Store data
- UK price
- £3.21
- US price
- $3.49
- Positive reviews
- 100%
- Total reviews
- 10
- Release date
- 10 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
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| October 2026 | 6 | — | — | 4 | — |
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| United KingdomGBP · GB | GBP | £4.59 | £3.21 | 30% | £3.21 | No change recorded |
| United StatesUSD · US | USD | US$4.99 | $3.49 | 30% | $3.49 | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
You are Employee #4471. Your headset works. Your chair does not.
Survive the shift at Nimbus Telecom — a call center where the customers are unreasonable, the metrics are merciless, and your floor supervisor Rajeev is always watching.
Answer calls. Verify identities. Handle complaints, billing disputes, and accidental upgrades. Every caller has a mood, a patience meter, and a story. Most of them are lying about at least one part of it.
Fully voiced call engine — real recorded voice lines for every caller type, routed through a telephone EQ chain
Multi-factor identity verification — account numbers, dates of birth, last payment amounts, addresses. Real fraudsters know the name. Smart ones know the address too.
Branching dialogue — callers that vent, go irate, hang up, or warm up depending on how you handle them
Response judgment — some calls hand you a menu of replies with no hint which one fits. Read the room. The wrong "explanation" only makes it worse.
Push back — some callers have it coming. Drop the customer-service voice and give them a piece of your mind, in three escalating tiers. It bleeds off your own stress like nothing else... and torpedoes the call, invites a complaint, and — if a supervisor's within earshot — a written warning. Cathartic. Rarely wise.
Call out bad info — challenge a caller whose details don't add up. If they fumbled a digit, they'll correct it. If their info was fine, you just accused a paying customer of lying.
CRM actions — Resolve, Escalate, Upsell, Issue Refund, Flag as Fraud, Schedule Callback, Apply Loyalty Offer. Pick wrong and it goes in your file.
Account lockout system — three failed security checks and the account freezes
Dead air detection — leave the caller waiting too long and their mood tanks. Need to dig? Hit REVIEW ACCOUNT and they'll wait patiently while you look them up — no hold music, no penalty.
Consequences arrive by email — botch a call and the customer may complain to Rajeev overnight... or may not. Smooth them over before they hang up and you might just get away with it.
Weekly performance reviews — CSAT scores, resolution rates, handle time. Fall below quota and Rajeev stops being politely disappointed.
Two lines, one headset — inbound customers ring on LINE 1, outbound cold calls run on LINE 2. Switch between them mid-shift; whoever you put on hold only waits so long before hanging up.
"While I have you..." — some callers raise a second, unrelated issue right after the first is fixed. Same caller, same call, completely different diagnosis. Wrap-up waits for both.
Up to six agents pull the same brutal shift and go head-to-head for the top of the board — same misery, but now it's a competition.
Up to 6 players — host a lobby and pull in friends with a Steam invite, the friends-list "Join Game" button, or a short shareable lobby code
Everyone gets their own callers — each agent works an independent queue of unreasonable customers, so no two headsets hear the same shift
Live scoreboard — a HUD ranks the whole floor in real time by score, calls resolved, CSAT, and pay while the shift is still burning down
Final standings — the shift ends in a ranked results screen; highest score takes the crown, and everyone sees exactly who folded
In-game chat — trash-talk or actually coordinate, from the lobby and straight through the race without dropping your headset
DIRTY TRICKS — sabotage — earn charges by resolving calls, then spend them on your friends: swap their coffee for decaf, transfer them an extra caller, take their CustomerDeck down "for maintenance", route them a pre-escalated Karen, microwave fish at their pod, or detune their hold music. Every hit is publicly attributed in chat, and the results screen names the Floor Menace. Host can disable it. The host is a coward.
Drop-in resilience — a teammate who rage-quits is marked DNF and the shift rolls on; if the host walks, the match wraps for the whole floor
One-shot sessions — races (and Night Shift runs) aren't saveable and never touch your career saves; in Night Shift only Overtime Tokens, unlocks, and personal bests persist
The floor got stranger. The stakes got real. And the office is now open after dark.
