Store data
- UK price
- £2.65
- US price
- $6.29
- Positive reviews
- 87%
- Total reviews
- 30
- Release date
- 11 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 9 | -19 | -67.9% | 1 | -85.4% |
| October 2026 | 6 | -22 | -78.6% | 1 | -85.6% |
| September 2026 | 28 | — | — | 9 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £6.29 | £5.66 | 10% | £5.66 | No change recorded |
| United StatesUSD · US | USD | US$6.99 | $6.29 | 10% | $6.29 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
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| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | KRW | ₩7,600 | ₩ 6,840 | 10% | ₩ 6,840 | No change recorded |
| KuwaitKWD · KW | KWD | KWD 1.650 | 1.48 KD | 10% | 1.48 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | KZT 2,310.00 | 2 079₸ | 10% | 2 079₸ | No change recorded |
| MexicoMXN · MX | MXN | MX$99.99 | Mex$ 89.99 | 10% | Mex$ 89.99 | No change recorded |
| MalaysiaMYR · MY | MYR | MYR 18.75 | RM16.87 | 10% | RM16.87 | No change recorded |
| NorwayNOK · NO | NOK | 36,00 kr | 36,00 kr | 0% | 36,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$ 4.79 | NZ$ 4.79 | 0% | NZ$ 4.79 | No change recorded |
| PeruPEN · PE | PEN | S/.8.49 | S/.8.49 | 0% | S/.8.49 | No change recorded |
| PhilippinesPHP · PH | PHP | P109.00 | P109.00 | 0% | P109.00 | No change recorded |
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| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
【About This Game】
The Great Dao is simple; true enlightenment lies in incremental growth.
Welcome, fellow cultivators, to Pixel Cultivation Idle. This is a Cultivation Idle game tailor-made for modern players with busy lives. Here, we have discarded tedious and exhausting daily grinds, perfectly blending the romance of Xianxia with the ultimate satisfaction of incremental gameplay. You don't need to stare at the screen constantly to experience exponential leaps in your cultivation base. With just a few clicks, you can embark on an endless cycle of reincarnation, from Qi Refining all the way to Ascension. May every cultivator who enters this realm find freedom in their journey and easily achieve enlightenment.
【Key Features】
Idle Cultivation: Gain Progress Even While Offline
The path to immortality is long; why suffer through sleepless nights? The game features a dual-track offline progression system. Whether you are in secluded meditation or away from the mortal realm, your base cultivation and spiritual energy will accumulate automatically at a preset rate. Upon returning, claim your massive uncollected rewards with a single click, turning every second of your absence into a stepping stone to immortality. No forced grinding, no pay-to-win—just a relaxing and stress-free cultivation journey.
Incremental Ascension: Experience Exponential Growth
Understanding the true essence of idle games, we have seamlessly combined "number scaling" with "strategic resets." Every breakthrough is not just a stat increase, but a leap to a higher plane of existence. When mortal resources hit a bottleneck, you can choose "Infinite Reincarnation" to reset your current realm while retaining Ascension counts, Divine Weapon mastery, and partial technique comprehension. Build a stronger growth model with each cycle and enjoy the ultimate thrill of watching massive numbers skyrocket across your screen.
Endless Builds: Construct the Ultimate Damage Output
The Dao is ever-changing, and so are your combat strategies. The core joy of this game lies in deep progression and strategic build crafting.
Spiritual Root Refining: Defeating monsters doesn't just raise your realm; it awakens your spiritual roots. Different elemental attributes dictate your playstyle—whether you pursue extreme elemental burst damage or steady, sustained DPS, the choice is yours.
Forging Divine Weapons: Rare materials dropped from vanquished beasts can be refined in the Creation Furnace to forge divine weapons. With ever-changing equipment affixes and set bonuses, figuring out the most rewarding gear combinations for your current spiritual root and techniques is a must for every cultivator.
Mastering All Techniques: Techniques and Spirit Pets are not mere stat sticks; they are the core foundation of your build. Specific technique combinations can trigger hidden synergies, and pet passives can create magical chemical reactions with your active playstyle. Through trial and error, craft your exclusive "one-shot kill" build and experience the ultimate satisfaction of wiping out enemies in a single strike!
Reincarnation for Enlightenment: Permanent Global Attributes
A single lifetime of cultivation will eventually reach its end; only through endless reincarnation can one achieve the Great Dao. When you hit the combat power ceiling in the current world, you can choose to dissolve your body and restart. With each reincarnation, you will gain precious permanent global attribute bonuses and unlock the ability to draw higher-tier Spirit Pets and peerless techniques. Your past life's accumulation is the foundation for your current leap. Experience the thrill of exponential growth through repeated resets and reconstructions, making every fresh start full of anticipation!
