Store data
- UK price
- £4.59
- US price
- $4.99
- Positive reviews
- 100%
- Total reviews
- 2
- Release date
- 25 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 0 | — | — | 0 | — |
| September 2026 | 0 | — | — | 0 | — |
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| United KingdomGBP · GB | GBP | £4.59 | £4.59 | 0% | £4.59 | No change recorded |
| United StatesUSD · US | USD | $4.99 | $4.99 | 0% | $4.99 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
The freeway runs along the ocean, the sun refuses to set, and somewhere in your mirror there's a driver who plays the game the way you do.
Escape Sequence is an endless synthwave driver in the spirit of the arcade classics — curves that lean, hills that breathe, traffic that flows like sheet music — rebuilt around one idea: the road is a score, and everyone plays the same one.
AI drivers hunt you from behind, weave the same traffic, fight the same storms and the same centrifugal pull — and sometimes lose, spectacularly.
Brush past a rival for bonus flow; outlast them and take their legend.
Graze traffic to build near-miss chains: ×2, ×3… ×8 — flow is score and score is currency.
Slipstream behind civilians for a burst of speed. Ride the oncoming lanes if you dare — the pay is better on the wrong side of the road.
Every run's highway grows from one number: same seed, same traffic, same weather fronts, same curves — frame by frame, on every machine.
Day turns to night, rain turns to storm, and the coast forks into desert and neon city. Your lane at the gantry chooses the world ahead.
Three highway profiles: a lonely 1+1 coastal road, a 2+2 expressway, the full 3+3 boulevard — pick one or let the seed roll.
Steam invites — host, open the overlay, race a friend through Valve's relay. No IPs, no port forwarding.
Public games — host a public lobby or browse the list and jump in.
Score Duel, Last Sequence, Knockout — everyone drives the same seed; ghosts can't hurt you (optional bump mode if the lobby votes danger).
Honest LAN for the same couch, same switch, same night.
Endless — the wall comes for everyone; the leaderboard remembers.
Checkpoint Run — the clock is the enemy. Time Attack — two minutes, every near-miss buys another second. Cruise — no stakes, just the ocean.
Every car, palm and thunderhead is built from code; every sound is synthesized in-engine over an original synthwave soundtrack. A garage of six machines with one law: identical hitbox — buying speed never buys safety. CRT filters included, for those who remember.
Keyboard or gamepad. Solo, LAN, and online for up to 4 pilots.
| # | ||
|---|---|---|
| 01 | On the EdgeNear-miss chain ×8. | 93.3% |
| 02 | Legend of the MirrorA wild driver wrecks while you're still alive. | 86.6% |
| 03 | Wrong Way Pays10 near-misses against oncoming traffic in one run. | 86.6% |
| 04 | First SequenceFinish your first run. | 80.0% |
| 05 | Storm RiderSurvive an entire storm. | 46.6% |
| 06 | Neon Marathon10 km in a single run. | 40.0% |
| 07 | Sequence ZeroBuy the "zero" car (100 km total). | 33.3% |
| 08 | Last One StandingWin a multiplayer match. | 6.6% |
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.