Store data
- UK price
- £4.55
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 6 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 1 | — | — | 0 | — |
| November 2026 | 1 | — | — | 0 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Match runes. Channel the gods. One life per run.
A match-3 roguelite RPG set in Greek myth: nine realms, one life, and a board that fights back.
Skulls strike, hearts heal, shields soak, coloured runes bank mana. Match four to blast a row and column, five to wipe a colour.
Each enemy hides an elemental weakness and a resistance, revealed only as you fight. Read it and your damage leaps.
Seven demigods, a boon at every level, relics that rewrite how you fight, and a Merchant before every boss.
Death relocks the realms but never takes your feats or your Favor.
Weaknesses and resistances you find only by fighting
Seven demigods, 25 boons and 60 relics
Nine realms, 60 battles, telegraphed boss specials
20 to 40 minute runs, plus a Daily gauntlet
One purchase, no microtransactions, no timers
Fifteen Ascension rungs, 66 feats, a leaderboard, full controller support
Match. Cast. Conquer. The gods are watching.
| # | ||
|---|---|---|
| 01 | Blast | 90.9% |
| 02 | Combo | 81.8% |
| 03 | Demolitionist | 81.8% |
| 04 | Divine | 81.8% |
| 05 | Exorcist | 81.8% |
| 06 | Firstblood | 81.8% |
| 07 | Bruiser | 72.7% |
| 08 | Manaflood | 72.7% |
| 09 | Overkill | 72.7% |
| 10 | Stonebreaker | 72.7% |
| 11 | Flawless | 54.5% |
| 12 | Fortress | 54.5% |
| 13 | Purist | 54.5% |
| 14 | Runesage | 54.5% |
| 15 | Slayer | 54.5% |
| 16 | Untouchable | 54.5% |
| 17 | Archmage | 45.4% |
| 18 | Bulwark | 45.4% |
| 19 | Collector | 45.4% |
| 20 | Combo6 | 45.4% |
| 21 | Godsent | 45.4% |
| 22 | Lifebringer | 45.4% |
| 23 | Medic | 45.4% |
| 24 | Spelunker | 45.4% |
| 25 | Wallbreaker | 45.4% |
| 26 | Annihilator | 36.3% |
| 27 | Berserker | 36.3% |
| 28 | Blessed | 36.3% |
| 29 | Combo8 | 36.3% |
| 30 | Devotee | 36.3% |
| 31 | Goldrush | 36.3% |
| 32 | Greatermedic | 36.3% |
| 33 | Impregnable | 36.3% |
| 34 | Relicrun | 36.3% |
| 35 | Siege | 36.3% |
| 36 | Sorcerer | 36.3% |
| 37 | Spellstorm | 36.3% |
| 38 | Weakhunter | 36.3% |
| 39 | Adept | 27.2% |
| 40 | Anointed | 27.2% |
| 41 | Ascend | 27.2% |
| 42 | Comeback | 27.2% |
| 43 | Conqueror | 27.2% |
| 44 | Croesus | 27.2% |
| 45 | Curator | 27.2% |
| 46 | Dailydone | 27.2% |
| 47 | Deepdiver | 27.2% |
| 48 | Demigod | 27.2% |
| 49 | Highpriest | 27.2% |
| 50 | Juggernaut | 27.2% |
| 51 | Marathon | 27.2% |
| 52 | Thricegiven | 27.2% |
| 53 | Veteran | 27.2% |
| 54 | Centurion | 18.1% |
| 55 | Dragonhoard | 18.1% |
| 56 | Faithful | 18.1% |
| 57 | Hardconqueror | 18.1% |
| 58 | Hoarder | 18.1% |
| 59 | Reborn | 18.1% |
| 60 | Saint | 18.1% |
| 61 | Trialbyfire | 18.1% |
| 62 | Ironwill | 9.0% |
| 63 | Pantheon | 9.0% |
| 64 | Ascendfull | 0.0% |
| 65 | Ascendhalf | 0.0% |
| 66 | En Allin | 0.0% |
| 67 | En Banked | 0.0% |
| 68 | En Bloodmoon | 0.0% |
| 69 | En Champion | 0.0% |
| 70 | En Cursebearer | 0.0% |
| 71 | En Fearless | 0.0% |
| 72 | En Glory | 0.0% |
| 73 | En Manyroads | 0.0% |
| 74 | En Olympian | 0.0% |
| 75 | En Thrice | 0.0% |
| 76 | En Untouched | 0.0% |
| 77 | En Wayfarer | 0.0% |
| 78 | Immortal | 0.0% |
Afterr a successful playtest and launch of the demo, I spent almost a lot of time reading what people said about it and fixing things. This is the first big update since then. Here is what changed.Full controller supportThis was the biggest single piece of work, and it is done. Every screen, every menu, every choice: the demigod pick, boons, relics, the Temple, the Merchant, road events, all of it can be reached and used with a gamepad alone. The board has its own cursor, the shoulder buttons page between realms, and the button prompts along the bottom of the screen show the actual buttons on the pad you are holding, whether that is an Xbox pad, a PlayStation pad, a Switch pro controller or a Steam Deck.It also just works. There is no setting to turn on. Pick up a pad and the game switches, touch the mouse and it switches back.Steam Deck and Windows HandheldsHandheld mode turns itself...
Read full update on Steam ↗Hi, I'm Alexandros, and I am the creator of Gods of the Grid. If you're reading this you've either joined the playtest or you're thinking about it, so first of all, thank you. This is the very first time I'm opening the game up to players, and that's a big moment for me.So what is it? Gods of the Grid is a Greek-mythology match-3 roguelike. You pick a class, set out through a series of dungeons, and every battle is a match-3 duel: matching runes charges your spells and strikes the enemy, while they try to do the same to you. Between fights you choose boons, hunt for relics, deal with merchants and events, and slowly shape a run that is entirely your own. It is permadeath, so you have to make sure to think of your build and potential synergies, no two runs ever play out the same.I made it because I love both match-3 puzzles and roguelikes, and I wanted one thing that scratched both itc...
Read full update on Steam ↗1 concurrent players — the highest daily peak recorded at that point.
This is the full game release
Release date supplied by the Steam store.
Afterr a successful playtest and launch of the demo, I spent almost a lot of time reading what people said about it and fixing things. This is the first big update since then. Here is what changed.Full controller supp…
Hi, I'm Alexandros, and I am the creator of Gods of the Grid. If you're reading this you've either joined the playtest or you're thinking about it, so first of all, thank you. This is the very first time I'm opening t…