Store data
- Store status
- Coming soon
- Scheduled release
- 1 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 1 November 2026
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You command one warship in a war between two powers, and you are also its best pilot. Between battles you walk the ship, talk with your crew in the galley, seat your best officers on the bridge and check on the wounded in the medbay. When the alarm sounds, you launch with your squad and fly your own mech.
The Century Campaign has 400 named characters, each with their own backstory, and over 9,000 lines of conversation with them. Some will follow you anywhere, some will fall in love with you, and some will not come back from the war.
Pick the Star Alliance or the Trinity Empire. Each side has its own cast and its own road through the war, so your second story is a different story and not the first one in new colours.
The war lasts a hundred years, longer than any pilot can fly, so your ship passes down. Children grow up on its decks, learning to cook in the galley and to fly in the hangar. One day you hand command to the next generation, and you fly on as a pilot in their squad.
From that day your old commander can be shot down and lost like any other pilot. If they survive the war long enough, they retire, and the crew gives them a send-off.
The roster runs from mass-produced grunts to custom aces. All 99 shoot and fight up close, and 51 of them also dash, boost and fire charged beams. Beat a mega boss and you salvage its Bravecore, the core inside the machine, and build it into your own mech. More mechs are on the way, in an ever-expanding universe.
The cast speaks English, Japanese and Chinese, with more than 68,000 voice clips. Voice language is its own setting, so you can play with Japanese voices and English text.
These are plans, and they can change with player feedback.
About 60 tracks, three and a half hours of music, and every lead melody is the developer’s own. They come from demos written and kept across more than 20 years of making music that hit the charts in Asia, arranged and produced for this game.
Nobody big is making this kind of mech game, so we are building it ourselves. Since the store page opened in July, we have drawn 100 mechs and then redrawn every one of them, animated 99 of them, and written a 400-character story campaign that runs across three generations. It's a story about a divided world and about people who still find beauty in the darkest places, with characters you get to know over decades. We voiced it in three languages too.
Add Bravemech: The Century War to your wishlist. Steam will tell you the day Early Access opens, and every wishlist decides how much more of this war we get to build.
These are today's changes to Bravemech: The Century War, from version 0.73.421 to 0.73.439. v0.73.439 PC download: the launcher no longer switches your screen to fullscreen. v0.73.437 Website and Android downloads now stop at the free part until bought.Already bought? Sign in with your bravemech.com account to unlock everything.Steam players are not affected. v0.73.435 In the demo, a gold title button opens the Steam page.Demo store buttons now glow gold so you can find them.After launch, those buttons say Buy instead of Wishlist. v0.73.434 The fight HUD you pick is remembered now.The game stops asking at every launch. v0.73.432 Losing your ship now gives four new grunts, one of each class.Your new ship starts with its three basic guns.Losing your ship halves your standing with your own side.The ship upgrade tutorial no longer comes back after a lost ship. v0.73.428 The opening fight'...
Read full update on Steam ↗These are today's changes to Bravemech: The Century War, from version 0.73.414 to 0.73.419. {STEAM_CLAN_IMAGE}/46200950/bd1c5fed9d7b69f76c02ae8aff60a5b466afc7c1.jpg v0.73.419 Room tabs now always fit on screen, at any window size.Tab names no longer break onto extra lines. v0.73.418 The tutorial's pop-ups no longer sit on a place's name on the map. v0.73.417 Crew conversations: well over a hundred fixes. Names, ages and places now match, people who have died are no longer talked about as if they were aboard, and some long lines are easier to read.Updated voice lines for the changed story scenes in English, Japanese and Chinese. v0.73.416 Crew conversations now wait for the right moment. Nobody talks about a crewmate who has died as if they were still aboard, and talks written for one side only come up on that side.Fixed a few ages and place names in crew talks so the story's dates add...
Read full update on Steam ↗These are today's changes to Bravemech: The Century War, from version 0.73.399 to 0.73.411. {STEAM_CLAN_IMAGE}/46200950/a93a3edc34ebe9712877d6fddf890ee3bc8f4a65.png{STEAM_CLAN_IMAGE}/46200950/551ce7c6f77d5f1a35073443a83c441f01e33dfe.png v0.73.411 Your first piloted fight now teaches the STATUS view (MMB) and the zoom (Z), and the tags on those buttons flash until you have tried them. v0.73.410 In ship fights, a beam gun fires from where the ship is: the ship no longer moves into a firing line first. v0.73.409 Fixed the repairs lesson after your first battle: its gold ring now points at Ship hub instead of a greyed-out Previous button. v0.73.408 Rounds now animate in flight and come out of the barrel. Machine-gun rounds flicker and shed embers, shock rings slide back along a rifle shot, cannon shells and artillery burn as they fly, and beam bolts crackle in a turning helix. Each one ke...
