Activity briefingSummary of recorded signals
SteamWatch briefingSummary of recorded signals

SteamWatch Activity Briefing for At Face Value

At Face Value experienced limited activity with no current players reported. The game has a small total of three reviews, with a rating of 67%.

  • Current player count is 0.
  • Total Steam reviews: 3, rated 67%.
  • Latest daily review count stands at 1.
  • Price currently set at £4.59 with no discount.
Steam player data · App 4816840

At Face Value

View on Steam ↗Updated 22 Oct · 12:30 UTC
  • Single-player
  • Steam Achievements
  • Color Alternatives
  • Custom Volume Controls
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Save Anytime
  • Family Sharing
Steam

Store data

UK price
£4.59
US price
$3.99
Positive reviews
67%
Total reviews
3
Release date
18 September 2026
Concurrent players0Most recent successful sample
Today's peak076/144 samples
Tracked peak5Highest retained daily peak
Steam rating67%3 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4816840
App type
Game
Supported systems
Windows
Genres
Casual, Indie
Release date
18 September 2026
Last player update
22 Oct · 12:30 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 (64-bit)
Processor
Intel Core i3 / AMD FX or newer
Memory
4 GB RAM
Graphics
Intel HD 520, NVIDIA GTX 750, or AMD Radeon R7 (≈2015+)
DirectX
Version 12
Storage
300 MB available space
Recommended
Requirement
Requires a 64-bit processor and operating system
OS
Windows 10 / 11 (64-bit)
Processor
Intel Core i5 / AMD Ryzen 3
Memory
8 GB RAM
Graphics
Any dedicated GPU from 2016+, or modern integrated (Intel Iris Xe / AMD Vega)
DirectX
Version 12
Storage
300 MB available space

Launch window

Released 18 September 2026 · Tracking from 18 September 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayComplete
Player peak
1
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£3.67
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekComplete
Player peak
5
Steam reviews
2100% positive
Twitch peak
Not recorded
Price observed
£3.67
Top Sellers
No appearanceNo ranked days

7 player-data days recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011121 Oct 2026, 13:00 UTC22 Oct 2026, 12:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days2-3-60.0%0-92.8%
October 20262-3-60.0%0-89.5%
September 20265——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

The Goal.

Look, it's a deck of cards. Click it. Get Points. Make the numbers BIG !

At Face Value is an idle-ish incremental card game about turning a humble 52-card deck into a screaming gold-printing machine. Cards drop, suits combo, numbers climb, and suddenly it’s 2 AM. (Not sorry, I lost sleep making it) .

Every Suit Pulls Its Weight

This isn't watch-a-bar-fill idling. Stacking suit mechanics is the whole game:

Hearts add flat value to every card's base score.

Spades multiply that base value into the stratosphere.

Diamonds carry a slice of each card's value over onto the next one.

Clubs stack multipliers when cards match suit or value back-to-back.

Get all four running at once and the deck stops making sense in the best possible way.

Build the Money Machine

Click & Print: Feed Points into the Vending Machine to automate your Gold production.

Thicken the Deck: Add upgrades until it's less "deck" and more "brick"

Hire a Wingman: Let the Coin flip in the background while you do literally anything else.

Break Reality: Eventually run multiple decks at once. (Yes. Multiple.)

Two Extra Tables, Zero Excuses

The War Table: Pit your card against a rival's. Build a streak for Gold and Gems. Lose once, go back to zero. You're fine. It's normal.

The Matching Board: Flip cards and chain pair combos to farm rare Gems.

Gem Warning: Gems buy the deepest upgrades, but they do not survive a Prestige. Spend them or lose them.

Prestige and Dress the Table

Burn it Down: Reset your Points, Gold, Gems, and base upgrades at the threshold.

Compounding Multipliers: Walk away with permanent, global multipliers that scale harder every run.

Earn Shards: Collect a passive currency dedicated entirely to bragging rights.

Pure Cosmetics: Spend Shards on custom felts, borders, and card backs. They affect zero stats. You will buy them anyway.

Legitimate Cheating Allowed

Auto-Clicker Support: Fully built-in, if you can pay the toll.

Permanent Access: Do it once, and hands-free clicking is yours for good. (Until you close the game) Refuse, and the card will wait forever.

What's Inside

A deceptively deep suit-scoring system with four suits that actually do different things.

An upgrade tree that will legitimately make you say "Why is there so many upgrades?"

The War Table and the Matching Board, for when clicking one thing gets old.

Three currencies, one of which you should really stop hoarding.

Cozy pixel-art, a sit-down-and-relax vibe, and exactly one deck pushed catastrophically beyond its limits.

Deep in the upgrade tree is a button that changes how the whole thing multiplies. That's all you get. When you find it, you'll know.

Your deck is waiting!

Steam gallery

Screenshots

8 available
More game data · Seller history