NIGHT SHIFT — endless mode — clock in after dark and survive hour after escalating hour. Pick a stacking "shift memo" mutator every hour (Decaf Day, Full Moon, Corporate Audit…), earn Overtime Tokens, and spend them on permanent unlocks. It ends one of two ways: security walks you out, or you black out at your desk.
Special days — wake up to a CORPORATE AUDIT (grift risk tripled, clean work pays extra), VIP DAY, ROLLING OUTAGE, or a DOUBLE SHIFT with no breaks. Announced the evening before, so you can dread them properly.
Call storms & cascade failures — the queue floods without warning; systems drop one by one while the calls keep coming.
Chad from Pod 4 — a rival agent with a leaderboard, a winning smirk, and a habit of poaching your calls. Beat him in the weekly review. He WILL email you either way.
HARD MODE: RENT — opt in at career start: weekly bills, arrears, eviction notices. The base salary was never enough. Now it matters.
The misdialed call — one day, someone calls thinking you're someone else, and says too much about a certain floor supervisor. Keep it, sell it, or report it.
Coworker favors — cover Denise's calls, and someone keeps watch the next time you do something you shouldn't.
The office after day 12 — the printer prints pages nobody sent. The hold music drifts flat. A caller knows your stats. A man keeps calling about a clicking only he can hear. And sometimes — 3:33 — the clock just… stops. (Toggleable in settings, for the sensible.)
The floor remembers now. All of it.
Office morale — feed Gerald, water Fernando Jr., fix the printer, cover favors: a happy floor softens every caller. A gloomy one? Good luck out there.
Coworker rep — Marcus, Denise, and Sofia keep score. Earn enough and Marcus quietly covers your queue, Sofia keeps your plant alive while you're out, and someone blocks Chad's next call-poach.
Call triage — a ringing line is a decision now: answer it, transfer it to a coworker who owes you one, or bounce it to Tier 2 and make it someone else's morning.
Callers who remember — loyalty and grudges carry across calls, and the man who hears clicking keeps score of exactly how you treat him.
Chad: the saga — a day-15 double-or-nothing SHOWDOWN, personal retaliation if you humiliate him twice running, and — five wins in — something almost like respect.
Printer weather forecast — The Hungry One telegraphs its jams now. Clear the feed in time, or listen to the grinding and live with what happens.
Service tiers & mastery — climb Bronze→Platinum CSAT tiers, unlock a permanent pay premium at 80% first-contact resolution, and watch complaints dry up when your reputation precedes you.
Career legacy — lifetime days, honorific titles ("The Grinder", "Pod Legend"…), and coworkers who remember you across careers. Get fired. Come back. Pod 2 still saves your seat.
The base salary is not enough. Fortunately the lead database is right there and D.D. pays cash.
Cold call outbound leads — dial prospects between inbound calls, close deals for commission
Unethical methods — fake surveys, fear pitches, unauthorized add-ons. High risk. Higher reward. Don't get caught.
Dead drops — export the lead sheet, leave it under your desk. D.D. handles the rest. Probably.
Cramming — sneak an unrequested add-on onto a verified account. Compliance is watching.
D.D. escalation arc — a deepening arrangement with unknown consequences
The free daily lead sheet is just the start. A world of up to 100,000 unique people sits in the directory — most of them aren't Nimbus customers at all.
LeadMart — buy prospect packages with your own money: warm pre-screened leads, bulk cold lists, premium dossiers, and a "no questions asked" bundle from D.D.
Win them over — most prospects are already with a rival telecom (Vortex Mobile, Pinnacle Fiber, Orbital One, and more). Every rival has a public weakness. Lean on it, beat their price, and poach the customer.
Closing converts — every cold call you win turns a stranger into a Nimbus subscriber. Switchers carry the fattest commissions.
Your lead book — purchased leads persist across days in CustomerDeck's new Leads tab. Dial them whenever your inbound queue is clear.
Contracts fight back — prospects locked into sticky rival contracts are harder to flip; unconnected households are easy wins.
