Steam release scheduled · App 4865360

Novalex Project Zero

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Steam Achievements
  • Custom Volume Controls
  • Adjustable Difficulty
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Partial Controller Support
  • Steam Cloud
Steam

Store data

Store status
Coming soon
Scheduled release
5 November 2026
Positive reviews
—
Total reviews
—
Release date
5 November 2026
Player tracking—Begins when the game launches
Release date5 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4865360
App type
Game
Supported systems
Windows · macOS · Linux
Genres
Indie, Simulation, Strategy
Release date
5 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10
Processor
Dual-core 2.0 GHz
Memory
4 GB RAM
Graphics
Integrated graphics, DirectX 11 capable
DirectX
Version 11
Storage
200 MB available space
Additional Notes
Requires Microsoft Edge WebView2 Runtime (preinstalled on Windows 11)
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 11 (64-bit)
Processor
Quad-core 2.5 GHz or better
Memory
8 GB RAM
Graphics
Any modern integrated or dedicated GPU
DirectX
Version 11
Storage
500 MB available space

macOS

Minimum
OS
macOS 10.15 Catalina
Processor
Apple Silicon (M1) or 64-bit Intel Core
Memory
4 GB RAM
Graphics
Metal-capable GPU (integrated)
Storage
200 MB available space
Recommended
OS
macOS 13 Ventura or later
Processor
Apple Silicon (M1 or newer)
Memory
8 GB RAM
Graphics
Apple Silicon integrated GPU
Storage
500 MB available space

Linux

Minimum
OS
Ubuntu 24.04 LTS or equivalent (glibc 2.39+, x86-64)
Processor
Dual-core 2.0 GHz
Memory
4 GB RAM
Graphics
Integrated graphics with OpenGL 3.3
Storage
200 MB available space
Additional Notes
Requires WebKitGTK 4.1 (webkit2gtk-4.1). Native Linux build. 1280×720 minimum (Steam Deck: 1280×800).
Recommended
OS
SteamOS 3 / Ubuntu 24.04 LTS or later
Processor
Quad-core 2.5 GHz or better
Memory
8 GB RAM
Graphics
Modern integrated or dedicated GPU
Storage
500 MB available space
Additional Notes
Full Steam Deck support planned (gamepad/touch navigation, 1280×800). Deck Compatibility rating pursued post-release. Early Feedback welcomed!
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

Start with a single garage and a sketch. Build the carmaker that outlasts the century.

Nothing here happens on reflex. Every turn is a deliberate bet — which technology to chase, which segment to defend, what to charge, and when to stake the company on a factory you cannot yet afford. Then the market answers, your rivals answer, and you live with it. One hundred years and five eras separate the garage from the boardroom, and the decisions you make in the first decade are still compounding in the last.

Design cars from the chassis up

Every model starts on your drawing board. Choose from 12 car types, size the engine, pick your components, and refine the result with fine-grained tuning sliders.

Engineer the trade-offs — performance, comfort, reliability, fuel economy and cost all pull against each other. There is no perfect car, only the right car for the segment you're chasing.

Live with your decisions — defects, fading appeal and facelifts decide whether a model stays competitive or quietly stops selling.

Build a line-up, not a one-hit wonder — cover the segments that matter, retire what's gone stale, and time each successor.

Research the tech that wins decades

Progress down a historical tree of 103 technologies spanning five eras, and unlock the engines, materials and features that define each one.

Time your research bets so your cars lead the market instead of trailing it.

New tech reshapes what's possible, and turns last decade's bestseller into a car nobody asks for.

Run the whole business

A great car is only half the company. Build and manage the operation behind it.

Manufacturing — factories, production lines, shifts and retooling. Match output to demand without drowning in unsold stock.

Pricing — set every model's price against what your rivals are asking. Undercut them and their buyers become yours; hold your price and let the badge carry it. Go too cheap and buyers simply read it as a cheap car.

Money — fund R&D, manage cash flow, and use financing to grow faster than your balance sheet should allow.

Brand — marketing builds reputation and prestige, and together they shift how buyers rank you against an otherwise identical rival. Let a defect slide and it drags both back down. A trusted badge sells cars a spreadsheet says it shouldn't.

Outplay a field that grows to 30 AI rivals

The competition isn't scenery. Every AI manufacturer runs the same logic you do — designing, pricing, researching and reacting, turn after turn — and the field keeps filling as the century goes on, until as many as 30 of them are fighting you for every sale.

Scout rivals, read the standings, and exploit the gaps they leave open.

Survive market shocks and events that punish the complacent.

No two centuries run the same — every run is seeded, so a new game reshuffles the rivals, the market and the shocks you will face.

Choose your own starting hand — four difficulty levels, two company traits picked at founding, and a starting-skill build that decides what you are good at before you design a single car.

Climb the rankings to the top of the industry — or go bankrupt trying.

Read everything, miss nothing

The reports are there so you can act on the simulation instead of guessing at it: company value over time, market share, profit margins, sales versus the competition, financials and cash flow, and a full company history — 14 tabs, each answering a question you will actually have.

When the run ends, a detailed scorecard and leaderboard tell you exactly how you stacked up: a hundred years of decisions, measured against every rival who tried. And at the very start of that history: a sketch, a single garage, and a company name you had to make up.

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Screenshots

9 available
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