest has a ~15% shot at Legendary) and can never roll below its own rarity - Soul Shard drop rate halved
Read full update on Steam ↗30 new sound effects Until this patch the only things you could hear were your own orb, pickups and a few UI sounds — the enemies, the boss and your own character were silent. Every enemy has a hit, a death and an att…
2 concurrent players — the highest daily peak recorded at that point.
🎮 Controller support The whole game is now playable on a gamepad — combat and every menu. Left stick to move (analog — a half-pushed stick moves you at half speed), right stick to aim spells D-pad or stick to navigat…
1 positive · 0 negative.
Skill Mastery — skills now level up Every active skill now gains permanent levels as you use it, up to Lv5. Each level makes the skill stronger, and Lv5 unlocks a brand-new behaviour: Light Orb — pierces through enemi…
£3.23 → £3.59.