Store data
- UK price
- £4.42
- US price
- $5.00
- Positive reviews
- 100%
- Total reviews
- 1
- Release date
- 26 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
2 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 0 | — | — | 0 | — |
| September 2026 | 0 | — | — | 0 | — |
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| United KingdomGBP · GB | GBP | £4.42 | £4.42 | 0% | £4.42 | No change recorded |
| United StatesUSD · US | USD | $5.00 | $5.00 | 0% | $5.00 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Souls Runner is a 3D cooperative escape and platformer game set in Hell. Trapped souls must venture together through treacherous environments as they search for a way back to the surface. To survive, players will need to coordinate, utilize their special abilities, and evade a dark entity known as The Pursuer.
During each run, The Pursuer will target one of the souls, forcing all players to react quickly, assist each other, and keep moving before they get caught.
Key Features:
Cooperative Multiplayer (Local & Online): Play in local split-screen on the same monitor or connect online with friends to escape Hell together.
Dynamic Movement Mechanics: Ditch traditional movement—use the Ground Pound to crush obstacles or create shockwaves, and transform into a Rolling Ball to gain momentum at top speed.
Direct Player Interaction: Use the grappling hook to pull your teammates closer, or grab and launch other players across hazards to help them clear obstacles or save them from danger.
Real-Time Threats & Interactions: Face roaming imps, dodge ghosts, and maintain your distance from The Pursuer.
3D Low-Poly Visual Style: An infernal setting featuring stylized art, revamped animations, and unique character designs.
High-Tension Gameplay: Fully focused on coordination, survival, and teamwork under constant pressure.
Good luck.
Improvements Instruction Text Corrected and improved instruction comments and text throughout the game for better clarity. Pursuer Tracking Trigger Added a new trigger system that activates pursuer tracking in specific areas of the map. Message Improvements Fixed and improved various in-game messages to make them clearer and more consistent. Cauldron Charge Bar Improved the cauldron charge bar to provide clearer visual feedback while using the cauldrons.
Read full update on Steam ↗New Content New Stage Decorations Added new environmental decorations throughout the game to make the stages more detailed and immersive. New Enemies Added new standard enemies, introducing additional challenges and encounters throughout the game. New Traps New traps have been added across the map, creating additional hazards and challenges during exploration. World & Level Changes Imp's Trail The Imp's Trail area has been redesigned and modified to improve its layout, gameplay flow, and overall experience. New Final Area Added a completely new final area that expands the endgame experience and leads into the final encounter. New Final Battle Added a new final battle, providing a new challenge and conclusion to the game. Gameplay Improvements Revival & Health Cauldrons Added cauldrons throughout the game that provide health recovery and revival functionality. Ragdoll Effects Improved...
Read full update on Steam ↗Graphical Interface The overall graphical interface has been redesigned, including: New main menu design. New pause menu design. General improvements to the interface presentation. Health Indicator The health indicator has been redesigned to improve its appearance and make it easier to read during gameplay. Bug Fixes Fixed various minor bugs. General stability and performance improvements.
Read full update on Steam ↗Nuevos contenidos Nuevo perseguidor Se añadió un nuevo perseguidor que aumenta el desafío durante las partidas y añade una nueva amenaza al recorrido. Nuevos enemigos Se incorporaron nuevos tipos de enemigos, ampliando la variedad de desafíos y encuentros dentro del juego. Nuevas habilidades Se añadieron dos nuevas habilidades: Gancho: permite desplazarse y alcanzar nuevas zonas del mapa. Sentón: nueva habilidad de movimiento e interacción con el entorno. Nuevos modelos de fantasmas Se renovaron los modelos de los fantasmas para mejorar su apariencia visual y diferenciación durante las partidas. Nueva música final Se añadió una nueva pieza musical para acompañar el final de las partidas. Modo online Nuevo modo multijugador Se incorporó el modo online a Souls Runner, permitiendo jugar partidas cooperativas con hasta 4 jugadores. Puntos de reaparición Se añadieron puntos de reaparición...
Read full update on Steam ↗Agradecimientos especiales a Byron Zoto
Read full update on Steam ↗0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
Improvements Instruction Text Corrected and improved instruction comments and text throughout the game for better clarity. Pursuer Tracking Trigger Added a new trigger system that activates pursuer tracking in specifi…
New Content New Stage Decorations Added new environmental decorations throughout the game to make the stages more detailed and immersive. New Enemies Added new standard enemies, introducing additional challenges and e…
Graphical Interface The overall graphical interface has been redesigned, including: New main menu design. New pause menu design. General improvements to the interface presentation. Health Indicator The health indicato…
Nuevos contenidos Nuevo perseguidor Se añadió un nuevo perseguidor que aumenta el desafío durante las partidas y añade una nueva amenaza al recorrido. Nuevos enemigos Se incorporaron nuevos tipos de enemigos, ampliand…