Store data
- UK price
- £5.29
- US price
- $3.59
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 21 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 2 | 0 | 0.0% | 0 | -18.9% |
| November 2026 | 0 | -2 | -100.0% | 0 | -100.0% |
| October 2026 | 2 | 0 | 0.0% | 0 | -14.6% |
| September 2026 | 2 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
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| United KingdomGBP · GB | GBP | £5.29 | £3.17 | 40% | £3.17 | No change recorded |
| United StatesUSD · US | USD | US$5.99 | $3.59 | 40% | $3.59 | No change recorded |
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| PeruPEN · PE | PEN | PEN 16.49 | S/.9.89 | 40% | S/.9.89 | No change recorded |
| PhilippinesPHP · PH | PHP | ₱205.00 | P123.00 | 40% | P123.00 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Ludus Deceptor is a dark roguelike card game where every run is unique and every card can lead to victory, a curse, or new combinations.
Your journey begins in a prison dungeon, at a table opposite your cellmate. A simple card game gradually becomes a struggle for every coin, and a climb from a single coin to the crown. From filthy cells and guards to lavish castle halls and the royal audience chamber, each new opponent plays by their own rules.
Build five-card combinations, strengthen your hand with bonuses, take risks for rare rewards, and decide when to choose the safer treasure deck or the cursed deck with more dangerous but powerful effects. Victory depends not only on luck, but also on reading the situation, building combinations, enhancing cards with items, and strengthening your hand with stamps and various archives.
Roguelike card battles with constant choices between risk and reward.
Playing-card combinations enhanced by points, multipliers, unique effects, and items.
Two special decks: a treasure deck with safe bonuses and a cursed deck with dangerous curses.
Bonus, cursed, and interactive cards that change the course of a run.
Opponents with different rules, behaviors, and play styles.
The dark atmosphere of a prison, a castle, a royal court, and a secret world of cards.
Items, masks, seals, and archives that unlock new strategies as you acquire them.
Short stories about debts, power, a masquerade, and a mysterious golden mask.
| # | ||
|---|---|---|
| 01 | Ach Cursed Bet 1 30 | 33.3% |
| 02 | Ach First Bet 1 0 | 33.3% |
| 03 | Ach Casino Debtor 2 16 | 22.2% |
| 04 | Ach Empty Promises 1 28 | 22.2% |
| 05 | Ach First Pair 1 12 | 22.2% |
| 06 | Ach Five Cards One Fate 1 22 | 22.2% |
| 07 | Ach Three Witnesses 1 14 | 22.2% |
| 08 | Ach Treasure Found 1 27 | 22.2% |
| 09 | Ach Beyond Expectations 1 23 | 11.1% |
| 10 | Ach Double Threat 1 13 | 11.1% |
| 11 | Ach Fearless Gambler 1 31 | 11.1% |
| 12 | Ach Flawless Game 1 7 | 11.1% |
| 13 | Ach Fortunes Favorite 1 29 | 11.1% |
| 14 | Ach Four Fate 1 19 | 11.1% |
| 15 | Ach Freedom Has Price 1 2 | 11.1% |
| 16 | Ach Full Court 1 18 | 11.1% |
| 17 | Ach Jailer Defeated 1 3 | 11.1% |
| 18 | Ach Journey Begins 1 1 | 11.1% |
| 19 | Ach Master Intrigue 2 5 | 11.1% |
| 20 | Ach Mountain Chips 1 25 | 11.1% |
| 21 | Ach One Suit 1 16 | 11.1% |
| 22 | Ach Perfect Order 1 15 | 11.1% |
| 23 | Ach Price Power 2 0 | 11.1% |
| 24 | Ach Royal Court 2 10 | 11.1% |
| 25 | Ach Unstoppable Multiplier 1 24 | 11.1% |
| 26 | Ach Weak Hand Strong Player 1 11 | 11.1% |
| 27 | Ach Any Means Necessary 2 17 | 0.0% |
| 28 | Ach Backup Plan 2 7 | 0.0% |
| 29 | Ach Better Developer 1 17 | 0.0% |
| 30 | Ach Bound Hands 2 13 | 0.0% |
| 31 | Ach By Thread 1 8 | 0.0% |
| 32 | Ach Changing Suits 2 8 | 0.0% |
| 33 | Ach Clean Blood 2 3 | 0.0% |
| 34 | Ach Collector Forbidden 2 18 | 0.0% |
| 35 | Ach Cursed Unbroken 2 1 | 0.0% |
| 36 | Ach Deal Darkness 2 2 | 0.0% |
| 37 | Ach Last Bet 1 4 | 0.0% |
| 38 | Ach Light Fingers 2 12 | 0.0% |
| 39 | Ach Ludus Deceptor 2 19 | 0.0% |
| 40 | Ach Master Table 1 6 | 0.0% |
| 41 | Ach New Ruler 1 5 | 0.0% |
| 42 | Ach No Room Error 1 9 | 0.0% |
| 43 | Ach Perfect Calculation 1 26 | 0.0% |
