Store data
- Store status
- Coming soon
- Scheduled release
- 28 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 28 October 2026
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Embark on a relentless journey into the heart of darkness in this isometric Action-Roguelite that blends the nostalgic charm of pixel art with modern "bullet heaven" action and deep tabletop RPG mechanics. Survive against swarms of enemies, upgrade your main base with the loot you gather from the depths of the dungeon, and prove your might against ruthless final bosses.
When you enter combat nodes, your character automatically attacks the nearest enemy. Your only task is mastering movement and your dash ability to find the perfect positioning, dodge enemy swarms, and clear the screen with the right spell combinations. Level up during combat and pick from the spell cards and stat cards presented to you to multiply your power.
Your 19-stage dungeon run requires careful planning. Navigate through 9 distinct node types:
Event Nodes: Face over 30 unique text-based events. Your choices are resolved by hidden d20 dice rolls dependent on stats like Damage or Intelligence. High stats grant bonuses; low stats deduct. Succeed for massive rewards, or fail and face dangerous debuffs.
DreamTrap Nodes: Enter a high-stakes arena against elite foes. Defeat them within a strict time limit to spawn a DreamTrap Stone, granting you a choice of 3 out of 9 powerful, run-exclusive buffs.
Trade & Bathhouse Nodes: Spend your hard-earned gold on exclusive Lapisia stones and legendary gear, or rest at the Bathhouse to recover your health before the next battle.
Death is not the end, but a new beginning! Return to your main base with resources and permanently upgrade your character:
MageNPC: Unlock 16 different spells using gold and scrolls. Unlocked spells appear as cards during combat. Pick the same spell up to 6 times to massively increase its damage, speed, and area of effect.
Blacksmith: Upgrade your weapons and armor up to +3. Insert exclusive "Lapisia" stones into special sockets to grant your character customized stat boosts.
Merchant & Prep Panel: Buy new outfits, weapons, and runes. Drink stat-boosting potions suited to your limits before diving back into the fray.
Aura Buffs: Collect rare dungeon flowers and gold to purchase powerful, one-time "Aura Buffs" from hidden NPCs unlocked by defeating regional bosses.
Skill Tree: Earn skill points by defeating enemies and invest them across 16 different stats for permanent character growth. You can accumulate up to 15 points in total, with a cap of 5 points per skill. Want to adapt your playstyle? Reset and redistribute your points at any time for a small gold fee.
A completely procedural 19-stage path awaits you on every run. Immerse yourself in the atmosphere with dynamically changing rain, snow, fog, and wind VFX as you progress through the Green, Red, and Purple themed zones. Survive the grueling environments and prepare to face the ultimate threats: the dark lord Backi and the dark knight Kago. Fully playable with a keyboard and mouse or a gamepad.
Push your limits to achieve the perfect run. Complete the dungeon in the shortest time while taking the least amount of damage, and etch your legacy onto the global HighScores leaderboard to compete with players from all around the world!
Gameplay & Balance Revamped Multiplier Streak System: I completely overhauled the scoring streak mechanic to reward aggressive and skilled play over passive strategies. No-Damage Streak: Gain a +0.01x multiplier for every 5 enemies defeated without taking damage.Dodge Bonus: Instantly gain a +0.25x multiplier for 5 seconds when successfully dodging enemy attacks.Kill Chain: Every 8 enemies defeated within an 8-second window adds a +0.02x multiplier. The timer resets with each kill.Uninterrupted Momentum: Timers now freeze when clearing a combat node, so your active streak won’t be lost while moving to a chest or the next room. Plus, a 10-second grace period is added when entering a new combat node to keep your streak going.Dream Trap Adjustments: Considering the unique nature of Dream Trap rooms, the Kill Chain timer decay is now disabled. Streaks will only accumulate, never drop in t...
Read full update on Steam ↗Companion System UpdateThe Green, Red, and Purple NPCs you unlock at the main base by defeating regional bosses will now actively assist you! At the start of your run (in the first node), one of these NPCs will appear to grant you their Active Ability and 1 of their 3 Passive traits to support you for the entire run.Stat Upgrade OrbA new orb that pauses the game when collected and presents 2 random Stat Cards. Choose one to permanently increase its base value by 50% for that run!New Mechanics & Combat FixesHealth Regen Fix: Your Health Regen. stat will now remain fully active during Survival and Capture nodes.Anti-Synergy Resolution: I've adjusted the priority sequence for Thorns and Vendetta. You will now successfully reflect damage and mark enemies even if you avoid their attacks using Evasion or your Dash ability.