Your cubicle is a 3D first-person space. Things happen in it.
Rajeev patrols the floor every few minutes with a clipboard. Every grift you run while he's watching doubles in risk.
Fernando Jr. is your desk plant. Water him daily. He remembers if you don't.
Gerald is a pigeon on the windowsill. He is stressed. Feeding him helps you both.
Invoice is a tiny horse that sometimes crosses the office. Nobody reacts. His name is Invoice.
The printer jams . You can fix it for $2. IT will not.
Someone microwaves fish. You know who.
System outages — CRM goes down mid-shift. The calls don't stop.
Fire drill — mandatory evacuation. The queue pauses. Rajeev does not look pleased.
Stress meter — calls, hold time, and bad reviews pile it on, and it shows: let it climb and callers pick up on your frazzled voice, starting angrier. Push it to the limit and you burn out — you'll claw it back, but you're rattled for the rest of the shift. Manage it with your coffee mug (3 sips a day), a once-daily break, or a trip to the vending machine.
VendX Pro™ — the break room vending machine. Snacks, energy drinks, stress relief, and one mystery button you probably shouldn't press twice.
Stay long enough and the job stops being just calls.
Climb — string together enough good weeks and Rajeev offers you a supervisor desk. Review other agents' escalation calls instead of taking your own. Running grifts gets harder to hide from up there.
Get deeper — D.D.'s "arrangement" doesn't stay simple. What starts with a photographed lead sheet can end in wire transfers — and D.D. doesn't owe you anything once you're no longer useful.
Get out clean — cooperate with Compliance instead. Protection has a cost, but it isn't your conscience.
Steam multiplayer — up to 6 agents race the same shift head-to-head in a live Shift Race, with a real-time scoreboard, ranked end-of-shift results, and in-game text chat (host or join by invite or lobby code)
NIGHT SHIFT endless mode — escalating hours, stacking mutators, permanent Overtime Token unlocks, and personal bests
Special day modifiers, call storms, cascade failures, a rival agent, opt-in rent pressure, a blackmail arc, and a slow-burn surreal layer that scales with your guilt
Procedurally generated population — 8,000 core Nimbus subscribers plus an open market of up to 100,000 unique people, each with their own name, DOB, account history, and direct phone line
CustomerDeck search engine — comb the entire subscriber database by name, account, or phone number, with a dedicated Leads tab for your bought-and-paid-for prospect book
Nimbus Directory — a separate full-population search with gender and age filters, doubling as a live record editor: rewrite any subscriber's name, plan, balance, flags, or number, and the change sticks (and saves)
Profile Intel — pull a "dossier" on any subscriber: day job, hobbies, quirks, satisfaction, and a suspiciously detailed activity feed
Cold-call anyone — dial any subscriber or prospect straight off the deck between inbound calls: offer a renewal discount, flip a rival's customer, run a grift for personal profit (get caught and it lands in your file), or call for no reason at all and simply ruin their afternoon
Social engineering scenarios — one name match is not enough
Upgrades shop (NimbusMart™) — unlock equipment that physically appears on your desk
Pulse dashboard — live CSAT, resolution rate, earnings, and strikes, plus a 7-day performance history
Trophies — a full career achievement board; several are hidden until you trigger them
Flavor email inbox — HR memos, coworker drama, fantasy league updates, evites to Janet's divorce BBQ
Day/night window cycle, ambient office life, coffee machine with a round trip
Multi-slot save system — three independent career saves with persistent performance history
Steam Cloud saves — every save is written locally AND synced to the cloud, so your progress survives a reinstall and follows your account to any PC
Manual save and autosave every 3 minutes — never lose progress mid-shift
Caller mood system — loyalty history carries across calls; irate callers remember you
The calls keep coming. The queue never empties. You have 3 sips of coffee left.
