Store data
- UK price
- Free
- US price
- Free
- Positive reviews
- 75%
- Total reviews
- 16
- Release date
- 14 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 3 | -1 | -25.0% | 0 | -40.7% |
| October 2026 | 3 | -1 | -25.0% | 0 | -40.0% |
| September 2026 | 4 | — | — | 0 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
You took the night shift at the graveyard because the pay was good and the work was easy. Watch the gates. Clear the visitors. Keep the graves safe. Survive until dawn... and try not to learn why the last guy left.
About This Game
A QUIET LITTLE JOB
The graveyard needed a night caretaker. You needed the money. From a one-room cabin at the edge of the grounds, the rules seemed simple enough: greet the late visitors, deter the troublemakers, and keep watch over the gates until sunrise.
WATCH THE GATES
A flickering CRT in the corner is your only window on the grounds. Flip between gate cameras, study the dark beyond the fence, decide who gets let in, and who you pretend you never saw. Not every visitor is here to grieve. Some are here for you. And the longer you watch, the more the static doesn't seem right.
PATROL THE GROUNDS
The graveyard's protection is the only thing standing between the living and what rests beneath it. Let it slip, turn the wrong key, ignore the wrong noise, trust the wrong face, and you'll learn more than you bargained for.
EVERY VISITOR HAS A STORY. EVERY STORY HAS A GRAVE.
Read the notes left in the cabin. Learn the families, their dead, and the small terrible reasons they keep coming back after dark. The deeper you dig, the closer you get to the secret the last caretaker tried to run away from... and to the one grave you were told never to open.
New deaths The Bride's death scene has been reworked. The Spirit's death scene has been reworked. Bug fix: The Grave Robber now actually holds his shovel. QOL updates The endless staircase no longer floods the screen with text. Keep going and you'll get a hint about what to do. The rulebook explains the crucifix more clearly. Low sanity no longer takes away your sprint. When the back gate creaks open, you can now hear it from across the graveyard. The pause menu now lists the controls. The crypt After you die in the crypt, you get some help: a glowing note by the first room's exit, your shovel waiting beside it if you'd already found it, and killers that are a little slower and don't see as far.
Read full update on Steam ↗Thank you all for taking the time to try out my game and leaving feedback. I've taken your feedback to heart and adjusted the game to try and relieve some of the grievances. I also took a pass at the game visuals to more closely align with the original vision. NEW - New deaths: the Spirit and the Grave Robber each have their own fully staged kill scene. - Return to your watch: after a death, the main menu offers to put you back at the start of the watch you died in. - Watches now unlock as soon as you reach them, so you no longer need to beat the game to start at the Second or Third Watch. - Field Notes: the full creature notes you find in the cabin are kept in Endings > Field Notes. - Redesigned main menu, with the cemetery's front gate live behind it. - The pause menu (Esc) is back, with the full Settings screen. - New setting: invert look. ATMOSPHERE - A darker, heavier night: red...
Read full update on Steam ↗Added language options for the following languages: - Simplified Chinese (zh-Hans) - Russian (ru) - Spanish (es) - Brazilian Portuguese (pt-BR) - German (de) - Japanese (ja) - French (fr) - Polish (pl) - Korean (ko)
Read full update on Steam ↗New deaths The Bride's death scene has been reworked. The Spirit's death scene has been reworked. Bug fix: The Grave Robber now actually holds his shovel. QOL updates The endless staircase no longer floods the screen…
1 positive · 0 negative.
2 positive · 0 negative.
0 positive · 1 negative.
Thank you all for taking the time to try out my game and leaving feedback. I've taken your feedback to heart and adjusted the game to try and relieve some of the grievances. I also took a pass at the game visuals to m…
0 positive · 1 negative.