Read full update on Steam ↗New Survival Node:Face an endless onslaught! Instead of regular enemy waves, a single enemy type will continuously swarm the arena for a set duration (e.g., 120 seconds). Note: Enemies here drop only Gold, no XP. If you survive the timer, you will be rewarded with a massive level-up bonus featuring stat cards with 4x the usual attributes!New Capture Node:A tactical new arena featuring a swarm of a single enemy type and designated capture zones. Stand inside a capture zone for 8 seconds to successfully claim it. Once all zones in the arena are captured, you will get to choose 2 out of 8 brand-new Special Cards (which can be upgraded to Level 2).New Special Cards (Exclusive to Capture Node):Double Strike: Melee attacks have a chance to deal damage twice.Chain Dash: You can dash multiple times in a row within 1.5 seconds.Time Warp: Enemy projectiles travel slower.Divine Rain: A random po...
Read full update on Steam ↗I'm deploying a small patch today to improve your runs and expand our world. Here is what is new in this update:Added the Frost Orb! You can now find and collect this new orb type on the map during your runs to unleash its freezing effects on nearby enemies.Kurhi (Melee Green Boss): Added a new ranged attack. His jump attack is now much deadlier, tracking your movement mid-air with a curved trajectory instead of moving in a predictable straight line.Salogel (Ranged Green Boss): The rain of arrows attack has been intensified and now targets 3 separate areas. A new 4-arrow spread attack has been added immediately following his kick attack. Additionally, his rapid-fire attack has been doubled, now shooting 8 arrows in quick succession instead of 4.I'm thrilled to welcome more players to the game! Chako is now fully playable in Czech, Polish, and Italian.Resolved an issue where country fl...
Read full update on Steam ↗Spell System OverhaulSpells purchased at the Mage NPC now feature 6 distinct upgrade levels.The maximum tier a spell card can reach during a dungeon run is now capped by its purchased level at the base. Buying a spell once only unlocks its Level 1 card in the run.Added a new "Toggle" button to easily activate or deactivate unlocked spells from the active drop pool.Spell grid icons now display the current purchased level for easier tracking.Tutorial & GuideImplemented a new tutorial that automatically triggers upon first arriving at the main base to help new players get started.Added a "Guide" button to the Pause Menu (ESC), allowing returning players to review the tutorial at any time.Important Note for Existing SavesDue to the fundamental structural changes in how spell progression is calculated and saved, previously unlocked spells have been reset for existing save files.
Read full update on Steam ↗Event System ImprovementsDynamic Previews: Hovering over an event choice now opens a preview panel showing the required D20 roll and your exact stat modifier.Visual Cues: Choice buttons now subtly tint green or red based on your stat advantages.Clarity: Added explicit "(Required Roll: X)" text directly to the choice buttons for better accessibility. Success and Failure outcomes are also cleanly formatted in the preview.InteractionsDynamic Prompts: Interaction prompts (for NPCs, Dungeon Entrance, etc.) now accurately display your custom-bound keyboard key or the correct gamepad button.Settings & QoLSpell Audio Setting: Added a dedicated "Spell Volume" slider to the audio settings, separating it from the general SFX volume.Quick Cursor Hide: Right-clicking now instantly hides the mouse cursor and moves it out of the way (provided no menus are open).Leaderboard Indicator: Added a tempora...
Read full update on Steam ↗Steam currently lists 28 Oct 2026 as the release date.
Gameplay & Balance Revamped Multiplier Streak System: I completely overhauled the scoring streak mechanic to reward aggressive and skilled play over passive strategies. No-Damage Streak: Gain a +0.01x multiplier for e…
Companion System UpdateThe Green, Red, and Purple NPCs you unlock at the main base by defeating regional bosses will now actively assist you! At the start of your run (in the first node), one of these NPCs will appear…
New Survival Node:Face an endless onslaught! Instead of regular enemy waves, a single enemy type will continuously swarm the arena for a set duration (e.g., 120 seconds). Note: Enemies here drop only Gold, no XP. If y…
I'm deploying a small patch today to improve your runs and expand our world. Here is what is new in this update:Added the Frost Orb! You can now find and collect this new orb type on the map during your runs to unleas…
Spell System OverhaulSpells purchased at the Mage NPC now feature 6 distinct upgrade levels.The maximum tier a spell card can reach during a dungeon run is now capped by its purchased level at the base. Buying a spell…