| # | ||
|---|---|---|
| 01 | Five StarsEarn a 5-star CSAT rating on a single call. | 84.6% |
| 02 | Dialing for DollarsClose your first outbound cold call. | 60.8% |
| 03 | Smooth OperatorFinish a day averaging 4.8+ CSAT across 5 or more calls. | 59.6% |
| 04 | Side HustlePocket your first payout off the books. | 56.6% |
| 05 | Not On My WatchBlock a fraud or scam attempt before it gets through. | 52.5% |
| 06 | Ice in Your VeinsFinish a B-or-better day without your stress ever hitting the red. | 45.2% |
| 07 | Buying the RolodexPurchase your first lead package from LeadMart. | 44.2% |
| 08 | Caught Red-HandedGet busted running a grift. | 40.6% |
| 09 | New DigsVerify a customer who has moved and update their address on file. | 38.4% |
| 10 | First Day JittersResolve your very first call. | 37.2% |
| 11 | One Name Isn't EnoughCatch a social engineer red-handed. | 36.9% |
| 12 | Printer WhispererWrestle a jam out of The Hungry One. | 36.7% |
| 13 | PoacherWin a customer away from a rival telecom. | 29.9% |
| 14 | Probation ClearedSurvive your first week on the floor (Day 5). | 27.2% |
| 15 | Wolf of NimbusClose 3 cold sales in a single day. | 26.2% |
| 16 | Cleaning Out Your Desk | 21.4% |
| 17 | Two BirdsResolve both issues on a compound call. | 20.4% |
| 18 | His Name Is Invoice | 18.4% |
| 19 | First-Contact FixerAverage 80%+ resolution across a full review week. | 17.2% |
| 20 | Pod WarsBeat Chad from Pod 4 in a weekly review. | 17.2% |
| 21 | Not My ProblemBounce a ringing call straight to Tier 2. | 11.1% |
| 22 | Green ThumbGet Fernando Jr. to flower (a 5-day watering streak). | 10.7% |
| 23 | Books CookedEarn $100 in dirty money over your career. | 9.7% |
| 24 | Friend to GeraldShare your crumbs with the pigeon on the sill. | 9.7% |
| 25 | Ray of SunshinePush office morale to 90. The floor loves you. | 9.2% |
| 26 | Company ManWork 10 lifetime days across all your careers. | 8.0% |
| 27 | Reliable PartnerCollect a dead drop from D.D. | 7.7% |
| 28 | Storm ChaserSurvive a Call Storm without missing a single call. | 5.8% |
| 29 | Continuing EducationEnrol on your first certification course. | 4.8% |
| 30 | No Questions Asked | 4.8% |
| 31 | Telecom TycoonBank a balance of $1,000. | 4.8% |
| 32 | Rainmaker | 4.6% |
| 33 | Fully EquippedOwn every upgrade in NimbusMart. | 4.3% |
| 34 | The DelegatorTransfer a ringing call to a coworker who owes you. | 4.1% |
| 35 | Corner Office | 3.8% |
| 36 | Red Carpet ServiceEarn a B or better on a VIP Day. | 3.6% |
| 37 | The Customer Is Always Wrong | 3.6% |
| 38 | Loose EndsClose a follow-up case a customer called back about. | 3.4% |
| 39 | SaboteurSend your first Dirty Trick in a Shift Race. | 2.6% |
| 40 | Team PlayerRoute a ringing call to a teammate in a co-op Shift Race. | 1.7% |
| 41 | On the Record | 1.4% |
| 42 | Flying BlindResolve a call while the cascade failure has your tools down. | 1.2% |
| 43 | Good NeighborComplete 3 coworker favors. | 1.2% |
| 44 | All For One | 0.9% |
| 45 | LiferClock in for Day 20. | 0.9% |
| 46 | Clean DeskFinish a review week with no open cases left on your board. | 0.7% |
| 47 | Clocking In After DarkFinish a Night Shift run. | 0.7% |
| 48 | Customer Service LegendHold the Platinum service tier for 10 straight days. | 0.7% |
| 49 | Hit the Wall | 0.7% |
| 50 | Iron ShiftComplete a Double Shift. Marcus owes you big. | 0.7% |
| 51 | Squeaky CleanScore an A or better on an Audit Day without attempting a single grift. | 0.7% |
| 52 | Floor ChampionOwn a winning record against Chad, three wins clear. | 0.4% |
| 53 | Insurance Policy | 0.4% |
