Steam release scheduled · App 4813930

MOBA Manager

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Adjustable Difficulty
  • Mouse Only Option
  • #category_playable_at_your_own_pace
  • Playable without Timed Input
  • Save Anytime
  • Touch Only Option
  • Family Sharing
Steam

Store data

Store status
Coming soon
Scheduled release
15 October 2026
Positive reviews
—
Total reviews
0
Release date
15 October 2026
Player tracking—Begins when the game launches
Release date15 October 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
4813930
App type
Game
Developer
Publisher
Supported systems
Windows
Genres
Simulation, Strategy, Free To Play
Release date
15 October 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10
Memory
4 GB RAM
Graphics
Integrated Graphics Card
Storage
500 MB available space
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

Take a team from local leagues to World Championship glory.

You're the manager. Build the roster, sign sponsors, balance the books, then watch full matches play out in tower-by-tower detail. Every player has a story — your signing today becomes next year's Worlds MVP, or busts, or gets poached by a richer team in free agency. Every decision counts.

The deepest simulation engine to date.

Tick-based match engine — 6,800 lines of MOBA simulation: tower destruction, dragon stacks, baron timings, individual player KDA, the works. Every match is a real game, not a coin flip.

Pick & ban that matters — champion synergy, counters, early/mid/late meta ratings. Your draft strategy actually shapes the match.

Multi-league seasons — manage in Europe, North America, Korea, China, or any combination of countries and leagues. International competitions stack on top, you can qualify and play through the gauntlet.

Real finances — sponsor negotiations, prize pools, wage bills, fans dictating your income. Lead your team to financial success or economic ruin.

Custom rosters — import your own real databases. Uniquely compatible with other similar games supporting JSON.

Hall of Fame & team history — your team has a story across decades. Legends get inducted. Trophies fill the cabinet. Important players become club icons.

Why MOBA Manager?

No yearly re-releases. A constantly improving game that continues to receive updates by a passionate solo developer.

Playable fully offline. Offline-ready, saves on disk, no servers to go down.

Genre roots

If you've ever lost a weekend to Football Manager, Out of the Park Baseball, or Eastside Hockey Manager — this is that, but for MOBA esports. Built by a fan of the genre for fans of the genre.

MOBA Manager is a modernized port of the open-source MobaGM Legacy engine by dumbmatter, licensed under Apache 2.0.

Steam gallery

Screenshots

6 available
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