【Developer's Message】
Dear fellow cultivators, our true wish in creating this idle cultivation game was to fulfill a dream of a relaxing and free journey to immortality. Many looter or idle games on the market often come with the anxiety of hitting a wall or the boredom of repetitive gameplay. We hope Pixel Cultivation Idle offers a stress-free path: grow stronger with simple clicks, and cultivate endlessly. Leave when you want, pause when you need. The road ahead is long, but immortality is within reach. Thank you for your companionship. May everyone in this realm achieve their dreams and ascend to immortality soon!
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | New Achievement 1 4 | 91.8% |
| 02 | New Achievement 1 25 | 82.9% |
| 03 | New Achievement 1 22 | 74.3% |
| 04 | New Achievement 1 7 | 70.8% |
| 05 | New Achievement 1 23 | 68.7% |
| 06 | New Achievement 1 17 | 64.5% |
| 07 | New Achievement 1 15 | 64.3% |
| 08 | New Achievement 1 26 | 64.3% |
| 09 | New Achievement 2 1 | 63.4% |
| 10 | New Achievement 1 1 | 62.9% |
| 11 | New Achievement 2 0 | 62.2% |
| 12 | New Achievement 1 11 | 61.0% |
| 13 | New Achievement 1 2 | 59.9% |
| 14 | New Achievement 1 0 | 59.6% |
| 15 | New Achievement 1 14 | 59.6% |
| 16 | New Achievement 1 31 | 59.2% |
| 17 | New Achievement 1 9 | 58.5% |
| 18 | New Achievement 1 8 | 56.1% |
| 19 | New Achievement 1 13 | 54.3% |
| 20 | New Achievement 1 12 | 53.6% |
| 21 | New Achievement 1 28 | 51.2% |
| 22 | New Achievement 1 10 | 49.8% |
| 23 | New Achievement 1 29 | 48.9% |
| 24 | New Achievement 1 3 | 48.7% |
| 25 | New Achievement 1 27 | 47.0% |
| 26 | New Achievement 1 18 | 41.2% |
| 27 | New Achievement 1 30 | 37.9% |
| 28 | New Achievement 1 16 | 28.9% |
| 29 | New Achievement 1 19 | 28.4% |
| 30 | New Achievement 1 20 | 18.6% |
| 31 | New Achievement 1 21 | 13.0% |
| 32 | New Achievement 1 6 | 12.8% |
| 33 | New Achievement 1 5 | 8.3% |
| 34 | New Achievement 1 24 | 4.4% |
This update adds the following content: 1.New Passive Technique: Gale Spin Dodge cap increased to 75%. On a successful dodge, there is a chance to trigger a free Traction. Base chance: 5%, +0.3% per point of Wind Spiritual Root. 2.New Active Skill: Vine Pierce Summon a cluster of vines that pierce toward the target, hitting all enemies in their path. 10% chance to double poison and bleed effects on the target. +1 vine per 10 points of Wood Spiritual Root. +0.6% double chance per 1 point of Water Spiritual Root. Thanks for your support!
Read full update on Steam ↗Fixed incorrect monster animation behavior. Fixed missing permanent and temporary attributes from the lottery. These attributes are now grouped under the “Other Bonuses” category. Added a 100-Pull feature. It unlocks automatically after all prizes with a limited number of draws have been drawn. Optimized low-level GC overhead to reduce stutters and improve overall smoothness. Thank you for your support and feedback.
Read full update on Steam ↗Hello everyone, This update focuses on fixing issues reported by the community, along with some UI and visual improvements. Thank you for your continued support and feedback. Fixes Fixed an issue where the log layout would not refresh correctly Fixed an issue where the skill detail tooltip was blocked by the log window Fixed an issue where recycling Thunder Call and Sword Flight could cause game stuttering Improvements Improved the Monster Codex UI Improved the visual presentation of the EXP bar Optimized the runtime performance of certain skills New Additions Added descriptions for pet EXP and pet tier, making the pet progression system clearer
Read full update on Steam ↗The following issues have been fixed in this update: Fixed resolution scaling issues with the inventory and XP bar. They now display correctly across different resolutions. Fixed an issue where "Boots: Nirvana" could not be completed properly. The quest can now be progressed and completed as intended. Fixed the inconsistent terminology between SP and MP — it has now been unified to MP. Added a Reset Save option in the Settings page. This allows you to wipe your current save data and start fresh if needed. Please use it with caution, as this action cannot be undone. Thanks for all your feedback and support!
Read full update on Steam ↗1 positive · 0 negative.
0 positive · 1 negative.
This update adds the following content: 1.New Passive Technique: Gale Spin Dodge cap increased to 75%. On a successful dodge, there is a chance to trigger a free Traction. Base chance: 5%, +0.3% per point of Wind Spir…
0 positive · 1 negative.
0 positive · 1 negative.
1 positive · 0 negative.