| 54 | Interior DesignerOwn every item in the desk catalogue. | 0.4% |
| 55 | Staring Contest | 0.4% |
| 56 | ACH_GOOD_MANAGEREarn a pod performance bonus of $25 or more in a single shift. | 0.2% |
| 57 | Deed In Hand | 0.2% |
| 58 | MentorRun 8 coaching sessions with your floor agents. | 0.2% |
| 59 | Moving UpMove into the place you actually wanted. | 0.2% |
| 60 | SpecialistMax out a single certification track. | 0.2% |
| 61 | 3:33 | 0.1% |
| 62 | Burn Notice | 0.1% |
| 63 | By the Book | 0.1% |
| 64 | Clean Exit | 0.1% |
| 65 | Cold Case | 0.1% |
| 66 | Crew LeaderEarn 150 combined coworker rep. Pod 2 took a vote. | 0.1% |
| 67 | Deep HoursSurvive 5 hours of the Night Shift. | 0.1% |
| 68 | Definitely Compromised | 0.1% |
| 69 | Et Tu? | 0.1% |
| 70 | Face-Down Friday | 0.1% |
| 71 | Final Notice | 0.1% |
| 72 | Floor MenaceSend 5 Dirty Tricks in a single Shift Race. | 0.1% |
| 73 | Fully PatchedPay your AV subscription 4 weeks straight in Hard Mode. | 0.1% |
| 74 | Grudging Respect | 0.1% |
| 75 | Kompromat | 0.1% |
| 76 | LifesaverResolve 5 calls routed to you by teammates, well. | 0.1% |
| 77 | MoonlighterEarn 100 lifetime Overtime Tokens. | 0.1% |
| 78 | Old Friend | 0.1% |
| 79 | OverqualifiedHold every tier of all four certification tracks. | 0.1% |
| 80 | Responsible AdultPay rent 4 weeks straight in Hard Mode. | 0.1% |
| 81 | The 4 AM ClubSurvive 10 hours of the Night Shift. | 0.1% |
| 82 | Took The HitAbsorb a complaint onto your own record to protect an agent. | 0.1% |
| 83 | Wrong Number | 0.1% |
Clock in at Nimbus Telecom, survive your callers, keep your supervisor off your back, and find out how much worse the night shift can get. The full On Hold experience. Career progression, office events, upgrades, side hustles, Night Shift, and multiplayer Shift Race for up to six agents. Six complete voice packs. English, Simplified Chinese, French, Hindi, Spanish, and German each include 4,380 recordings, covering both agent voices and caller age variants. Choose your languages independently. Interface, subtitles, and voice audio can each use a different language. All six voice languages are available in Settings. Expanded translations. Apps, training, knowledge articles, career mail, achievement descriptions, and shift reports follow your interface language. More ways to build your own shift. Mod Studio supports compatible custom content and imported MP3, OGG, and WAV voices. Worksh...
Read full update on Steam ↗Every supported language now has a complete voice pack. Six fully voiced languages. English, Chinese, French, Hindi, Spanish, and German now each have all 4,380 recordings, including both agent voices and young, middle-aged, and older caller voices. All voice languages available in Settings. Hindi, Spanish, and German no longer show "Coming Soon." Choose your interface, subtitle, and voice audio languages independently. Completed voice packs registered for playback. The voice manifest now includes all 26,280 MP3 recordings, covering the full dialogue catalog, Quick Dial services, and Plan Change calls. This update keeps the existing save format. Your career and language choices carry over.
Read full update on Steam ↗A small fix on top of Clocking In. Dropdown menus close properly again. Clicking anywhere outside an open dropdown - TickIt ticket categories, Settings, Mod Studio, the Nimbus Directory editor - now closes it. Before, it stayed open until you picked an option or pressed Escape, and every click while it was open wrote an error to the game's bug-report log. Saves are unaffected. Your career carries on as normal.
