Store data
- UK price
- £4.59
- US price
- Awaiting regional check
- Positive reviews
- 100%
- Total reviews
- 2
- Release date
- 4 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 2 | +1 | +100.0% | 0 | -28.5% |
| October 2026 | 1 | -1 | -50.0% | 0 | -96.4% |
| September 2026 | 2 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | — | — | Unavailable | — | — | No change recorded |
| United StatesUSD · US | — | — | Unavailable | — | — | No change recorded |
| Euro areaEUR · DE | EUR | 5,19€ | 5,19€ | 0% | 5,19€ | No change recorded |
| United Arab EmiratesAED · AE | AED | 16.99 AED | 16.99 AED | 0% | 16.99 AED | No change recorded |
| AustraliaAUD · AU | AUD | A$ 6.95 | A$ 6.95 | 0% | A$ 6.95 | No change recorded |
| BrazilBRL · BR | BRL | R$ 19,49 | R$ 19,49 | 0% | R$ 19,49 | No change recorded |
| CanadaCAD · CA | CAD | CDN$ 5.99 | CDN$ 5.99 | 0% | CDN$ 5.99 | No change recorded |
| SwitzerlandCHF · CH | CHF | CHF 4.39 | CHF 4.39 | 0% | CHF 4.39 | No change recorded |
| ChileCLP · CL | CLP | CLP$ 3.449 | CLP$ 3.449 | 0% | CLP$ 3.449 | No change recorded |
| ChinaCNY · CN | CNY | ¥ 22.00 | ¥ 22.00 | 0% | ¥ 22.00 | No change recorded |
| ColombiaCOP · CO | COP | COL$ 13.999 | COL$ 13.999 | 0% | COL$ 13.999 | No change recorded |
| Costa RicaCRC · CR | CRC | ₡2.700 | ₡2.700 | 0% | ₡2.700 | No change recorded |
| Hong KongHKD · HK | HKD | HK$ 30.00 | HK$ 30.00 | 0% | HK$ 30.00 | No change recorded |
| IndonesiaIDR · ID | IDR | Rp 49 499 | Rp 49 499 | 0% | Rp 49 499 | No change recorded |
| IsraelILS · IL | ILS | ₪17.99 | ₪17.99 | 0% | ₪17.99 | No change recorded |
| IndiaINR · IN | INR | ₹ 259 | ₹ 259 | 0% | ₹ 259 | No change recorded |
| JapanJPY · JP | JPY | ¥ 655 | ¥ 655 | 0% | ¥ 655 | No change recorded |
| South KoreaKRW · KR | KRW | ₩ 5,450 | ₩ 5,450 | 0% | ₩ 5,450 | No change recorded |
| KuwaitKWD · KW | KWD | 1.25 KD | 1.25 KD | 0% | 1.25 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | 1 650₸ | 1 650₸ | 0% | 1 650₸ | No change recorded |
| MexicoMXN · MX | MXN | Mex$ 73.99 | Mex$ 73.99 | 0% | Mex$ 73.99 | No change recorded |
| MalaysiaMYR · MY | MYR | RM13.49 | RM13.49 | 0% | RM13.49 | No change recorded |
| NorwayNOK · NO | NOK | 59,50 kr | 59,50 kr | 0% | 59,50 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$ 7.89 | NZ$ 7.89 | 0% | NZ$ 7.89 | No change recorded |
| PeruPEN · PE | PEN | S/.13.49 | S/.13.49 | 0% | S/.13.49 | No change recorded |
| PhilippinesPHP · PH | PHP | P169.00 | P169.00 | 0% | P169.00 | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
MULTIPLAYER BETA - LIVE NOW!
Settle disputes the old fashioned way, fist to face.
Fight your friends in the cage and prove why you are superior in every way!
-------------------------------------------------------- HORDE MODE OUT NOW.
Punch your way through waves of zombies with your friends in the newest experimental game mode! (Supports up-to 4 Player Lobbies)
-------------------------------------------------------- Campaign mode and PVP/PVE now available!
No combo strings. No button mashing. Your mouse controls your fists, and how you move it is how you fight. Easy to pick up, properly hard to master.
Ten opponents stand between you and becoming the champion. Win two rounds, you move on. Lose two, you're back at the bottom.