| 44 | Ach Perfect Sequence 1 20 | 0.0% |
| 45 | Ach Pickpocket 2 14 | 0.0% |
| 46 | Ach Power Blood 2 11 | 0.0% |
| 47 | Ach Rewrite Fate 2 6 | 0.0% |
| 48 | Ach Royal Hand 1 21 | 0.0% |
| 49 | Ach Sealbreaker 2 4 | 0.0% |
| 50 | Ach Stolen Crown 2 9 | 0.0% |
| 51 | Ach Weakest Hand 1 10 | 0.0% |
| 52 | Ach Wealthy Treasury 2 20 | 0.0% |
This update completes the Divine card artwork and fixes issues with the shop, deck upgrades, and interface.Complete Divine special-card set. Added 51 missing textures. The artwork now covers all 90 cards: 30 Bonus, 30 Curse, and 30 Interactive cards.Correct artwork display. The collection, target selection, and card activation animations now use the selected card appearance.Consistent button style. Updated buttons in menus, settings, the pause menu, shop, equipment, and match results screen.Deck upgrades survive refills. Removed cards and purchased draw-chance boosts no longer reset when the deck is replenished.The Strategies section brings build tools together. Deck management, items, and available upgrades are now gathered in one place.Separate hand and sleeve upgrades. You can independently increase your hand size and sleeve capacity for regular and royal cards.Fixed overlapping wi...
Read full update on Steam ↗DLC — Divine Card:Restored access to the Divine theme, which completely transforms the interface.Added a new golden shop highlight animation that follows the shape of the frame.Fixed the position and rotation of the roulette wheel on its button.Removed the double border and unnecessary background from the bet field.Suspicion text no longer overlaps the frame.ONLINE PLAYImproved synchronization of bets, cards, items, and effects.Fixed issues that caused disconnections when betting and transitioning between rounds.Removed disconnections for taking a long time to consider a move or select cards.Only the lobby host sets the animation speed; the selected speed is synchronized for both players.BOTS AND CAMPAIGN DIFFICULTYReworked card selection: bots now evaluate combinations, effects, cards remaining in hand, and risks.Removed the deliberate selection of weak combinations and the automatic...
Read full update on Steam ↗ATMOSPHERE AND EFFECTSThe Night, Balance, Fire and Frost events now change the table's appearance and lighting, adding animated effects.Transitions into and out of night are now smoother.Nighttime brightness changes and the movement of cloud shadows have been softened.MUSICAdded new music for duels, the campaign, bosses, roulette and events.Added musical endings for victory, defeat and draws.Improved transitions between tracks as the gameplay situation changes.If decision-making in a round takes 10 seconds or less, the music smoothly speeds up to 1.5×. After a slower round, it returns to its normal tempo.Pauses, open windows and automatic score calculations do not count toward determining the tempo. Card and interface sounds do not speed up.DLCOwners of the installed DLC can now select DLC cards.The Divine interface theme remains unavailable for now.SAVESCompatibility with existing sa...
Read full update on Steam ↗ANIMATIONS AND EFFECTSImproved card dealing and movement: smooth arcing flights and gentle landings without abrupt shrinking.Rewards now fly to the chest with a golden trail. Removed duplicate images during delivery.When a bot folds, its prepared cards dissolve on the table instead of returning to its hand.Game animations now take twice as long to make scoring easier to follow. The ×2 speed option remains available.Fixed opponent cards always animating at accelerated speed when ×1 was selected.Adjusted the rotation and appearance of the roulette icon.SCORINGAdded layered counter effects: streams of light, reflections across facets, orbits and shimmering trails.Fixed the geometry of the multiplier ring.Each side now has distinct counter colours: blue, gold and red for the first side; turquoise, amethyst and orange for the second.When switching sides, the previous numbers disappear comp...