Read full update on Steam ↗This update is about the first ten minutes, and about everything after them. Your first shift can no longer leave you sitting in silence. A batch of fixes covers bugs that could freeze calls or erase save slots. And a lot more of the game is now spoken and subtitled in your language. Heads up: the download is about 0.8 GB, almost all of it new voice audio. Existing saves load as normal. Reworked: your first shiftSome new agents spent their first shift waiting for a call that never came. Training holds the phone until you read Rajeev's welcome email, and the game did a poor job of pointing you to it. Now: MailRoom opens on its own when it's time to read Rajeev's email. The first call always comes. If you're still stuck before your first call after about a minute (with the game in front of you), the first training call rings anyway. The email will wait. The clock waits for you. It stays...
Read full update on Steam ↗This update targets the long career. Previously the game stopped developing after roughly twenty days: nothing carried between shifts, the upgrade tree ran dry, and a promotion made the game smaller. All three are addressed. New: Open Cases. Unfinished business now returns. A promised callback rings again. A dispatched technician may not have fixed it. A Tier 2 escalation can bounce back. A caller who hung up on an unsolved fault comes back angrier. Each case is bound to the same customer and the same problem, and their mood worsens for every day you leave it unresolved. Open cases are listed in TickIt before they ring so you can prepare, and you can close one early by calling out on LINE 2. Closing cases on time raises your weekly review; leaving them open lowers it. New: Certifications. Four training tracks - Technical, Retention, Compliance, Sales - with three tiers each, from $200...
Read full update on Steam ↗French is fully live — voice acting is no longer marked "Coming Soon" in the Voice Audio dropdown, and subtitle coverage is complete. New: Hard Mode — AV Subscription. A second Hard Mode toggle at career creation. Skip the weekly antivirus bill and scam-style popup ads start showing up, getting more frequent the longer you're behind — including a rigged variant where you have to find the real close button among decoys. Nuisance only, no extra cost beyond the subscription; pay it off and they stop. New: Quick Dial. SoftPhone LINE 2 now has three always-on numbers — order from Life of Pie or Curry In A Hurry for stress relief, or call the Nimbus IT Helpdesk for a bounty. Once per business per day, with an occasional bonus lead for your Lead Market book. New: Pin board. The cubicle sticky notes now open a full cork board with newspaper clippings and hints alongside the originals, now ful...
Read full update on Steam ↗Verification fixes — "use a different verification factor" was a soft lock (skipping a factor just re-offered the same one); it now correctly counts toward the 3-strike lockout so you're never stuck. Callers with no account number were penalized more mood for the same verification work as callers who had one — that's balanced now. Correcting a caller's wrong account number credits it immediately instead of making you ask twice. Call flow fixes — the upsell offer no longer pitches a customer the plan they're already on. EXPLAIN and PROPOSE FIX now give genuinely different caller responses. Issuing a refund (or any CRM action) no longer repeats the full explanation if you already used EXPLAIN. Plan-change/renewal calls now have voice audio instead of dead silence. Cold-calling — repeat-dialing the same customer for easy renewal/grift income on Line 2 is now limited to once per customer...
Read full update on Steam ↗v0.3.2 Update Multiplayer: 3 game modes — Shift Race (competitive), Co-Op (new) (team-averaged score, free call routing, no sabotage), and Free For All (new) (mix every rule yourself). Hosting now starts with a proper mode-select screen instead of a pile of checkboxes. More manual, hands-on service — verify and update a mover's address before booking their technician visit; pick the correct equipment SKU for a customer's plan before shipping routers/SIMs/TV boxes; cold-call sales and new installs create real, persistent customers you can find again in CustomerDeck; upsells are a real plan-tier picker that actually changes the customer's bill; and a new call type for customers who just want to change or renew their own plan. Independent language settings — Interface, Subtitles, and Voice Audio are now three separate settings, each with all supported languages. Subtitles are genuinely t...
