Steam release scheduled · App 4846630

Cyber Neon: Core Protocol

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Custom Volume Controls
  • Adjustable Difficulty
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Save Anytime
  • Family Sharing
Steam

Store data

Store status
Coming soon
Scheduled release
29 October 2026
Positive reviews
—
Total reviews
0
Release date
29 October 2026
Player tracking—Begins when the game launches
Release date29 October 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4846630
App type
Game
Supported systems
Windows
Genres
Adventure, Indie, RPG, Strategy
Release date
29 October 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
Intel Core i3-4130 or AMD FX-4300
Memory
4 GB RAM
Graphics
Intel HD Graphics 4600, NVIDIA GeForce GT 730, or AMD Radeon R7 240; OpenGL 3.3 support required
DirectX
Version 11
Storage
1 GB available space
Additional Notes
Requires a 64-bit processor and operating system. Minimum supported resolution: 1280x720.
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10/11 64-bit
Processor
Intel Core i5-6500 or AMD Ryzen 3 1200
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 750 Ti, AMD Radeon RX 460, or equivalent
DirectX
Version 11
Storage
1 GB available space
Additional Notes
1920x1080 resolution recommended.
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

CyberNeon CoreProtocol is a cyberpunk pixel-art roguelike deck-building game.

Choose a mercenary with unique abilities and venture deep into the city network along procedurally generated infiltration routes. Collect and upgrade cards, install cyberware, and combine combat protocols. Activate Overclock at critical moments to break through machine armies and multi-phase bosses.

Every run presents new routes and encounters. Read enemy intentions, manage your hand and resources, and reach the AI Core before the system erases you.

Official QQ Group : 1109070721

In a cyberpunk underground where the neon never dies, a rogue AI is seizing control of the city network. Corporations have sealed off the truth, machine legions hold the streets, and you — a hired bounty hunter — must fight your way down a dangerous intrusion path into the system core, eliminating every enemy in your way.

But this is not a mission that can be won through brute force.

Build your deck, install lethal cyberware, manage your sync protocols, and make hard choices with every action. Your route, your tactics, and your build will together decide whether you live long enough to reach the final node.

Every run generates a brand-new intrusion map. Choose your route and decide between combat, elite enemies, shops, events, rest stops, and cyberware clinics.

Every node can open up new opportunities — or cut your run short.

Pick the mercenary that fits you and build your tactics around their unique abilities and signature cards.

Viktor Kane — The Breacher Trades blows to build Rage and destroys enemies with devastating melee attacks.

Maya Novak — The Daemon Handler Plants viruses in enemies, letting corrosion and system collapse spread over multiple turns.

Adrian Cross — The Fire Control Manages ammunition and precision shots, landing consecutive critical hits at the decisive moment.

Céline Voss — The Infiltrator Uses stealth, phantoms, and rapid strikes to execute enemies before they can react.

As the run progresses, mercenaries earn experience and unlock more exclusive programs, giving each character a sharper growth path.

Earn new cards from combat rewards and events, upgrade existing programs, and gradually forge a deck of your own.

Use attacks, block, buffs, viruses, corrosion, vulnerability, and a range of special effects to find synergies between cards.

Do you chase burst damage, or grind enemies down through defense and sustained damage? Every battle forces you to reassess your hand, your energy, and the enemy's intent.

Build up Sync in combat to activate powerful combat protocols. Combine your deck with your mercenary's abilities, enter an Overclocked state at the right moment, and unleash burst power that can turn the tide.

Overclocking is not free power. Judge when to go all-in and when to hold your resources, so the system doesn't turn on you against the threats ahead.

Acquire a variety of cyberware from black markets, clinics, and boss fights to add lasting effects to your combat system.

Boost card draw, Sync, block, attack, status effects, or resource cycles. Combine cyberware across different body slots to build a combat style that matches your deck.

Every install makes your hunter stronger — and may also make you more reliant on a particular strategy.

From rogue machines and corporate defense systems to eerie digital phantoms, you will fight your way through five escalating zones:

Neon Slums

Mech Foundry

Corporate Labs

Cyberspace

AI Core

Each chapter features a unique mix of enemies, elite encounters, and a final boss. Bosses shift phases based on their health, changing attack patterns, summoning reinforcements, empowering themselves, and even unleashing a lethal termination protocol.

Read the enemy's intent, crack their attack rhythm, and destroy them before the system wipes you out.

Failure does not mean it's over. Complete battles, defeat bosses, and collect cards and cyberware to unlock new content and progression options that let the next run go further.

Every run leaves behind data.

Every choice changes the outcome.

Jack in. Take the contract. Be the last program still running.

Cyberpunk pixel-art Roguelike deck-building game

Procedurally generated intrusion maps with a different route every run

4 mercenaries with unique mechanics, signature cards, and Overclocking abilities

Turn-based combat with attacks, block, buffs, and a variety of status effects

Forge a personalized playstyle through card upgrades and cyberware installs

5 chapters, elite encounters, and multi-phase boss fights

Pixel art that blends neon, glitch code, and industrial machinery

Cyberpunk music and ambient sound design for an immersive atmosphere

Mercenary experience and content unlocks that carry across runs

Steam gallery

Screenshots

5 available
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