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Steam player data · App 4940150

Magnyard

View on Steam ↗Updated 13 Oct · 19:00 UTC
  • Single-player
  • Steam Achievements
  • Custom Volume Controls
  • Mouse Only Option
  • Playable without Timed Input
  • Save Anytime
  • Touch Only Option
  • Steam Cloud
Steam

Store data

UK price
£5.36
US price
Awaiting regional check
Positive reviews
—
Total reviews
0
Release date
13 October 2026
Concurrent players0Most recent successful sample
Today's peak012/144 samples
Tracked peak0Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4940150
App type
Game
Developer
Publisher
Supported systems
Windows · Linux
Genres
Indie, Simulation, Strategy
Release date
13 October 2026
Last player update
13 Oct · 19:00 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 64 bits
Processor
64-bit dual-core processor, 2 GHz
Memory
4 GB RAM
Graphics
Integrated graphics with WebGL 2 / Direct3D 11 support
DirectX
Version 11
Storage
1 GB available space

macOS

Minimum
OS
macOS 12 Monterey
Processor
Apple Silicon (M1) or 64-bit Intel Core i5
Memory
4 MB RAM
Graphics
Metal- and WebGL 2-capable graphics
Storage
1 GB available space

Linux

Minimum
OS
Ubuntu 22.04 LTS 64-bit, or a distribution with glibc 2.25 or later and GTK 3
Processor
64-bit dual-core processor, 2 GHz
Memory
4 GB RAM
Graphics
WebGL 2 and OpenGL 3.3 capable graphics with 1 GB of video memory
Storage
1 GB available space

Launch window

Released 13 October 2026 · Tracking from 13 October 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£5.36
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£5.36
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011113 Oct 2026, 17:00 UTC13 Oct 2026, 19:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days0——0—
October 20260——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Build an automated recycling yard, equip your drones, and swallow waves of waste that only get heavier.

The trucks come whatever happens, and none of them can be turned away. Scrap, rubble, e-waste, batteries: everything they dump in your yard has to be sorted, shredded and sold before the next one pulls up. Your drones rip a wreck off the ground with a magnet and drop it down the hopper, the shredder spits metal, the conveyors load the warehouse, the selling takes care of itself.

Then the next wave is announced, heavier. You don't lose by running out of money: you lose when the queue blocks the access lane and the yard shuts down.

Shred or Sink.

THE YARD

Lay out the intake zone, the shredder, a warehouse and the drone hangar, then grow the line: depollution plant, crusher, dismantler, compost shredder,  battery neutraliser.

Six waste families arrive as the waves go by, scrap, drums and tyres, rubble,  e-waste, green waste, batteries. Each one needs its machine and the right drone  tool: magnet, clamshell bucket or grapple.

Conveyors link every machine to a warehouse, which sells on its own. Let one fill up and everything behind it stops.

THE PRESSURE

Trucks queue on the access lane and none of them can be turned away. Four bays: if the queue stays blocked for twelve seconds, the yard shuts down.

Every five waves a heavy convoy is announced a wave ahead : a wrecked car, a bus shell, a digger, a plane wreck, and your drones strip it where it lands.

Overdrive doubles a machine's throughput for fifteen seconds. Do it three times in a row and it breaks down at the worst possible moment.

BETWEEN WAVES, BETWEEN RUNS

Every wave you clear deals three cards and you keep one: technologies, grants, contracts, and pacts that trade a sharp bonus for a cost you accept.

A run lasts twenty waves, then carries on in endless mode. The debrief shows exactly where it broke, wave by wave.

Reputation unlocks new sites, starting kits and six difficulty levels that stack their constraints. The finds album and the achievements carry over from run to run.

GOOD TO KNOW

Mouse only. The interface needs at least 880 px of width, there is no mobile version.

Steam gallery

Screenshots

6 available
More game data · Seller history