Read full update on Steam ↗Following up on the diagnostic system players have been enjoying on internet outages and slow speeds, it's now live on four more call types: • Mobile: no signal — could be a worn SIM, tower congestion in the area, or a fault in the handset itself. Each has a different fix, and only one of them involves mailing out a new SIM. • TV box frozen — a plain reset only fixes some of these. Diagnose it first: is it hung, stuck mid-update, or just dead hardware? • Data cap hit — sometimes it's a real cap. Sometimes the usage meter's out of sync, or there's a stuck throttle flag left over from a prior billing cycle. Only one of those means "sorry, nothing I can do." • Roaming charge shock — legitimate charges, a carrier-side billing error, or a roaming pack that lapsed mid-trip all look the same on the surface. They're not. As always: skipping the diagnostic step doesn't lock you out of resolvin...
Read full update on Steam ↗New player experience • Added onboarding hints for what's ahead: the training screen now points new players toward Night Shift (an endless mode with no career grind, if you want faster variety) and the Trophies app (which now doubles as a "what's still locked" preview), plus a heads-up that the first week is just the on-ramp — rival drama, a supervisor storyline, and stranger stuff after dark all kick in the longer you stay. • VIP DAY (one of our special "wildcard" shift days) can now show up as early as day 6 instead of day 8, so more players get a taste of it sooner. Multiplayer • Clarified the store listing: Shift Race is a competitive mode, not a co-op one. If you're going in expecting to team up, you'll actually be racing (and sabotaging) your friends — Dirty Tricks and all. Fixes carried in from prior hotfixes • Cold-calling a customer who'd just called in no longer gives them a...
Read full update on Steam ↗• Fixed cold-calling a customer who just called in giving them a different voice than the one you just heard. Voices are now tied to the customer, not re-rolled each call — the same person always sounds like themselves, whether they call you or you call them. • Silenced dialogue audit: found and fixed 37 lines of caller/agent dialogue that were spoken in-game but had no recording behind them (subtitle-only). These are now wired into the voice pipeline and ready for generation — includes reactions to being pushed back on, verification impatience, callback confirmations, the misdial/blackmail arc, and more. • Minor: the "last payment" verification answer now plays its filler audio line instead of staying silent. No gameplay changes — this is a fix-only release.
Read full update on Steam ↗Verifying customers who've moved • You can now help a customer who has moved house. Previously, if someone couldn't confirm the address on file, the call dead-ended and you were forced to hang up. • When a caller has moved and can't confirm their old address, you can now verify them with their date of birth or last payment instead, then confirm identity as normal. • Once they're verified, a new "UPDATE ADDRESS" action records their new address on the account — and it sticks: reopen the record later (or reload your save) and the new address is there. • Moving-house calls now consistently walk this path, and the KB article for service transfers explains how to handle it. New achievement • "New Digs" — verify a customer who's moved and update their address on file. Fraud detection is unchanged — impostors still can't talk their way past the address check. Thanks to Goose for the review t...
Read full update on Steam ↗App conflicts (Razer, RGB & overlay software) • Fixed the game freezing / dropping to the background / not responding to hover when apps like Razer Central, Corsair iCUE, Logitech G HUB, or MSI Afterburner were running. You no longer need to close those apps to play. Verification • Fixed being unable to complete security on callers without an account number — callers who told you their name up front were hiding the "verify name" option. You can now always verify the name on the account until it's confirmed. • Clearer verification buttons: VERIFY · ACCOUNT # for account holders, and VERIFY · NAME / VERIFY · DOB / VERIFY · LAST PAYMENT for callers without an account number.
Read full update on Steam ↗• Fixed a verification bug where callers who told you their name up front would hide the "verify name" option — making it impossible to complete security on customers who don't have an account number. You can now always verify the name on the account until it's confirmed. • Clearer verification buttons: VERIFY · ACCOUNT # for account holders, and VERIFY · NAME / VERIFY · DOB / VERIFY · LAST PAYMENT for callers without an account number. Shoutout to gavinhall2009 for reporting this issue.
Read full update on Steam ↗• Fixed the game losing focus and dropping to the background on Windows — on launch, and every time you loaded a save. It was caused by the window re-asserting fullscreen mode when it was already fullscreen, which Windows would punish by shoving the game behind other apps (Steam, browser, etc.). The game now only changes display mode when it actually needs to, and re-focuses itself afterward. Thanks to everyone who reported it.