Fighting in this game is a true brawl, We wanted the game to feel like you're genuinely scrapping, not performative or fancy choreographed animations.
Oh... and everyone's a bean. We're not going to explain that.
- added player identity at game start so you can tell your friends apart in game
Read full update on Steam ↗Multiplayer Fixes - corrected rejoining behaviour for disconnected players - corrected upgrade resets on new round start, previously some upgrades wouldn't reset when starting a new horde game - fixed health drops favouring the host player over the others for spawn locations General Fix -softened camera shake in all modes.
Read full update on Steam ↗New day, New patch. Bug Fixes and Improvements Multiplayer -Fixed a bug in the character grid in all multiplayer modes. Horde Mode - Environment work - Zombie navigation improvements, they should no longer get stuck on objects mid round.
Read full update on Steam ↗Spent a fair amount of time on the Horde mode and decided to use the lobby system to expand versus with an extra mode. Introducing, Free-for-all, back in the cage, you and upto 3 of your friends can brawl it out, last man standing wins! There is no "I'll get them next round", there is no next round, you go down, you're out, never turn your back on anyone. Horde has gained some ambience music and interaction audio with signs and power ups, and the environment got some visual improvements. There's also a new fighter, rumour has it you can unlock him by holding back the horde... As usual Multiplayer Modes are BETA and subject to change and improvements and potentially game breaking bugs. Thanks for playing UPG and have fun!
Read full update on Steam ↗- Fixed critical audio issues and expanded the settings. Some parts of Horde Mode are missing audio for now, known gap, next on the list.
Read full update on Steam ↗After basically no sleep I grinded out an additional update to Horde Mode. Horde now has progression. Punching the zombies earns you points, points can be used to purchase upgrades. Every hit counts, and knock downs give an additional bonus. When running with a squad, your points are separate to your team mates, you earn your own points and they earn theirs. There are four things to buy, spaced around the map on upgrade signs, I'd rather let you find them than explain them, everybody loves surprises. Also, you can pick each other up now. Going down no longer means waiting for a wave to finish, your team mates can pick you up and get you back in the fight! If they leave you, well, you come back at the end of the wave anyway so you can just return the favour and get your revenge when they go down next. :) Horde is still in BETA, it's very likely to change in one way or another... (I lik...
Read full update on Steam ↗Today I am announcing Horde mode (BETA). Horde mode is a co-op experience inside UPG, supporting up-to 4 players in a lobby. Punch your way through waves of zombies and see how long you can last together! Enemies drop power ups and health to keep your run going as long as you can manage. Use One Punch and Invincibility power ups efficiently, they have a chance to drop from defeated enemies! Punch Composure (The stamina bar) is absent from this mode so you can helicopter fist your way through as much as you wish. As part of the Multiplayer BETA I am experimenting with different game modes that I think lends well to the mechanics of the game, Horde mode is the first version of this and some of the game modes may ultimately be removed. That said, Horde Mode is definitively a permanent multiplayer mode and I am looking forward to making updates and bring more depth to the mode in the futu...
Read full update on Steam ↗HOTFIX: -fixed a multiplayer hardlock where you get stuck in the lobby screen Esc or the button top left now leaves the lobby.
Read full update on Steam ↗Multiplayer is now live! A beta version for you to brawl with your friends in the cage! Settle disputes the old fashioned way. Early Beta version with Updates planned for the future for a more in depth experience. - single player renamed to Campaign. - Stance bar added, keep your stance high for stronger hits, flailing is less efficient now, you're rewarded for timing and landing your punches! -fixed guard, you take less damage when in stance for head on strikes with both your hands up. -Multiplayer implemented, same mechanics and same gameplay changes apply to multiplayer and campaign. -continuing to balance the game as I go, hope you enjoy this goofy bean experience!
Read full update on Steam ↗£3.21 → £4.59.
£4.59 → £3.21 · 30% off.
2 concurrent players — the highest daily peak recorded at that point.
- added player identity at game start so you can tell your friends apart in game
Changed wording on some UI elements...
Multiplayer Fixes - corrected rejoining behaviour for disconnected players - corrected upgrade resets on new round start, previously some upgrades wouldn't reset when starting a new horde game - fixed health drops fav…