Read full update on Steam ↗Localization has been expanded and improved: 26 languages are now supported, including Chinese, Japanese, and Korean. Translations for the interface, story, and tooltips have been expanded.Added a pixel font with extended character support. Improved contrast and outlines.Fixed text positioning on buttons, bet display, and storage name display.Adjusted the size and position of the right-side panels.Fixed the dashed border around the card area: it now adapts to the size and number of cards.Optimized the shop, tooltips, preliminary score calculation, and special card interface.Fixed screen mode startup and switching. Normal windowed mode keeps its title bar and borders, while larger resolutions now adapt to the monitor's available work area.
Read full update on Steam ↗Chat has been added to online duels. Press T to open the chat, Enter to send a message, and Esc to close it. New messages appear in the top-right corner and automatically disappear after 5 seconds.Duel synchronization has been improved. Fixed inconsistencies in player states, equipment, effects, and turn history between participants.Network actions are now more reliable. Lost commands are resent, while duplicate commands are processed only once, preventing duplicated actions.Shared deck handling has been fixed. Synchronization of drawing, returning, and shuffling cards has been improved. Re-delivery of the same command no longer causes an additional shuffle.Card copying has been fixed. Created copies are now correctly treated as separate cards and no longer conflict with the original during subsequent actions.Card transfer and stealing synchronization has been improved. Card modifiers...
Read full update on Steam ↗TUTORIALAdded a step-by-step tutorial covering item purchases and usage, stamp selection, upgrades, card discarding, and hand building.When entering the campaign for the first time, you can choose to complete or skip the tutorial. It can be replayed later from the menu.Fixed button positioning at the end of the tutorial.EQUIPMENT & PROGRESSIONAdded a slide-out panel for stamps, robes, and the archive.You can now choose two active stamps out of six.Equipment slots can now be upgraded to unlock passive effects. The cost of consecutive unlocks is 1,000, 2,000, 3,000… points.Slot progression is preserved when replacing a stamp.Active effects are displayed as separate icons. Hovering over them shows their descriptions and activation conditions.SHOPUpdated the shop visuals, tabs, and purchase descriptions.Item Packs now let you choose one of four offered items.Added Draw Preparation: spend...
Read full update on Steam ↗Online DuelImproved online match stability and synchronization between players.Fixed the starting hand being lost when one player loads more slowly.Card dealing now begins only after both game scenes are fully ready.Fixed an issue where the opponent’s state could be applied before the game table finished loading.Improved disconnect handling and proper network session shutdown.Host authority now remains more stable throughout the match.Added extra protection against duplicate and invalid network requests.Player moves are now confirmed before cards are revealed, reducing the risk of desyncs or move changes after confirmation.Fixed synchronization of canceled interactive effects, shields, and temporary locks.Fixed the return of Living Cards to the shared deck.An opponent’s retained card can no longer block normal deck rebuilding.Fixed remaining-card tracking after each round.Fixed rematc...
Read full update on Steam ↗InterfaceDialogues, deck selection, the Shop, Storage, Collection, and other modal windows now have the highest priority.While a modal window is open, the tutorial and all related click interceptors are automatically hidden and restored after the window is closed.The button in the main scene has been renamed to Collection to match the rest of the interface.TutorialThe tutorial now starts only after the mandatory deck selection has been completed.Tutorial steps have been updated to match the current HUD.Separate steps for opening and closing the Collection have been added.All outdated Recon / Recol references have been completely removed from the tutorial.
Read full update on Steam ↗This update completes the Divine card artwork and fixes issues with the shop, deck upgrades, and interface.Complete Divine special-card set. Added 51 missing textures. The artwork now covers all 90 cards: 30 Bonus, 30…
DLC — Divine Card:Restored access to the Divine theme, which completely transforms the interface.Added a new golden shop highlight animation that follows the shape of the frame.Fixed the position and rotation of the r…
ATMOSPHERE AND EFFECTSThe Night, Balance, Fire and Frost events now change the table's appearance and lighting, adding animated effects.Transitions into and out of night are now smoother.Nighttime brightness changes a…
ANIMATIONS AND EFFECTSImproved card dealing and movement: smooth arcing flights and gentle landings without abrupt shrinking.Rewards now fly to the chest with a golden trail. Removed duplicate images during delivery.W…
Localization has been expanded and improved: 26 languages are now supported, including Chinese, Japanese, and Korean. Translations for the interface, story, and tooltips have been expanded.Added a pixel font with exte…
£3.17 → £5.29.