Read full update on Steam ↗NEW — STEAM CLOUD SAVES • Saves now sync to Steam Cloud automatically, and are still kept locally too. Your progress survives a reinstall and follows your account to any PC. A "Steam Cloud on" indicator shows on the New Game / Load Game screens. NEW — PUSH BACK • Some callers have it coming. Drop the customer-service voice and give them a piece of your mind, in three escalating tiers — from a dry jab to a full unprofessional meltdown. It bleeds off your own stress like nothing else... and torpedoes the call, invites a complaint, and — if a supervisor is within earshot — a written warning. Cathartic. Rarely wise. GAMEPLAY — VERIFYING IDENTITY • Verification is now one deliberate step. Gather your security factors on the line (account number, date of birth, last payment, or a security check), THEN open the caller's record in CustomerDeck and hit "Confirm Identity." Asking the questions...
Read full update on Steam ↗BUG FIXES • Social engineering calls are winnable again. These callers now properly impersonate a real account holder, and once their story falls apart you get a clear in-call FLAG AS FRAUD option — no more endless "give me your account number" loops with no way out. Hanging up on one is also no longer counted against you. • Pause actually pauses. Opening the pause menu mid-call no longer lets the caller keep talking behind it. • Dropdown menus (ticket categories, settings) now open correctly on Steam Deck / Proton / Linux. • Fixed a KB article opened for one caller sticking around and offering an irrelevant "fix" on later, unrelated calls. QUALITY OF LIFE • New REVIEW ACCOUNT call option — tell the caller "bear with me a moment" and they'll wait patiently (~45s) while you look them up in CustomerDeck. No hold music, no penalty, no "don't ghost me." For when you actually need to read...
Read full update on Steam ↗NEW MECHANICS • Office morale — a floor-wide mood meter. Feed Gerald, water Fernando Jr., fix the printer, and cover a coworker's favor to keep it up; let it slip and every caller starts a little more annoyed. Runs high enough and the floor pays you back at random (free sips, a Rajeev high-five, a vending freebie). • Coworker reputation — Marcus, Denise, and Sofia now remember what you've done for them. High enough rep gets your queue quietly covered, your plant looked after while you're out, and a lookout when Chad tries to poach your calls. • Call triage — a ringing line is now a decision. Answer it, transfer it to a coworker who owes you one, or bounce it straight to Tier 2. • Callers who remember — loyalty and grudges now carry across calls. The man who hears clicking keeps score of exactly how you've treated him. • Chad from Pod 4: the saga continues — a day-15 double-or-nothing...
Read full update on Steam ↗The phones haven't stopped ringing... and neither have the bug reports. Here's what's new: 🌙 Night Shift has arrived. Things get a little weirder after dark. 💾 Squashed a bunch of save game bugs so your career survives another shift. 💬 Co-op Multiplayer now includes in-game chat. Blame your coworkers in real time. 📧 Added even more ridiculous emails to brighten (or ruin) your workday. Thanks for making ON HOLD's first day amazing. We've got plenty more updates coming soon! ☎️
Read full update on Steam ↗6 concurrent players — the highest daily peak recorded at that point.
Clock in at Nimbus Telecom, survive your callers, keep your supervisor off your back, and find out how much worse the night shift can get. The full On Hold experience. Career progression, office events, upgrades, side…
Release date supplied by the Steam store.
Every supported language now has a complete voice pack. Six fully voiced languages. English, Chinese, French, Hindi, Spanish, and German now each have all 4,380 recordings, including both agent voices and young, middl…
A small fix on top of Clocking In. Dropdown menus close properly again. Clicking anywhere outside an open dropdown - TickIt ticket categories, Settings, Mod Studio, the Nimbus Directory editor - now closes it. Before,…
This update is about the first ten minutes, and about everything after them. Your first shift can no longer leave you sitting in silence. A batch of fixes covers bugs that could freeze calls or erase save slots. And a…