Activity briefingSummary of recorded signals
SteamWatch briefingSummary of recorded signals

SteamWatch Activity Briefing for Subterfuge

As of September 30, 2026, Subterfuge has 3 concurrent players. There has been a total of 1 Steam review, all positive, indicating 100% approval. The game is currently priced at £8.49, with no discount applied and no recent price changes recorded. There are no recent DLC, announcements, or critic reviews to note.

  • 3 concurrent players observed
  • 1 positive Steam review (100% rating)
  • Price set at £8.49, unchanged
Steam player data · App 4831650

Subterfuge

View on Steam ↗Updated 30 Sept · 16:30 UTC
  • Single-player
  • Multi-player
  • PvP
  • Online PvP
  • Cross-Platform Multiplayer
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Steam Cloud
Steam

Store data

UK price
£8.49
US price
$9.99
Positive reviews
100%
Total reviews
0
Release date
30 September 2026
Concurrent players6Most recent successful sample
Today's peak821/144 samples
Tracked peak8Highest retained daily peak
Steam rating100%0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4831650
App type
Game
Supported systems
Windows · macOS · Linux
Genres
Indie, Strategy, Early Access
Release date
30 September 2026
Last player update
30 Sept · 16:30 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Any
Processor
Any
Memory
8 GB RAM
Graphics
Any
Storage
1 GB available space

macOS

Minimum
OS
Any
Processor
Apple or Intel

Linux

Minimum
OS
Any
Processor
Any
Memory
8 GB RAM
Graphics
Any
Storage
1 GB available space

Launch window

Released 30 September 2026 · Tracking from 30 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
8
Steam reviews
1100% positive
Twitch peak
Not recorded
Price observed
£8.49
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
8
Steam reviews
1100% positive
Twitch peak
Not recorded
Price observed
£8.49
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 8Average 6Latest 8
0246830 Sept 2026, 13:00 UTC30 Sept 2026, 16:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days8——5—
September 20268——5—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

Subterfuge is a week-long multiplayer game of strategy, diplomacy, and betrayal that plays out in real time. Check in for ten minutes, a few times a day: read the sonar, schedule your orders, and reply to the ally who insists the fleet massing on your border is "purely defensive." Then close the game and get on with your day while your plans execute.

On PC at last with cross-play into a community that has been running continuously since 2015.

Drive the Time Machine

Drag the Time Machine forward and watch tomorrow unfold. See where every visible sub will be, how combat resolves, and what your factories will have produced by Thursday. Then, schedule your own orders to execute at any moment, hours or days ahead. Launch the invasion at 4:12 a.m. without setting an alarm but remember everyone else has a Time Machine too.

Depth that fits around your life

A game of Subterfuge lasts a week or more, but a session lasts minutes. It was designed by two new parents who wanted Diplomacy-grade scheming without giving up their evenings. The strategy happens in your head and on your schedule.

The real map is the other players

Every alliance, border pact, joint strike, and deception in Subterfuge happens in chat. None of it is enforced by the game. A treaty is worth exactly as much as the person who signed it, intel is worth exactly as much as its source, and the player feeding you sonar reports may be feeding your rival the same. Winning means reading people as sharply as you read the map.

No dice. No luck. Only people.

The Time Machine can show you tomorrow because there is no randomness. Every battle can be forecast down to the last driller before it happens. Recruit powerful specialists to tilt the math and bend the rules. The only truly unknowable variable in Subterfuge is human intention.

Community Crossplay Since 2015

Join a cross-platform player pool that has kept Subterfuge alive and updated for over a decade. Play the same game from your desk and your phone. Open the war room on a second monitor at work, then answer a treacherous counter-offer from the school pickup line.

A typical week

Day 1: Nine polite introductions. Four proposed alliances. One of them is sincere.

Day 2: You and your neighbor agree to keep borders demilitarized. You both start counting drillers.

Day 4: Your ally proposes a joint strike on the olive. Olive has just proposed the same about your ally.

Day 5: Drill a mine. Sonar picks up a "defensive" fleet drifting towards it, thirty hours out. Plenty of time. You schedule your counter, draft two very different messages, and head to lunch.

Day 6: The trap you scheduled yesterday ago springs mid-meeting, exactly as planned. You watch it from your desk and say nothing.

Day 7: Trap closed. Olive's mine captured.

Day 8: Victory. Your former ally sends a simple message: "Well played. Rematch?"

Steam gallery

Screenshots

5 available
More game data · Seller history