Read full update on Steam ↗These are today's changes to Bravemech: The Century War, from version 0.73.388 to 0.73.397. {STEAM_CLAN_IMAGE}/46200950/e9915cff919c3da6b4dc055cea3548b37fb84013.png v0.73.397 Your second battle now teaches Command. The first officer shows you where to pick it and where to launch, and in the fight he points you to the order cards. Give any order and your squad does it. You can switch back to Pilot before any fight.Leaving a room in the ship hub no longer leaves that room's card glowing gold when you use the mouse. v0.73.396 You can now change who flies the commander's slot in every squad from the start of the story: fly it yourself, hand your mech to another pilot, or leave it aboard and command from the bridge.Paint is in the Hangar as soon as the Hangar opens.Every HOLD button now shows its whole HOLD tab, at any screen size.The sector map no longer draws 3D planets under the painted...
Read full update on Steam ↗These are today's changes to Bravemech: The Century War, from version 0.73.378 to 0.73.387. {STEAM_CLAN_IMAGE}/46200950/57b645facef98f87e8620a32123f897ac9179acb.png{STEAM_CLAN_IMAGE}/46200950/baf690c29671c80946ba781cf42a81cc4d579fae.png v0.73.387 On the sector map, the first officer's gold ring now lands on the hex to move to and then on Move Here, so the first move can be finished by following it.When you attack, the ring points at the Attack button in the confirm window instead of End Week.The first officer now says what to press on the way to your first mission: Travel, then End Week, then Attack.The first officer's speech bubble steps aside while a menu or a move is open, so it no longer covers the map.During the first Hangar and Bridge visits the map shows no other orders buttons.Pressing Enter on an empty hex no longer ends the week by accident. v0.73.386 New: in Hangar > Squads...
Read full update on Steam ↗Here is a list of the improvements we've made since our Coming Soon launch! Expect us to keep improving the game! // RELEASE LOGv0.71.802026-07-11More hit feedback in combat: your lock-on bracket now flashes white the instant one of your own shots lands on the target it's tracking — a hit-confirm right on the reticle, on top of the usual target flash, so a solid connect reads clearly even in a crowded fight. Works for your lock in solo play and for all four players' locks in co-op.v0.71.792026-07-11The post-battle report now fits a phone. It had been rendering at roughly quarter size — a shrunken card with an 11-pixel CONTINUE button that was almost impossible to tap — because it was getting scaled down twice. It now fills the screen: the summary text is comfortably readable, the stats fit without scrolling, and CONTINUE is a proper finger-sized target.v0.71.772026-07-10Fixes a contro...
Read full update on Steam ↗Steam currently lists 1 Nov 2026 as the release date.
These are today's changes to Bravemech: The Century War, from version 0.73.421 to 0.73.439. v0.73.439 PC download: the launcher no longer switches your screen to fullscreen. v0.73.437 Website and Android downloads now…
These are today's changes to Bravemech: The Century War, from version 0.73.414 to 0.73.419. {STEAM_CLAN_IMAGE}/46200950/bd1c5fed9d7b69f76c02ae8aff60a5b466afc7c1.jpg v0.73.419 Room tabs now always fit on screen, at any…
These are today's changes to Bravemech: The Century War, from version 0.73.399 to 0.73.411. {STEAM_CLAN_IMAGE}/46200950/a93a3edc34ebe9712877d6fddf890ee3bc8f4a65.png{STEAM_CLAN_IMAGE}/46200950/551ce7c6f77d5f1a35073443a…
These are today's changes to Bravemech: The Century War, from version 0.73.388 to 0.73.397. {STEAM_CLAN_IMAGE}/46200950/e9915cff919c3da6b4dc055cea3548b37fb84013.png v0.73.397 Your second battle now teaches Command. Th…
These are today's changes to Bravemech: The Century War, from version 0.73.378 to 0.73.387. {STEAM_CLAN_IMAGE}/46200950/57b645facef98f87e8620a32123f897ac9179acb.png{STEAM_CLAN_IMAGE}/46200950/baf690c29671c80946ba781cf…